better-colors
Skill8 starsChanged 38 days agoMITView on GitHub
Helps you build a color system and answer anything about color in your project. You can generate palettes, use semantic tokens, convert between formats, check contrast and more.
30 other projects use a version of this, 14 of them edited; 2 new projects in the last 4 weeks, against 2 the 4 before.
Adopted by
Steady: 2 new projects took it in the last 4 weeks, 1× the 4 weeks before.thin data
Most recently taken up by
- yht-4403/jc-agent-skillsedited, first seen Nov 8, 2026
- memi-design/design-skillstheir own version, first seen Nov 8, 2026
- Tresnanda/kybernword for word, first seen Nov 8, 2026
- genex-games/genex-desktopword for word, first seen Nov 8, 2026
- compozy/compozyword for word, first seen Nov 7, 2026
- cill-i-am/skillsedited, first seen Nov 1, 2026
Used with
Projects with it also use improve-ui, good-css and 8 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
Discriminative-shoji607Skillimprove-ui
Audit an existing product surface against its own design evidence, identify verified UI problems, and write self-contained implementation plans for another agent. Strictly read-only on product source. Use when asked to review, refine, improve, or clean up an interface without replacing its identity; investigate design-system drift; or prepare a design handoff.
Also in 3 projects that use this
sanmidableSkillgood-css
Also in 3 projects that use this
agentset-aiSkillfixing-metadata
Ship correct, complete metadata.
Also in 3 projects that use this
studio-lgtmSkillmake-interfaces-feel-better
Apply design engineering best practices to polish UI components - use when reviewing or improving interfaces, animations, typography, or interaction details.
Also in 5 projects that use this
wxyhgkSkillfind-animation-opportunities
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
Also in 6 projects that use this
VercelSkillbaseline-ui
Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.
Also in 3 projects that use this
Other versions30 projects use a version of this.
Word for word · 8
- compozy/compozy★ 2.9k100% same
- genex-games/genex-desktop★ 810100% same
- Dimon94/dverity★ 107100% same
- Dimon94/skills★ 107100% same
- Tresnanda/kybern★ 83100% same
- arthjean/skills★ 3100% same
- AnasX7/skills★ 1100% same
- arkan/skills★ 1100% same
Edited · 14
- jakubkrehel/skills★ 12k51% same
- moumen-soliman/uitripled★ 1.4k95% same
- Atharvsinh-codez/ObsidianUI★ 56254% same
- boraoztunc/skills★ 45454% same
- 0xPasho/agentcut★ 2154% same
- transitive-bullshit/skills★ 551% same
- hsynozdamar-byte/claude-skills-edited★ 411% same
- sanmidable/skills★ 250% same
- cill-i-am/skills★ 147% same
- ElyzeSolutions/skills★ 195% same
4 more not listed
Wrote their own version · 8
- trycompai/crm★ 12ksame name
- talebook/talebook★ 5.9ksame name
- julianromli/faiz-skills★ 16same name
- memi-design/design-skills★ 7same name
- frankie323/Skills★ 1same name
- SkotAlexsander/skills★ 1same name
- amanjotx/Agent-Skills★ 0same name
- elpiarthera/vantage-starter★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository19 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- figma-designSkill
- figma-designSkill
- accessibility-reviewSkill
- animateSkill
- better-accessibilitySkill
- better-layoutSkill
- better-typographySkill
- better-uiSkill
- breakSkill
- create-design-mdSkill
- design-critiqueSkill
- design-handoffSkill
- design-systemSkill
- emil-design-engSkill
- frontend-designSkill
- research-synthesisSkill
- user-researchSkill
- ux-copySkill
The file
We split this skill into the rules it gives an agent
3 rules. 0 are common, 3 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 22 edited versions we read keep these.
3
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Never report a contrast value you did not measure, and never estimate a color you could compute.
- Distinctive: line 36
Never borrow a token because its value is right today.
- Distinctive: line 55
When filled color encodes primary emphasis, one primary action gets it and peers stay neutral.
“Common” is measured: kept by at least 6 in 10 of the 22 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Colors
A color system is a small set of ramps, named by role and verified against the backgrounds they actually render on. Most color bugs are system bugs. A value picked in isolation, a token borrowed because it looked right, a pair nobody measured.
Never report a contrast value you did not measure, and never estimate a color you could compute. Colors are one of the few interface concerns with an exact answer, so produce the exact answer.
Contrast requirements belong to better-accessibility. Surfaces, shadows and icon color belong to better-ui.
Match the project's color system
Reuse the project's tokens and notation. A second representation added to fix one value makes the palette harder to reason about. A consistent hex system beats hex with oklch() scattered through it.
For a new system, oklch() is the best default, because its numbers behave the way the ramp rules below describe. Everywhere else, a color library produces the same ramp in the project's own notation (color-formats.md).
A system is ramps, not colors
One neutral ramp, one accent ramp and only the status ramps the product actually renders. A warning ramp nothing imports is maintenance for zero pixels. A second accent hue earns its place only when two things must be distinguishable at a glance.
Every step has a job
A ramp is not a gradient to pick from by eye. Each step exists because a role needs it: page background, component hover, border, solid fill, body text. Do not generate a step no role consumes. Both the Tailwind 50–950 and Radix 1–12 conventions map to those roles (palette-structure.md).
Name primitives by hue, semantics by role
Primitives name a value (--blue-500) and are never applied in a component. Semantic tokens name a job (--color-text-secondary), point at a primitive and are the only tier components reference.
That seam is what makes theming possible. Without it, dark mode means auditing every usage to work out which meant "the accent" and which just wanted blue (token-naming.md).
Use a token only in its role
Never borrow a token because its value is right today. A separator used as a text color works until borders get lighter, and then the text goes with them. If a role has no token, add the token.
Hold the hue across the ramp
Four properties define a well-formed ramp:
- Steps step evenly in perceived lightness, not in whatever the format calls lightness.
- Hue stays constant end to end.
- Vividness peaks mid-ramp and falls off at both ends.
- Steps sit denser at the light end than at the dark end.
Both ends stop short of pure black and white, which cannot carry hue at all. Use a color library rather than eyeballing it (palette-generation.md).
One color, one meaning
Use a color for one purpose across the whole interface, treating anything within 15° of hue as the same color. If the accent means interactive, that hue on static text tells users to click something that is not clickable, and an interactive element rendered neutral misleads just as badly. Color is never the only carrier of meaning, which better-accessibility owns.
Fill exactly one action per view
When filled color encodes primary emphasis, one primary action gets it and peers stay neutral. Put the color on the background, not the label. A filled button reads as primary across the room; accent-colored text on a neutral button reads as a link.
Several colored backgrounds are fine when they encode distinct states or categories rather than competing as peers.
Measure the rendered pair, then report
Measure a foreground against the background it actually renders on, not the page background. When a pair fails, report the pair, its measured value and the threshold it misses, then leave the colors alone. They are a design decision. Change them only when asked, and remeasure after (contrast.md).
Pick a gradient's interpolation space
The space is a look, not a correctness setting.
in oklabis the best default: even brightness, no hue surprises.in oklchtravels around the hue wheel rather than through the middle, staying vivid and sweeping every hue between the stops. Reach for it when a two-hue gradient goes gray in the middle.- The sRGB default darkens and mutes the midpoint. It is what most interfaces already have, because it is what you get without asking.
See color-usage.md.
Before you finish
| Mistake | Fix |
| A raw value where the project has a token | Reuse or add the role token, in the project's notation |
An isolated oklch() value dropped into a hex codebase | Keep the established notation unless a migration is in scope |
A primitive like --blue-500 used directly in a component | Point a semantic token at it |
Token named for its appearance (--color-blue-button) or first use (--color-sidebar-gray) | Name it for its role: --color-accent-solid, --color-bg-surface |
--color-primary meaning the brand and --color-text-primary meaning body text | Reserve accent for the brand; let primary mean "most prominent of its group" |
| Semantic token used outside its role (separator as text) | Add a token for the missing role; never borrow by value |
| Ramp built by varying HSL lightness | Rebuild against perceived lightness with a constant hue |
| Ramp spaced evenly across the full range | Tighten the light end until 50 and 100 read as two surfaces |
| Same saturation number reused across hues | Match the proportion of each hue's own maximum, not the raw value |
| Status hue that collides with the accent hue | Move it until destructive and primary read apart side by side |
| Dark mode made by mechanically reversing the light palette | Reverse as a starting point, then reduce vividness, widen the dark end and recheck every pair |
prefers-color-scheme setting some tokens and a .dark class setting others | Pick one switching mechanism and use it throughout |
| Contrast fixed by changing hue | Change lightness, the channel contrast responds to |
| P3 color with no sRGB fallback | Declare the sRGB value first, then override inside @media (color-gamut: p3) |
Reporting
Severity. HIGH makes content unreadable or assigns a misleading semantic color. MEDIUM is a noticeable theme, token, or gamut failure. LOW is isolated polish.
Verification. Without a browser: token values, the gamut of every declared color, both theme blocks present and contrast computed from the declared token pair. With one: the background actually rendered behind the text, including opacity and any image beneath it, measured in both light and dark. A failing pair is reported, not repainted. Report every check you could not run as Not verified.
Format. Group findings under the principle each violates, ordered by severity, one row per root cause listing every location it appears in:
| Severity | Location | Before | After | Why |
Location is path/to/file:line. Why names the principle and the user impact.
End with Block when any HIGH remains, Approve otherwise, leaving the rest in the table as work to do. Never Approve coverage you did not inspect. With nothing to report, state "No actionable color findings" and report verification.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

