design-diagnose
Skill4 starsChanged 5 days agoMITView on GitHub
Diagnose visual composition and art-direction problems in UI screenshots or code, including hierarchy, color, typography, and layout. Use when a page looks visually inconsistent or unpolished.
In this repository55 other files it gives its agents.
- design-balance-and-proportionSkill
- design-brand-and-art-directionSkill
- design-buildSkill
- design-color-theorySkill
- design-hierarchy-and-emphasisSkill
- design-imagery-and-textureSkill
- design-layout-and-gridSkill
- design-movement-and-flowSkill
- design-reviewSkill
- design-rhythm-and-patternSkill
- design-typographySkill
- design-unity-and-systemsSkill
- design-validateSkill
- security-api-files-and-realtimeSkill
- security-authentication-and-sessionsSkill
- security-authorizationSkill
- security-browser-and-originSkill
- security-buildSkill
- security-configuration-and-secretsSkill
- security-crypto-and-dataSkill
- security-dependencies-and-buildSkill
- security-diagnoseSkill
- security-injection-and-validationSkill
- security-logging-and-failureSkill
- security-reviewSkill
- security-threat-model-and-designSkill
- security-validateSkill
- ux-accessibilitySkill
- ux-buildSkill
- ux-controls-and-inputsSkill
- ux-decisions-and-loadSkill
- ux-diagnoseSkill
- ux-feedback-and-performanceSkill
- ux-forms-and-errorsSkill
- ux-journeys-and-motivationSkill
- ux-navigation-and-structureSkill
- ux-onboarding-and-learningSkill
- ux-reviewSkill
- ux-trust-and-ethicsSkill
- ux-validateSkill
- ux-visual-hierarchySkill
- wcag-alternatives-and-mediaSkill
- wcag-assistive-tech-and-statusSkill
- wcag-buildSkill
- wcag-diagnoseSkill
- wcag-forms-and-error-preventionSkill
- wcag-keyboard-and-focusSkill
- wcag-language-and-predictabilitySkill
- wcag-navigation-and-discoverySkill
- wcag-pointer-and-touchSkill
- wcag-reviewSkill
- wcag-semantics-and-reading-orderSkill
- wcag-time-and-motionSkill
- wcag-validateSkill
- wcag-visual-and-responsiveSkill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 0 are distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 10
Use visual evidence first, not taste labels.
- Very specific: line 17
Read references/cross_principle_conflicts.json for at least one relevant tradeoff.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Diagnose visual design issues
Scope
Use visual evidence first, not taste labels. This skill explains why a composition does not convey the intended message. If an observed issue is primarily interaction friction route to ux-diagnose; if it is an accessibility barrier route to wcag-diagnose too.
Procedure
- Record the surface and audience, user task, design intent, brand constraints, viewport/theme, and observations. Do not infer click behavior, responsive failures or screen-reader behavior from one image.
- Load
references/issue_taxonomy.json: select one primary of ten practical repair categories and zero to two secondary ones. Usereferences/principles.jsonto associate at most three of the original seven composition principles.references/elements.jsonhelps describe the material causing the issue (color, texture, space, etc.). - Distinguish symptoms from mechanism: for example, "CTA disappears against photo" -> hierarchy/contrast or image treatment, not automatically a color-theory problem. Compare alternatives using the appropriate article summary in
references/articles.jsonand Gestalt concepts where relevant. - Read
references/cross_principle_conflicts.jsonfor at least one relevant tradeoff. Filterreferences/remediation_recipes.jsonto matching category/observation. Load only the matchingdesign-*specialist'sreferences/playbook.mdwhen implementing. - Propose the smallest coherent repair that preserves the underlying user task. Test at relevant widths/themes, through grayscale, with real copy and content length. Never claim a design "fails" a subjective principle as if it were a technical standard.
Evidence grades and prioritization
- Confirmed: screenshot or browser/code observation directly supports the issue; observational limits explicitly stated.
- Hypothesis: design mechanism inferred; discriminate with a screen comparison, brief check, measured contrast or user test.
- Prioritize a blocked task or inaccessible content over a weak aesthetic; after those, prioritize task-relevant salience, reproducible confusion and cross-screen visual drift over personal preference.
Output
finding ID | observed symptom | evidence/uncertainty | primary category | relevant design principle(s) | user/brand impact | smallest repair | competing tradeoff | acceptance test. For machine-readable records use references/finding.schema.json.
Boundaries
Digital Polo articles provide design heuristics, not normative accessibility standards. User goals, truthful interface state, consent and applicable WCAG criteria outrank aesthetic optimization. If appropriate, activate ux-* and wcag-* alongside this skill. Do not bulk-load the whole article catalog into output.
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