polpohire-design
Skill3 starsChanged 24 days agoMITView on GitHub
The current PolpoHire (Polpo) frontend-v4 design language, extracted verbatim from the redesign on branch codex/design-performance-polish. Bold, high-density, light indigo/violet theme with Apple-light shadows, a flat button system, one spring motion voice, and a status-quartet colour language. Use when building, restyling or reviewing any PolpoHire surface (the recruiter cockpit, the tenant-management cockpit, or an embedded panel) so it matches the product 1:1. Supersedes the older `polpodesign` skill; this one carries the exact token and component values.
In this repository51 other files it gives its agents.
- guidelines/CLAUDE.mdCLAUDE.md
- animate-expoSkill
- animateSkill
- animation-vocabularySkill
- apple-designSkill
- ask-sonnerSkill
- batch-grill-meSkill
- bi-dashboardsSkill
- bouw-loopSkill
- brandkitSkill
- code-auditSkill
- commit-disciplineSkill
- councilSkill
- createlooppromptSkill
- data-visualizationSkill
- design-taste-frontendSkill
- diagram-designSkill
- dicht-loopSkill
- e2e-rulesSkill
- e2eSkill
- emil-design-engSkill
- find-animation-opportunitiesSkill
- find-bugsSkill
- fixing-accessibilitySkill
- fix-loopSkill
- frontend-gotchasSkill
- goalSkill
- improve-animationsSkill
- keten-loopSkill
- make-interfaces-feel-betterSkill
- mobile-nativeSkill
- office-docsSkill
- pick-ui-librarySkill
- polijst-loopSkill
- pre-pr-gatesSkill
- projectstructuurSkill
- prototypeSkill
- readmeSkill
- reaSkill
- redesign-existing-projectsSkill
- render-proofSkill
- repo-hygieneSkill
- review-animationsSkill
- skill-finderSkill
- speur-loopSkill
- supergoalSkill
- systematic-debuggingSkill
- theme-selectorSkill
- transitions-devSkill
- ux-heuristicsSkill
- waak-loopSkill
The file
We split this skill into the rules it gives an agent
3 rules. About 0 are common, 2 are distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 15
Apple-light shadows: every elevation is two layers (a tight contact shadow + a broad soft ambient), ink tinted toward the brand hue, never …
- Distinctive: line 50
No em-dashes in copy. No supporting sub-copy under a heading unless it prevents a real mistake.
- Very specific: line 93
Every colour resolves to a semantic token.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
PolpoHire design language (polpohire-design)
The real, shipped Polpo look, read straight from the code so nothing is invented. When you build a Polpo surface you copy these values; you do not design a new language next to it. The failure this skill exists to prevent: a hand-rolled panel that looks childish and off-language because someone guessed at "clean" instead of matching the product.
Source of truth (frontend-v4, branch codex/design-performance-polish): src/styles/theme.css (tokens + components), src/styles/customize.css (loads AFTER theme, so its :root redefinitions of radius/font win), src/styles/motion.css, src/styles/fonts.css, src/components/primitives/*.vue, src/views/candidates/import/ImportStep*.vue. Verify against those before trusting memory.
Philosophy
- Bold, high-density, light theme. Indigo/violet brand on near-white paper. It is confident and information-dense, not airy or minimal.
- Apple-light shadows: every elevation is two layers (a tight contact shadow + a broad soft ambient), ink tinted toward the brand hue, never above ~14% alpha. Cards gently float, never look like hard stickers.
- One motion voice: a single critically-damped spring, compositor-only (transform + opacity). Overshoot only for momentum gestures.
- Tokens, never primitives. Components reference semantic tokens (
--brand,--surface,--ok-ink). A raw--violet-600or a hex in a component is a bug: the theme engine only re-derives semantic tokens per preset. - UI font is Inter. ABC Arizona Flare is a separate, opt-in display face (not yet shipped; falls back to system).
Tokens (authoritative values)
Colour, semantic (theme.css:29-48):
--bg:#f4f4fb; --surface:#fff; --surface-2:#fafaff; --border:#e7e7f1; --border-strong:#d6d6e6--brand:#5b50e6; --brand-strong:#4a3fd6; --brand-soft:#eef0ff; --brand-text:#4a3fd6- Text ramp:
--text:#1b1830; --text-2:#3c3858; --text-3:#6b6786; --text-faint:#8d89a6(customize.css darkens text/-2/-3 one rung in light mode for contrast) - Status quartets (each: base / -ink text / -soft bg / -line border):
--ok #15a05c / #0f7d47 / #e8f8f0 / #cdeedd;--warn #d97a06 / #a85d00 / #fff5e6 / #ffe8c7;--danger #e0454a / #c12f34 / #fff0f1 / #ffe0e2;--info #2f6feb / #1f57c7 / #eef4ff / #dbe7ff;--contract(teal second series)#19c5c0 / #0e7d79 / #e6faf9 / #c7f0ee.
Type (theme.css:54-57): --fs-display:38 --fs-xl:26 --fs-h1:21 --fs-num:30 --fs-h2:15 --fs-body:14 --fs-sm:13 --fs-xs:12 --fs-2xs:11 (px). Numbers use .num (font-variant-numeric:tabular-nums).
Space, 4-based (theme.css:60): --s1:4 --s2:8 --s3:12 --s4:16 --s5:20 --s6:24 --s8:32. (A compact density variant exists in customize.css:515: s2 6, s3 9, s4 12, s5 15, s6 18, s8 24, fs-body 13.)
Radius — customize.css wins, use these: --r-sm:10 --r-md:14 --r-lg:20 --r-xl:28 --r-2xl:36 --r-pill:999 (px). Do NOT use theme.css's older 8/12/16.
Elevation (theme.css:67-72): --shadow-ink:60,52,120;
--e1:0 .5px 1px rgba(var(--shadow-ink),.05), 0 4px 10px -3px rgba(var(--shadow-ink),.06);
--e2:0 1px 2px .../ 0 10px 22px -6px .08; --e3:0 2px 6px .../ 0 26px 52px -14px .14.
Focus ring: --ring:0 0 0 3px var(--violet-200) (#c7c9fb).
Motion (theme.css:72 + motion.css): --dur-fast:120ms --dur:200ms --ease:cubic-bezier(.2,.7,.3,1); and the voice layer --spring:cubic-bezier(.22,1,.36,1) (calm, no overshoot), --spring-pop:cubic-bezier(.34,1.3,.5,1) (momentum only), --dur-enter:230ms --dur-press:110ms, stagger 50/100/150/200ms. Keyframes: m-rise (opacity 0→1, translateY 6px→0), m-materialize (opacity + scale .96→1).
Hard rules (each is a real incident)
- Semantic tokens only on components, never a primitive or hex (tier badges are the sole hardcoded-hex exception).
- A
<button>needs an explicitcolor.button{color:inherit}is set globally; a bespoke button that sets its own background must also setcolor, or text falls back to UA black. - Numbers are tabular (
.num/font-variant-numeric:tabular-nums) everywhere they change (stats, counts, prices, pager). - Form labels are sentence case, weight 600,
--text-2— they read as text, not headings. - No emoji as an icon. Line icons via
Icon.vue.EmptyStatemaps emoji props to line icons internally. - Focus is visible:
:focus-visible{outline:2px solid var(--brand);offset:2px}globally; interactive controls usebox-shadow:var(--ring)on focus. - Hover is a subtle lift or tone-shift, active scales down (
scale(.97)/.98), transitions on transform/opacity only. Colour shifts are instant. - No em-dashes in copy. No supporting sub-copy under a heading unless it prevents a real mistake.
Components (exact specs)
Buttons — FLAT, html .btn (theme.css:453-491). The gradient block in customize.css is neutralized by an html .btn specificity trick; the shipped button is flat.
- Base
.btn:height:40px; padding:0 13px; border-radius:var(--r-sm)(10px); font-weight:600; font-size:13px; letter-spacing:-.01em; border:1px solid transparent; background:color-mix(in srgb,var(--surface-2) 82%,var(--text) 5%); color:var(--text); box-shadow:none; gap:6px. svg 16px. Hover: bgcolor-mix(surface-2 70%,text 8%). Focus:box-shadow:var(--ring). Active:scale(.98). Disabled:opacity:.5. .btn--primary:background:var(--brand); color:#fff(FLAT, no gradient); hoverbackground:var(--brand-strong)..btn--ghost: transparent,color:var(--text-2); hoverbackground:var(--surface-2)..btn--danger-ghost: transparent +--danger-ink; hover--danger-soft.- Sizes:
--sm30px / fs-12;--md34px;--lg44px / padding 0 20 / fs-14.
Card (theme.css:181-194). .card: surface + 1px border + var(--r-lg)(20px), flex column, overflow:hidden, no default shadow. .card__head: padding:16px 20px; border-bottom:1px solid border; gap:8px; h2 fs-h2(15) weight 600, letter-spacing:-.01em. .card__body: padding:12px 16px. .card__foot: padding:12px 20px; border-top:1px dashed border; fs-xs; text-3. .card__count pill: fs-xs weight 800, surface-2, border, pill.
Fields / inputs (theme.css:642-678). .fld: flex column gap 6px. .fld__lbl: fs-xs weight 600 text-2. .inp: height:40px; padding:0 12px; border:1px solid border; border-radius:var(--r-md)(14px); background:surface; font-size:fs-sm(13); focus border-color:brand; box-shadow:var(--ring). textarea.inp: min-height 72, padding 10 12. .seg segmented: surface-2 + border + r-md + 3px pad; button.is-on brand bg #fff + e1. .hint: brand-soft bg + brand-tinted border + r-md + fs-xs.
Pills / badges / chips / markers (theme.css:265-306, 582-593).
.pill(StatusPill/StagePill):height:24px; padding:0 10px; border-radius:pill; font-size:11; weight:700; border:1px solid border-strong; bg surface-2; color text-2. Stage variants use status quartets; interview/nego/contract use brand-soft + brand-strong..badge(7-colour):height:22px; padding:0 9px; pill; fs-11 weight 700; gray/green/amber/red/blue/indigo(brand) via quartets..chip(header urgency):height:28px; padding:0 11px; pill; fs-12 weight 700; danger/warn/info/ok/muted quartets..prio:min-width:30px; height:22px; radius:7px(literal); fs-11 weight 900..tier:height:22px; pill; fs-11 weight 800— the one place with hardcoded hex (diamond/platinum/gold/silver/bronze)..mom__dotmarker: a9pxcircle with a 3px soft-colour halo (box-shadow:0 0 0 3px var(--<hue>-50)), label fs-11 weight 700. This is the product's dot marker — small with a halo, never a big filled disc.
StatTile (theme.css:570-576). .stat: surface + border + r-lg(20) + padding 20. .stat__label: fs-2xs(11) uppercase, letter-spacing:.06em, weight 800, text-3. .stat__val.num: fs-num(30) weight 800, letter-spacing:-.02em, tabular. .stat__sub: fs-xs text-3. Grid .statrow: repeat(4,1fr) gap 16.
ProgressBar (theme.css:219-223). Track: height:10px; border-radius:pill; background:color-mix(border 70%,surface-2); overflow:hidden. Fill: linear-gradient(90deg,var(--brand),var(--brand-strong)); signal --ok green gradient, --warn amber, --bad red. Optional 2px pace marker.
List rows (theme.css:245-263). .row: padding:11px 16px; border-bottom:1px solid border; hover bg surface-2. .row__title weight 700 fs-sm; .row__sub fs-xs text-3. .row__chevron slides translateX(3px) + brand on hover.
Nav (theme.css:108-116). .nav a: padding:8px 12px; border-radius:pill; fs-sm weight 600 text-2; hover surface-2; .is-active brand-soft bg + brand-strong text.
SelectMenu, DataTable, EmptyState, PageHead, Pager, ScoreRing: self-contained primitives; match their real specs (SelectMenu btn pill 32px / field 40px, panel glass blur 24 + r-lg; DataTable thead sticky surface-2 uppercase fs-11 weight 800, td padding 11 16, row hover surface-2; EmptyState centred padding 32 20 icon 30; PageHead h1 clamp(1.3rem,1.9vw,1.5rem) weight 650 letter-spacing:-.025em; ScoreRing stroke size*0.1, count-up 780ms easeOutCubic). Read the file before restyling one.
Progress / process panels (the deploy-panel analog)
The product's live-process + result pattern (ImportStepProcess.vue, ImportStepReport.vue) is the template for any "run something, show steps, show result" surface:
- Wrapper
.import-step: flex column,gap:var(--s5)(20px). Title fs-h1(21) weight 800. Hint fs-sm text-3 (negative top margin to sit under the title). - A process bar block:
flex column gap 6px; head rowspace-between, fs-sm weight 700, count as{done} / {total}in.num; the ProgressBar withsignal="ok"(green) for the success track. - Actions row:
.btn(pause/secondary) +.btn--primary(resume/primary),gap:var(--s3). - Result: a
repeat(4,1fr)grid of.stat-style cards (created/updated/skipped/errors) + a DataTable with status.badges (green/blue/amber/red). Chips for filters:.dryrun-chiph28 pill,.is-activebrand-soft. - For a step ladder,
ImportStepper.vueis the reference: a 26px dotbackground:var(--surface-2); border:1px solid var(--border); done/active dotbackground:var(--brand); border-color:var(--brand); color:#fff(brand, NOT green); check icon 13px; label fs-sm weight 600, done→text-2, active→brand-text; 1px connector rulevar(--border), brand when done;align-items:centerso label sits on the dot axis.
Verification (before "done")
- Every colour resolves to a semantic token; grep the diff for raw
--violet-/--ink-/hex on text. - Numbers tabular; labels sentence case; icons are line icons.
- Buttons flat (no gradient/sheen), 40px base,
scale(.98)active,--ringfocus. - Markers small (dot+halo) or brand step-dots, never big saturated discs. Green/red reserved for status tints, not decoration.
- Vertical rhythm on the space scale; card padding 16/20; field gaps 6, group sep 16.
- Machine-render with skill
render-proofand read a concrete value back (a size, a token colour, an alignment) against the spec above. Alignment: labels centred on their marker axis.
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