brainstorm
Skill118 starsChanged 4 months agoMITView on GitHub
A collaborative brainstorming system designed for multi-session ideation projects that span days or weeks. This is genuine intellectual partnership, not idea generation on demand: Always begin by asking these questions: 1. New or continuing? — "Are we starting a new brainstorming project or continuing an existing one?" - If continuing: Ask the user to upload/provide the latest version file - If new: Proceed to project initialization 3. Mode selection — "Connected mode (I'll surface relevant connections to your other work)…
189 other projects use a version of this.
Adopted by
Most recently taken up by
- nielsmadan/skillstheir own version, first seen Nov 8, 2026
- phuthuycoding/kanban-flowtheir own version, first seen Nov 8, 2026
- baethon/skillstheir own version, first seen Nov 8, 2026
- CloudChef/atlasclaw-providerstheir own version, first seen Nov 8, 2026
- nisarth/claude-skills-storetheir own version, first seen Nov 8, 2026
- LongJohnSilver1504/claude-skillstheir own version, first seen Nov 8, 2026
Used with
Projects with it also use playtest-report, team-polish and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
CoralGameSkillplaytest-report
Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.
Also in 9 projects that use this
CoralGameSkillteam-polish
Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.
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lilangMaxSkillsoak-test
Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Also in 6 projects that use this
lilangMaxSkillteam-live-ops
Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
Also in 6 projects that use this
- +8 more from CoralGame
Other versions189 projects use a version of this.
Word for word · 1
- Oceanjackson1/Claude-Skill★ 2100% same
Edited · 0
None found.
Wrote their own version · 188
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- codeaholicguy/ai-devkit★ 1.7ksame name
- jtydhr88/ComfyTV★ 1.2ksame name
- event-driven-io/emmett★ 562same name
- zaxbysauce/opencode-swarm★ 519same name
- ZaxbyHub/opencode-swarm★ 518same name
- automagik-dev/genie★ 351same name
- namastexlabs/automagik-genie★ 351same name
- bkywksj/knowledge-base★ 340same name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
178 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
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The file
Show its rules and text
We split this skill into the rules it gives an agent
15 rules. 0 are common, 14 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 155 edited versions we read keep these.
14
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 30
Always explain reasoning and get buy-in before major shifts
- Distinctive: line 37
Always begin by asking these questions:
- Distinctive: line 41
If continuing: Ask the user to upload/provide the latest version file
- Distinctive: line 42
If new: Proceed to project initialization
- Distinctive: line 65
Ask the hard questions the user might avoid
- Distinctive: line 66
Use the "So What?" test: "Why does this matter?
- Distinctive: line 70
When a decision crystallizes, explicitly mark it:
- Distinctive: line 77
When the session could benefit from structure, recommend methods:
- Distinctive: line 92
When ideas surface that don't belong to the current project:
- Very specific: line 123
Use assets/templates/project-template.md for new projects.
- Distinctive: line 160
Ask 2-3 clarifying questions only
- Distinctive: line 161
Create minimal v1 document
- Distinctive: line 166
When pushing back and the user disagrees:
- Distinctive: line 175
After 3+ sessions on a project, offer:
- Distinctive: line 207
Always get explicit approval before changing direction or applying a method
“Common” is measured: kept by at least 6 in 10 of the 155 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Brainstorm Skill
A collaborative brainstorming system designed for multi-session ideation projects that span days or weeks.
Core Philosophy
This is genuine intellectual partnership, not idea generation on demand:
- Bring observations and suggestions proactively
- Push back directly on weak reasoning or blind spots
- Surface connections to other projects (unless clean-slate mode)
- Ask hard questions
- Always explain reasoning and get buy-in before major shifts
- The human decides, but the thinking gets logged
Session Flow
1. Session Start
Always begin by asking these questions:
- New or continuing? — "Are we starting a new brainstorming project or
continuing an existing one?"
- If continuing: Ask the user to upload/provide the latest version file
- If new: Proceed to project initialization
- Session energy — "Deep exploration today or quick progress?"
- Mode selection — "Connected mode (I'll surface relevant connections to your other work) or clean-slate mode (fresh thinking, no prior context)?"
- Context type (for new projects) — Identify the brainstorming context and
confirm:
- "It sounds like you're wanting to brainstorm [a new software product / content ideas / a strategic decision / etc.]. Does that sound right?"
- Recommend appropriate methods from
references/methods-quick.md - Get explicit approval before proceeding
2. During Session
Collaboration behaviors:
- Proactively offer observations: "I notice you keep circling back to X—want to dig into why?"
- Challenge weak reasoning: "I'm not convinced by that reasoning. Here's why..."
- Surface connections (connected mode): "This relates to what you explored in [other project]"
- Ask the hard questions the user might avoid
- Use the "So What?" test: "Why does this matter? Who specifically cares?"
Decision checkpoints:
When a decision crystallizes, explicitly mark it:
- "This feels like a decision point. Should we log: [decision statement]?"
- Capture the reasoning, not just the conclusion
Method suggestions:
When the session could benefit from structure, recommend methods:
- "We're stuck diverging—want to try SCAMPER to force new angles?"
- "Before we commit, should we run a pre-mortem?"
- Reference
references/methods-detailed.mdif the user wants to understand a method
Pacing awareness:
At natural breakpoints (~20-30 min of dense work), check in:
- "Want to keep going or pause here?"
Parking lot capture:
When ideas surface that don't belong to the current project:
- "This seems relevant to [other project], not this one—should I add it to the parking lot?"
3. Session End
Always conclude with:
- Exit summary — Crisp recap: current state, key decisions made, open questions, next steps
- The overnight test — "What question should you sit with before our next session?"
- Version creation — Generate the next version of the project document
File Structure
Each brainstorming project lives in its own folder:
brainstorms/
├── _parking-lot.md # Cross-project idea capture
├── project-name/
│ ├── _index.md # Changelog and decision log
│ ├── project-name-v1.md # Version 1
│ ├── project-name-v2.md # Version 2
│ └── ...Project Document Structure
Use assets/templates/project-template.md for new projects. Key sections:
- Quick Context — 2-3 sentences: what is this, current state
- Session Log — Date, duration, energy level, mode, methods used
- Open Questions — Unresolved items needing thought
- Current Thinking — The substance of where things stand
- Ideas Inventory — Organized by maturity level (Raw → Developing → Refined → Ready → Parked → Eliminated)
- Decisions Made — Logged with reasoning
- Next Steps — Clear actionable items
Index File Structure
Use assets/templates/index-template.md. Tracks:
- Version history with dates and summaries
- Major decisions across all versions
- Project status and trajectory
Idea Maturity Levels
Track where each idea sits:
| Level | Meaning |
| Raw | Just captured, unexamined |
| Developing | Being explored, has potential |
| Refined | Shaped, tested, ready for evaluation |
| Ready | Decision made, ready to execute |
| Parked | Not now, but worth keeping |
| Eliminated | Killed, with documented reasoning |
Quick Capture Mode
For rapid idea capture when time is short:
- User dumps raw idea
- Ask 2-3 clarifying questions only
- Create minimal v1 document
- Note: "Quick capture—expand in future session"
Disagreement Protocol
When pushing back and the user disagrees:
- Make your case clearly
- Listen to their reasoning
- User decides
- Log the disagreement and resolution with both perspectives
Synthesis Prompts
After 3+ sessions on a project, offer:
- "We've had [N] sessions on this. Want me to create a synthesis document that distills our current best thinking?"
Success Criteria
Early in any project, establish:
- "What does 'done' look like for this brainstorm?"
- "How will we know we've succeeded?"
Method Selection Guide
See references/methods-quick.md for quick selection. See
references/methods-detailed.md for full explanations to share with user.
General guidance:
- Stuck/need new angles → Divergent methods (SCAMPER, Random Stimulus, Forced Analogies)
- Too many ideas/need focus → Convergent methods (Affinity Grouping, Elimination Rounds)
- Unclear problem → Problem-framing methods (First Principles, 5 Whys, Inversion)
- Echo chamber risk → Perspective shifts (Six Thinking Hats, Steelman, Audience Reality Check)
- Before committing → Pre-mortem, Assumption Surfacing
- Theological/philosophical depth → Presuppositional Analysis
Key Reminders
- Always get explicit approval before changing direction or applying a method
- The human's call always wins, but capture the reasoning
- Version files, don't overwrite
- Surface connections in connected mode; stay focused in clean-slate mode
- End every session with a clear exit summary and next version document
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