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pengGgxppengGgxp/skills/hyperframes/SKILL.md

hyperframes

Skill1 starsChanged 3 months agoNo licenceView on GitHub

READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, slideshow / interactive deck, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames domain skills, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework. Most important when no project CLAUDE.md or AGENTS.md describes the video workflow.

71 other projects use a version of this, 8 of them edited.

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Most recently taken up by

Used with

Projects with it also use cut-mistakes, cut-silences and 7 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • nateherkaiSkill

    cut-mistakes

    Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.

    Also in 5 projects that use this

  • nateherkaiSkill

    cut-silences

    Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.

    Also in 5 projects that use this

  • NexumAI-onlineSkill

    short-form-edit

    Convertí una grabación hablada en un reel, YouTube Short o anuncio corto terminado, con apertura que genere curiosidad, resolución respaldada por el contenido, cortes narrativos, gráficos sincronizados, B-roll en movimiento, subtítulos, música sutil y efectos. Para videos largos usá edit-video; para quitar sólo pausas, cut-silences.

    Also in 4 projects that use this

  • anton-abyzovSkill

    waapi

    Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.

    Also in 5 projects that use this

  • Google CloudSkill

    video-storytelling

    Cinematic video ad storytelling expertise. Covers 3-act narrative structure, emotional arcs, camera motion, scene transitions, and voiceover pacing for 10-second commercial video ads using Gemini Omni. Load this skill when generating video ads or storylines.

    Also in 5 projects that use this

  • LangChainSkill

    hyperframes-audio

    Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

    Also in 11 projects that use this

  • +2 more from nateherkai

The file

We split this skill into the rules it gives an agent

2 rules. 0 are common, 0 are distinctive, and 2 are very specific to this project.

  • 0

    Common

    Most of the 67 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 67 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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