asc-shots-pipeline
Skill4 starsChanged 6 months agoMITView on GitHub
Use when automating iOS screenshot capture, framing, localization, upload preparation, or metadata screenshot deployment using simulator, Xcode, Koubou framing, and asc screenshot commands.
- Installs packages
8 other projects use a version of this, 8 of them edited.
Adopted by
Most recently taken up by
- VelimirMueller/claude-skillsedited, first seen Nov 1, 2026
- VelimirMueller/ai-development-skillsedited, first seen Nov 1, 2026
- The-Artificer-of-Ciphers-LLC/skills-from-the-artificeredited, first seen Nov 1, 2026
- deonmenezes/mobile-app-skilledited, first seen Nov 1, 2026
- rorkai/app-store-connect-cli-skillsedited, first seen Oct 26, 2026
- CamilleScholtz/swmpcedited, first seen Oct 8, 2026
Other versions8 projects use a version of this.
Word for word · 0
None found.
Edited · 8
- rorkai/app-store-connect-cli-skills★ 1.1k76% same
- rudrankriyam/app-store-connect-cli-skills★ 1.1k76% same
- CamilleScholtz/swmpc★ 23989% same
- malpern/VoxClaw★ 20895% same
- VelimirMueller/ai-development-skills★ 776% same
- VelimirMueller/claude-skills★ 776% same
- The-Artificer-of-Ciphers-LLC/skills-from-the-artificer★ 674% same
- deonmenezes/mobile-app-skill★ 484% same
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository76 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- .cursor/rules/components.mdcCursor rule
- .cursor/rules/currency.mdcCursor rule
- .cursor/rules/design-system.mdcCursor rule
- .cursor/rules/file-structure.mdcCursor rule
- .cursor/rules/forbidden-patterns.mdcCursor rule
- .cursor/rules/mvvm-architecture.mdcCursor rule
- .cursor/rules/pricing-display.mdcCursor rule
- .cursor/rules/scope.mdcCursor rule
- .cursor/rules/swift-conventions.mdcCursor rule
- accessibilitySkill
- animationsSkill
- apple-developer-authSkill
- apple-signinSkill
- app-store-preflightSkill
- asc-app-create-uiSkill
- asc-aso-auditSkill
- asc-build-lifecycleSkill
- asc-cli-usageSkill
- asc-crash-triageSkill
- asc-id-resolverSkill
- asc-localize-metadataSkill
- asc-metadata-syncSkill
- asc-metadata-yamlSkill
- asc-notarizationSkill
- asc-ppp-pricingSkill
- asc-release-flowSkill
- asc-revenuecat-catalog-syncSkill
- asc-screenshot-resizeSkill
- asc-signing-setupSkill
- ascSkill
- asc-submission-healthSkill
- asc-subscription-localizationSkill
- asc-testflight-orchestrationSkill
- asc-wall-submitSkill
- asc-whats-new-writerSkill
- asc-workflowSkill
- asc-xcode-buildSkill
- billing-finance-calculatorSkill
- buildSkill
- business-modelSkill
- chartsSkill
- consolidate-errorsSkill
- content-composerSkill
- crashSkill
- debuggingSkill
- feature-directory-structureSkill
- feedback-statesSkill
- fix-errorSkill
- formsSkill
- foundation-modelsSkill
- hapticsSkill
- healthkitSkill
- layoutSkill
- listsSkill
- navigationSkill
- notificationsSkill
- onboarding-questionnaireSkill
- onboardingSkill
- The first 60 shown.
The file
Show its rules and text
We split this skill into the rules it gives an agent
17 rules. 5 are common, 0 are distinctive, and 12 are very specific to this project.
5
Common
Most of the 8 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
12
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 8
Use this skill for agent-driven screenshot workflows where the app is built and launched with Xcode CLI tools, UI is driven with AXe, and …
- Very specific: line 22
Default frame device: iphone-air
- Very specific: line 26
Create or update .asc/shots.settings.json:
- Common: line 54
If you intentionally skip framing, set:
- Very specific: line 60
Use Xcode CLI for build/install/launch:
- Very specific: line 77
Use xcodebuild -showBuildSettings if the app bundle path differs from the default location.
- Very specific: line 178
Always confirm exact flags with --help before running commands.
- Common: line 180
Keep outputs deterministic: default to JSON for machine steps.
- Very specific: line 181
Prefer asc screenshots list-frame-devices --output json before selecting a frame device.
- Common: line 182
Ensure screenshot files exist before upload.
- Very specific: line 183
Use explicit long flags (--app, --output, --version-localization, etc.).
- Common: line 184
Treat screenshot-local automation as experimental and call it out in user-facing handoff notes.
- Very specific: line 185
If framing fails with a version error, re-install pinned Koubou: pip install koubou==0.18.1.
- Very specific: line 186
If framing fails because device frames are missing, run kou setup-frames once with network access.
- Very specific: line 190
Do not use xcrun simctl launch ...
- Very specific: line 232
If you launch manually (outside asc screenshots capture), use app launch arguments:
- Common: line 240
Run one locale per simulator UDID in parallel:
“Common” is measured: kept by at least 6 in 10 of the 8 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
asc screenshots pipeline (xcodebuild -> AXe -> frame -> asc)
Use this skill for agent-driven screenshot workflows where the app is built and launched with Xcode CLI tools, UI is driven with AXe, and screenshots are uploaded with asc.
Current scope
- Implemented now: build/run, AXe plan capture, frame composition, and upload.
- Device discovery is built-in via
asc screenshots list-frame-devices. - Local screenshot automation commands are experimental in asc cli.
- Framing is pinned to Koubou
0.18.1for deterministic output. - Feedback/issues: https://github.com/rorkai/App-Store-Connect-CLI/issues/new/choose
Defaults
- Settings file:
.asc/shots.settings.json - Capture plan:
.asc/screenshots.json - Raw screenshots dir:
./screenshots/raw - Framed screenshots dir:
./screenshots/framed - Default frame device:
iphone-air
1) Create settings JSON first
Create or update .asc/shots.settings.json:
{
"version": 1,
"app": {
"bundle_id": "com.example.app",
"project": "MyApp.xcodeproj",
"scheme": "MyApp",
"simulator_udid": "booted"
},
"paths": {
"plan": ".asc/screenshots.json",
"raw_dir": "./screenshots/raw",
"framed_dir": "./screenshots/framed"
},
"pipeline": {
"frame_enabled": true,
"upload_enabled": false
},
"upload": {
"version_localization_id": "",
"device_type": "IPHONE_65",
"source_dir": "./screenshots/framed"
}
}If you intentionally skip framing, set:
"frame_enabled": false"upload.source_dir": "./screenshots/raw"
2) Build and run app on simulator
Use Xcode CLI for build/install/launch:
xcrun simctl boot "$UDID" || true
xcodebuild \
-project "MyApp.xcodeproj" \
-scheme "MyApp" \
-configuration Debug \
-destination "platform=iOS Simulator,id=$UDID" \
-derivedDataPath ".build/DerivedData" \
build
xcrun simctl install "$UDID" ".build/DerivedData/Build/Products/Debug-iphonesimulator/MyApp.app"
xcrun simctl launch "$UDID" "com.example.app"Use xcodebuild -showBuildSettings if the app bundle path differs from the default location.
3) Capture screenshots with AXe (or asc screenshots run)
Prefer plan-driven capture:
asc screenshots run --plan ".asc/screenshots.json" --udid "$UDID" --output jsonUseful AXe primitives during plan authoring:
axe describe-ui --udid "$UDID"
axe tap --id "search_field" --udid "$UDID"
axe type "wwdc" --udid "$UDID"
axe screenshot --output "./screenshots/raw/home.png" --udid "$UDID"Minimal .asc/screenshots.json example:
{
"version": 1,
"app": {
"bundle_id": "com.example.app",
"udid": "booted",
"output_dir": "./screenshots/raw"
},
"steps": [
{ "action": "launch" },
{ "action": "wait", "duration_ms": 800 },
{ "action": "screenshot", "name": "home" }
]
}4) Frame screenshots with asc screenshots frame
asc cli pins framing to Koubou 0.18.1.
Install and verify before running framing steps:
pip install koubou==0.18.1
kou --version # expect 0.18.1
# If Koubou reports missing device frames, run once with network access:
kou setup-framesList supported frame device values first:
asc screenshots list-frame-devices --output jsonFrame one screenshot (defaults to iphone-air):
asc screenshots frame \
--input "./screenshots/raw/home.png" \
--output-dir "./screenshots/framed" \
--device "iphone-air" \
--output jsonSupported --device values:
iphone-air(default)iphone-17-proiphone-17-pro-maxiphone-16eiphone-17mac
5) Upload screenshots with asc
Generate and review artifacts before upload:
asc screenshots review-generate --framed-dir "./screenshots/framed" --output-dir "./screenshots/review"
asc screenshots review-open --output-dir "./screenshots/review"
asc screenshots review-approve --all-ready --output-dir "./screenshots/review"Upload from the configured source directory (default ./screenshots/framed when framing is enabled):
asc screenshots upload \
--version-localization "LOC_ID" \
--path "./screenshots/framed" \
--device-type "IPHONE_65" \
--output jsonList or validate before upload when needed:
asc screenshots sizes --output table
asc screenshots list --version-localization "LOC_ID" --output tableAgent behavior
- Always confirm exact flags with
--helpbefore running commands. - Re-check command paths with
asc screenshots --helpbecause screenshot commands are evolving quickly. - Keep outputs deterministic: default to JSON for machine steps.
- Prefer
asc screenshots list-frame-devices --output jsonbefore selecting a frame device. - Ensure screenshot files exist before upload.
- Use explicit long flags (
--app,--output,--version-localization, etc.). - Treat screenshot-local automation as experimental and call it out in user-facing handoff notes.
- If framing fails with a version error, re-install pinned Koubou:
pip install koubou==0.18.1. - If framing fails because device frames are missing, run
kou setup-framesonce with network access.
6) Multi-locale capture (optional)
Do not use xcrun simctl launch ... -e AppleLanguages for localization.
-e is an environment variable pattern and does not reliably switch app language.
For this pipeline, use simulator-wide locale defaults per UDID. This works with
asc screenshots capture, which relaunches the app internally.
# Map each locale to a dedicated simulator UDID.
# (Create these simulators once with `xcrun simctl create`.)
declare -A LOCALE_UDID=(
["en-US"]="UDID_EN_US"
["de-DE"]="UDID_DE_DE"
["fr-FR"]="UDID_FR_FR"
["ja-JP"]="UDID_JA_JP"
)
set_simulator_locale() {
local UDID="$1"
local LOCALE="$2" # e.g. de-DE
local LANG="${LOCALE%%-*}" # de
local APPLE_LOCALE="${LOCALE/-/_}" # de_DE
xcrun simctl boot "$UDID" || true
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
}
for LOCALE in "${!LOCALE_UDID[@]}"; do
UDID="${LOCALE_UDID[$LOCALE]}"
echo "Capturing $LOCALE on $UDID..."
set_simulator_locale "$UDID" "$LOCALE"
xcrun simctl terminate "$UDID" "com.example.app" || true
asc screenshots capture \
--bundle-id "com.example.app" \
--name "home" \
--udid "$UDID" \
--output-dir "./screenshots/raw/$LOCALE" \
--output json
doneIf you launch manually (outside asc screenshots capture), use app launch arguments:
xcrun simctl launch "$UDID" "com.example.app" -AppleLanguages "(de)" -AppleLocale "de_DE"7) Parallel execution for speed
Run one locale per simulator UDID in parallel:
#!/bin/bash
# parallel-capture.sh
declare -A LOCALE_UDID=(
["en-US"]="UDID_EN_US"
["de-DE"]="UDID_DE_DE"
["fr-FR"]="UDID_FR_FR"
["ja-JP"]="UDID_JA_JP"
)
capture_locale() {
local LOCALE="$1"
local UDID="$2"
local LANG="${LOCALE%%-*}"
local APPLE_LOCALE="${LOCALE/-/_}"
echo "Starting $LOCALE on $UDID"
xcrun simctl boot "$UDID" || true
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
xcrun simctl terminate "$UDID" "com.example.app" || true
asc screenshots capture \
--bundle-id "com.example.app" \
--name "home" \
--udid "$UDID" \
--output-dir "./screenshots/raw/$LOCALE" \
--output json
echo "Completed $LOCALE"
}
for LOCALE in "${!LOCALE_UDID[@]}"; do
capture_locale "$LOCALE" "${LOCALE_UDID[$LOCALE]}" &
done
wait
echo "All captures done. Now framing..."Or use xargs with locale:udid pairs:
printf "%s\n" \
"en-US:UDID_EN_US" \
"de-DE:UDID_DE_DE" \
"fr-FR:UDID_FR_FR" \
"ja-JP:UDID_JA_JP" | xargs -P 4 -I {} bash -c '
PAIR="{}"
LOCALE="${PAIR%%:*}"
UDID="${PAIR##*:}"
LANG="${LOCALE%%-*}"
APPLE_LOCALE="${LOCALE/-/_}"
xcrun simctl boot "$UDID" || true
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
xcrun simctl terminate "$UDID" "com.example.app" || true
asc screenshots capture --bundle-id "com.example.app" --name "home" --udid "$UDID" --output-dir "./screenshots/raw/$LOCALE" --output json
'8) Full multi-locale pipeline example
#!/bin/bash
# full-pipeline-multi-locale.sh
declare -A LOCALE_UDID=(
["en-US"]="UDID_EN_US"
["de-DE"]="UDID_DE_DE"
["fr-FR"]="UDID_FR_FR"
["es-ES"]="UDID_ES_ES"
["ja-JP"]="UDID_JA_JP"
)
DEVICE="iphone-air"
RAW_DIR="./screenshots/raw"
FRAMED_DIR="./screenshots/framed"
# Step 1: Parallel capture with per-simulator locale defaults
for LOCALE in "${!LOCALE_UDID[@]}"; do
(
UDID="${LOCALE_UDID[$LOCALE]}"
LANG="${LOCALE%%-*}"
APPLE_LOCALE="${LOCALE/-/_}"
xcrun simctl boot "$UDID" || true
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLanguages -array "$LANG"
xcrun simctl spawn "$UDID" defaults write NSGlobalDomain AppleLocale -string "$APPLE_LOCALE"
xcrun simctl terminate "$UDID" "com.example.app" || true
asc screenshots capture \
--bundle-id "com.example.app" \
--name "home" \
--udid "$UDID" \
--output-dir "$RAW_DIR/$LOCALE" \
--output json
echo "Captured $LOCALE"
) &
done
wait
# Step 2: Parallel framing
for LOCALE in "${!LOCALE_UDID[@]}"; do
(
asc screenshots frame \
--input "$RAW_DIR/$LOCALE/home.png" \
--output-dir "$FRAMED_DIR/$LOCALE" \
--device "$DEVICE" \
--output json
echo "Framed $LOCALE"
) &
done
wait
# Step 3: Generate review (single run, aggregates all locales)
asc screenshots review-generate \
--framed-dir "$FRAMED_DIR" \
--output-dir "./screenshots/review"
# Step 4: Upload (run per locale if needed)
for LOCALE in "${!LOCALE_UDID[@]}"; do
asc screenshots upload \
--version-localization "LOC_ID_FOR_$LOCALE" \
--path "$FRAMED_DIR/$LOCALE" \
--device-type "IPHONE_65" \
--output json
doneDoes it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

