agentleFS
mnttnmmnttnm/claude-skills/interaction-design/SKILL.md

interaction-design

Skill0 starsChanged 43 days agoNo licenceView on GitHub

Design and implement microinteractions, motion design, transitions, and user feedback patterns. Use when adding polish to UI interactions, implementing loading states, or creating delightful user experiences.

20 other projects use a version of this, 4 of them edited.

Adopted by

Most recently taken up by

Used with

Projects with it also use accessibility-compliance, design-system-patterns and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • CodeWithBehnamSkill

    accessibility-compliance

    Implement WCAG 2.2 compliant interfaces with mobile accessibility, inclusive design patterns, and assistive technology support. Use when auditing accessibility, implementing ARIA patterns, building for screen readers, or ensuring inclusive user experiences.

    Also in 3 projects that use this

  • wpankSkill

    design-system-patterns

    Foundational design system architecture — token hierarchies, theming infrastructure, token pipelines, and governance. Use when creating design tokens, implementing theme switching, setting up Style Dictionary, or establishing multi-brand theming. Triggers on design tokens, theme provider, Style Dictionary, token pipeline, multi-brand theming, CSS custom properties architecture.

    Also in 3 projects that use this

  • HamzaSheikh768Skill

    responsive-design

    Implements mobile-first responsive design using Tailwind's responsive utilities, proper breakpoints, flexible layouts, and accessibility considerations.

    Also in 3 projects that use this

  • dillonluiSkill

    design-review

    Review a view or flow for UX and UI issues. Provides severity-ranked, actionable findings grounded in established design heuristics. Use when the user asks for design feedback, UX review, or UI critique.

    Also in 6 projects that use this

  • ElasticSkill

    accessibility

    Accessibility guidance for Kibana. Use this skill when working with or reviewing EUI components, resolving a11y-related (@elastic/eui) ESLint issues, and ensuring proper use of ARIA attributes, focus management, keyboard interactions, and accessible naming conventions.

    Also in 4 projects that use this

  • ozgureyilmazSkill

    apple-design

    Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

8 rules. 0 are common, 4 are distinctive, and 4 are very specific to this project.

  • 0

    Common

    Most of the 15 edited versions we read keep these.

  • 4

    Distinctive

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 15 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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