prototype
Skill23 starsChanged 2 months agoMITView on GitHub
Use when the right approach is genuinely unknown and reality will teach faster than planning: a risky unvalidated assumption, an unfamiliar integration, \"will this even work\", \"try something quick\". The result is explicitly throwaway and does not ship.
194 other projects use a version of this.
Adopted by
Most recently taken up by
- gaoyu06/harnesstheir own version, first seen Nov 8, 2026
- Firzus/agent-skillstheir own version, first seen Nov 8, 2026
- ishandutta2007/Awesome-Claude-Skillstheir own version, first seen Nov 8, 2026
- domengabrovsek/agent-configtheir own version, first seen Nov 8, 2026
- domengabrovsek/claudetheir own version, first seen Nov 8, 2026
- The-Vibe-Company/quivrtheir own version, first seen Nov 8, 2026
Used with
Projects with it also use playtest-report, soak-test and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
CoralGameSkillplaytest-report
Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.
Also in 12 projects that use this
lilangMaxSkillsoak-test
Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.
Also in 9 projects that use this
lilangMaxSkillteam-live-ops
Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
Also in 9 projects that use this
CoralGameSkillteam-polish
Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.
Also in 14 projects that use this
- +5 more from lilangMax
- +3 more from CoralGame
Other versions194 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 194
- mattpocock/skills★ 309ksame name
- emilkowalski/skill★ 55ksame name
- emilkowalski/skills★ 55ksame name
- QuivrHQ/quivr★ 40ksame name
- The-Vibe-Company/quivr★ 40ksame name
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- GreyDGL/PentestGPT★ 16ksame name
- spree/spree★ 16ksame name
- usekaneo/kaneo★ 9.7ksame name
- podman-desktop/podman-desktop★ 8.1ksame name
184 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository34 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- analyzeSkill
- assessSkill
- blueprintSkill
- breakdownSkill
- buildSkill
- checklistSkill
- clarifySkill
- constitutionSkill
- convergeSkill
- debugSkill
- deepenSkill
- deprecateSkill
- double-checkSkill
- explainSkill
- handoffSkill
- helpSkill
- initSkill
- interviewSkill
- learnSkill
- levelupSkill
- lintSkill
- living-docsSkill
- performanceSkill
- personaSkill
- promptSkill
- qaSkill
- quarantineSkill
- reportSkill
- roadmapSkill
- routeSkill
- signatureSkill
- specifySkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 179 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 32
Extending the box is a decision, not drift: Only extend when the attempts narrowed the question rather than wandering: say so explicitly, …
- Distinctive: line 35
Keep it isolated (a scratch branch/dir) so it can't leak into production.
“Common” is measured: kept by at least 6 in 10 of the 179 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
MasterMind: Prototype
Tight feedback loops beat big plans when the path is unclear (~/.mastermind/engineering/core/agent-loop.md, mindset.md →
design it twice). A prototype buys knowledge cheaply: the discipline is keeping it knowledge, not product.
Method
- Name the question: the ONE risky unknown this prototype will answer ("can the Worker stream a >20 MB file?", "does this library handle X?"). One named question is the entry price, find it first.
- Build the smallest thing that answers it: hard-code, skip error handling, skip tests, skip polish. Speed over quality; it's throwaway.
- Extract the learning: what did reality teach? Write down the answer and any surprises.
- Throw it away and rebuild to standard: the real version gets the full loop (design, rigor, tests, review). Ship the rebuild; the prototype gets discarded.
Rules
Time-box: 5 build-and-run attempts, roughly 30 minutes: one question needs a handful of tries, not a day; proportionality over ceremony. An attempt is one edit → run → observe cycle against the named question; count them out loud as you go, so the box is observable and not a vibe. Attempt 5 finished without an answer = the box is spent, whatever the clock says.
When it expires, stop. That's a result, not a failure. Report: what you learned, what is still unknown, and one recommendation: proceed (answer is yes, build it properly) / different approach (this path is wrong, here's the next one) / needs more investigation (name what a second prototype would target). Then discard the code: it stays throwaway and does not ship, same as a prototype that succeeded.
Extending the box is a decision, not drift. Only extend when the attempts narrowed the question rather than wandering: say so explicitly, state the new bound (e.g. "3 more attempts"), and stop there.
Keep it isolated (a scratch branch/dir) so it can't leak into production. The deliverable is the learning, not the code.
Output
The answer to the question + the surprises, and a clear "now build it properly" recommendation (or a
"don't build it, here's why"). When the prototype served a feature in specs/, record the question and
the answer in that feature's research.md, so blueprint builds on it instead of re-asking it.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

