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mahik504mahik504/orchestra-workflow/skills/gsap-core/SKILL.md

gsap-core

Skill1 starsChanged 18 days agoMITView on GitHub

GSAP core motion. Use when the approved Design Lab motion engine is GSAP. One motion engine per product. Not stacked with React Bits + Motion.dev on the same surface.

45 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use text-to-lottie, framer-motion and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • NolanSoloBuilderSkill

    text-to-lottie

    Author a Lottie (Bodymovin) JSON animation that renders in a local skia player. Use whenever the user asks to create, generate, edit, or fix a Lottie animation, or asks for "an animation" to load.

    Also in 3 projects that use this

  • alexsnchzSkill

    framer-motion

    Expert skill for Motion (formerly Framer Motion) — the React animation library. Use this skill whenever the user asks to animate React components, add transitions, implement gesture interactions (drag, hover, tap), create scroll-linked effects, animate route/component presence, or build shared-element transitions. Also triggers for: page transitions, spring animations, layout animations, AnimatePresence, variants, useMotionValue, useScroll, useTransform, whileHover, whileTap, stagger effects, motion values, or any 'how do I animate X in React' question. Invoke even if the user doesn't mention 'framer-motion' by name — if they want smooth UI animations in React, this skill applies.

    Also in 3 projects that use this

  • soilmassSkill

    motion-design

    Create animations and motion graphics using industry standards. Use when asked to animate UI elements, create video content, implement transitions, or build motion systems. Implements W3C Design Tokens, Material Design 3 baseline, and Lottie specification compliance.

    Also in 5 projects that use this

  • sirakinbSkill

    threejs-fundamentals

    Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

    Also in 3 projects that use this

  • sirakinbSkill

    threejs-textures

    Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

    Also in 3 projects that use this

  • +7 more from sirakinb

The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 41 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Use for timelines, ScrollTrigger, interruptible UI, SVG morph, reduced-motion via gsap.matchMedia().

    line 16

“Common” is measured: kept by at least 6 in 10 of the 41 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

GSAP core (Orchestra)

Official skill (MIT): host GSAP plugin / https://gsap.com
GSAP is fully free including former Club plugins.

Orchestra rule

The Design Lab picks one motion engine. If the card says GSAP, use this skill. If it says React Bits / Motion / CSS, do not also load GSAP.

Use for timelines, ScrollTrigger, interruptible UI, SVG morph, reduced-motion via gsap.matchMedia().

Project-scoped gsap npm. Not a global install. Not the conductor.

Related official skills exist (timeline, ScrollTrigger, React, plugins). Load those only when this job needs them — not as extra global Orchestra skills.

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