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kuker24kuker24/OpenCodeBestFriend/skills/visual-studio/SKILL.md

visual-studio

Skill0 starsChanged 2 months agoMITView on GitHub

Produce photoreal product stills, reusable identity packs, UGC/ad videos, cinematic VFX shots, and video thumbnails with native image_gen, image_edit, image_to_video, and reference_to_video. Use when: product photo, studio shot, lifestyle, Pinterest pin, hero banner, carousel, ad pack, virtual try-on, UGC, unboxing, product review, TV spot, cinematic video, VFX, character sheet, size-ref, face-lock, YouTube thumbnail, Shorts cover, or the user runs /visual-studio. Load native image tools if present, else DEGRADED before any generate/edit/video call. Not for UI/frontend (use impeccable), game sprites or tiles (use game-asset-core), or UI motion (use emil-design-eng).

1 other project uses a version of this.

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Most recently taken up by

The file

We split this skill into the rules it gives an agent

5 rules. About 0 are common, 3 are distinctive, and 2 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈3

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Before any image_gen, image_edit, image_to_video, or reference_to_video call, load native image tools if the session exposes them.

    line 16
  2. Distinctive:

    Use only native image/video tools.

    line 23
  3. Distinctive:

    Do not invent tool parameters.

    line 25
  4. Very specific:

    If PRODUCT.md, DESIGN.md, or an Impeccable pin exists, copy its hex, logo path, type, and forbidden treatments into the pack lock.

    line 32
  5. Distinctive:

    Ask at most four labeled questions, and only for blockers the brief does not already answer.

    line 35

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Visual Studio

Production director for photoreal stills and short videos. The image and video tools already own generation. This skill owns the production order, identity, modes, and VFX method.

Load first

Before any image_gen, image_edit, image_to_video, or reference_to_video call, load native image tools if the session exposes them; otherwise write prompt files and mark DEGRADED. Tool choice, prompt length, real-people references, exact text, shot length, and ffmpeg concat live there. Do not restate them here.

Hard rules

  • Use only native image/video tools. Do not call an external image/video API, CLI, or MCP.
  • Do not invent tool parameters. If a capability is missing (video-to-video, 15s one-take, trained identity models), use the fallback in the matching reference.
  • Match the user's language. Mode names stay English.
  • Recurring people, products, creatures, and wardrobes come from an identity pack (pipeline.md). Never a fresh image_gen of "the same" subject.
  • If PRODUCT.md, DESIGN.md, or an Impeccable pin exists, copy its hex, logo path, type, and forbidden treatments into the pack lock. Do not invent brand facts.
  • Ask at most four labeled questions, and only for blockers the brief does not already answer.

Handoff

RequestSkill
UI, landing, dashboard, design systemimpeccable
Scroll-led storytelling / scrollytellingscroll-craft
Scroll-scrub fly-through, diorama, 3D-world landingscroll-world
Website/app whose UI needs designed photos or videosimpeccable leads the surface; this skill produces the media
Game sprites, tiles, icon sets, animation sheetsgame-asset-core
Deterministic HTML composition rendered to videohyperframes
UI motion / interaction feelemil-design-eng after Impeccable
Photoreal stills, ads, cinematic, identity, thumbnails (no UI)this skill
Photoreal person/creature inside a world pagescroll-world owns the chain + page; this skill cinematic for those stills/clips

Route

Pick one lane from the brief. Load only that reference.

LaneUser wantsLoad
identitycharacter sheet, digital twin, face-lock, reusable person/creaturepipeline.md
stillproduct photo, studio, lifestyle, pin, hero, carousel, try-on, restylemodes.md stills
ad-videoUGC, how-to, unboxing, review, TV spot, try-on videomodes.md ads
cinematicVFX, plate, creature, jump, flyby, location cinematiccinematic-vfx.md
thumbnailYouTube thumbnail, Shorts/Reels covermodes.md thumbnails

A campaign that needs a person plus product plus video: identity pack first, then stills, then ads or cinematic. Do not start at video.

Run

  1. Route the lane. Load imagine plus the one reference.
  2. Reuse or build the identity pack before any scene that repeats a subject.
  3. Stills first. Approve or self-check the still against the lock. Then animate.
  4. One shot, one beat. Shot length and concat live in imagine.
  5. Deliver the files with short labels (mode, ratio, what is locked). Do not dump prompts, retries, or tool names unless the user asks.

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