industrial-brutalist-ui
Skill1 starsChanged 11 days agoMITView on GitHub
Design raw mechanical interfaces with Swiss typographic print and military terminal aesthetics: rigid grids, extreme type scale, utilitarian color. Do NOT use for soft UIs.
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 2 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 19
Use when: user chooses brutalist / military / industrial / tactical design direction.
- Distinctive: line 65
Zero border-radius: All corners 90 degrees.
≈ “Common” is an estimate: at least 1 in 5 of the 308,232 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Industrial Brutalism & Tactical Telemetry UI
When to Use
Use when: user chooses brutalist / military / industrial / tactical design direction.
Architect web interfaces synthesizing mid-century Swiss design, industrial manuals, and retro-futuristic aerospace terminals.
When NOT to Use
- Soft, polished, or consumer UIs
- Interfaces requiring rounded corners or gradients
Output Contract
Brutalist UI source code — HTML/CSS (framework-agnostic visual layer) in source files, single archetype selected (not mixed), zero border-radius, macro-typography using clamp() for fluid scale, ASCII decorative elements present, grid with gap-1px dividing lines, analog degradation effects applied (halftone/scanlines/noise).
Visual Archetype (Pick ONE per project)
Swiss Industrial Print (Light)
- Background:
#F4F4F0(matte documentation paper) - Foreground:
#050505(carbon ink) - Accent:
#E61919(hazard red — the ONLY accent) - Heavy sans-serif, visible dividing lines, massive negative space
Tactical Telemetry / CRT Terminal (Dark)
- Background:
#0A0A0A(deactivated CRT) - Foreground:
#EAEAEA(white phosphor) - Accent:
#E61919(aviation red) - Optional:
#4AF626(terminal green, ONE element only) - Monospace dominant, framed data points, scanlines
Typography
Macro (Structural Headers)
- Neue Haas Grotesk, Inter Extra Bold, Archivo Black, Monument Extended
- Fluid scale:
clamp(4rem, 10vw, 15rem) - Negative tracking:
-0.03emto-0.06em - Compressed leading:
0.85to0.95 - Exclusively UPPERCASE
Micro (Data & Telemetry)
- JetBrains Mono, IBM Plex Mono, Space Mono
- Fixed small:
10pxto14px - Generous tracking:
0.05emto0.1em - Exclusively UPPERCASE
Layout
- CSS Grid with
gap: 1pxand contrasting parent/child backgrounds for razor-thin dividing lines - Zero border-radius. All corners 90 degrees.
- Visible compartmentalization with solid
1-2pxborders - ASCII framing:
[ DELIVERY SYSTEMS ],>>>,///,\\\ - Industrial markers:
®,©,™as structural geometric elements
Textural Effects
- Halftone / 1-bit dithering on images (CSS
mix-blend-mode: multiply+ SVG dot pattern) - CRT scanlines:
repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(0,0,0,0.1) 2px) - Mechanical noise: global low-opacity SVG static filter on DOM root
DESIGN.md Output
Populates DESIGN.md sections 1-12 with brutalist constraints:
| Section | Values |
| Color Palette | Hazard red #E61919, near-black #0A0A0A, near-white #F4F4F0. No purple. |
| Typography | Display: Neue Haas Grotesk/Archivo Black (macro, uppercase). Mono: JetBrains Mono (micro). Negative tracking. |
| Spacing Scale | 4px baseline. gap: 1px grid lines. No generous whitespace. |
| Component Specs | Zero border-radius. ASCII framing (>>>). Scanlines or halftone noise. |
| Anti-Pattern Bans | No border-radius anywhere. No gradients. No sans-serif for headings. |
Pre-Output Checklist
- Single visual archetype selected (not mixed)
- No border-radius anywhere
- Macro-typography uses clamp() for fluid scale
- ASCII decorative elements present
- Layout uses grid with gap-1px technique
- Analog degradation effects applied (halftone, scanlines, or noise)
- Semantic tags used (
<data>,<samp>,<kbd>,<output>)
Other versions72 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 72
- caorushizi/mediago★ 9.3ksame name
- hamzafarooq/claude-code-starter★ 145same name
- hushh-labs/hushh-research★ 39same name
- kresogalic8/unwatched★ 35same name
- jmxt3/gitscape.ai★ 33same name
- fathomise/MailFathom★ 20same name
- Krzysztof318/MailFathom★ 20same name
- rylsherdamz-rgb/stellar-forge★ 17same name
- imMamdouhaboammar/motion-graphics-skills★ 15same name
- magicpro97/vibeflow★ 9same name
62 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use stitch-design-taste, design-taste-frontend-v1 and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
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In this repository59 other files it gives its agents.
- AGENTS.mdAGENTS.md
- templates/CLAUDE.mdCLAUDE.md
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- git-workflow-and-versioningSkill
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- multi-agent-orchestrationSkill
- observability-and-instrumentationSkill
- optimize-skillSkill
- output-skillSkill
- performance-optimizationSkill
- planning-and-task-breakdownSkill
- polish-skillSkill
- project-health-checkSkill
- project-metricsSkill
- redesign-skillSkill
- security-and-hardeningSkill
- self-improvementSkill
- shipping-and-launchSkill
- skill-creatorSkill
- skill-improverSkill
- soft-premium-uiSkill
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Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
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Your trail
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Now do this for your own.
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