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impactbrusselsimpactbrussels/FounderOS/skills/launch-plan/SKILL.md

launch-plan

Skill2 starsChanged 5 months agoApache-2.0View on GitHub

Use when a founder is approaching a launch and needs a sequenced plan instead of a single chaotic "go live" day - when they say "I'm launching next week", "how do I launch", "what do I need before I launch", "should I do a Product Hunt / waitlist / public launch", "build me a launch checklist", or are about to ship to an audience that doesn't exist yet. Produces a launch goal + one metric, a launch-type choice, an asset checklist, a T-minus timeline, and a post-launch review. Pair with positioning-and-gtm and find-first-customers.

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  • duncan-buildroomSkill

    offer-builder

    Build a Hormozi-style "Grand Slam Offer" so good people feel stupid saying no — engineered around the Value Equation (bigger dream outcome, higher belief it'll work, less time, less effort). Use this when the user says "build my offer", "make my offer irresistible", "help me package what I sell", "I don't know how to price/pitch this", "grand slam offer", "I built a product but nobody's buying", or when they have a thing to sell but no compelling way to present it. Push to run this before they try to sell anything.

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

2 rules. 0 are common, 1 is distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 10 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Don't build a press kit for a quiet beta.

    line 43
  2. Very specific:

    Write the bar down before launch: "[METRIC] ≥ [number] = it worked." After the launch, run the post-launch review (template in references) …

    line 56

“Common” is measured: kept by at least 6 in 10 of the 10 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Launch Plan

First-time founders treat "launch" as a single fireworks moment: press the button, hope the internet shows up. It almost never does. A launch is a sequence - built on an audience you warmed up beforehand, aimed at one measurable outcome, and followed by a review that turns the day into learning. This skill replaces the one-shot gamble with a plan you can execute and repeat.

The method

Built on the Founder OS scaffold (High tier). Full templates in references/launch-checklist.md.

Step 1 - Define the launch goal and the ONE metric

A launch is not "tell people we exist." Pick a single outcome that proves the launch worked: sign-ups, waitlist adds, first paying customers, demo bookings, or upvotes/ranking on a platform. Translate [GOAL] into one number - the [METRIC] - and set the bar that counts as success before the day. Everything else is vanity. One metric keeps the team aimed.

Step 2 - Choose the launch type

Match the type to your stage and audience, not to what looks impressive (menu in references): quiet beta (a handful of hand-picked users), waitlist (build demand before the product), public launch (you have an audience to mobilise), or platform launch (a directory, marketplace, app store, or Product-Hunt-style listing where buyers already gather). Each has a different prep and a different [METRIC]. Don't do a public launch with no audience - that's the classic failure (see Step 5).

Step 3 - Build the asset list

Work backward from the launch type to the assets you actually need (checklist in references): landing page, demo/video, launch copy (post, thread, email), FAQ, an outreach list of warm contacts, and the tracking to read [METRIC]. Cut anything that doesn't serve the one goal. Don't build a press kit for a quiet beta. A draft asset is not a shipped asset - batch them, review the whole set once, then finalize.

Step 4 - Sequence the T-minus timeline

A launch has three phases: pre (warm the audience, collect the list, line up supporters), during (the choreographed launch-day run of show - what posts when, who amplifies, how you respond), and post (follow-up, thank-yous, converting attention into the [METRIC]). Use the T-minus template in references. The pre-phase is where launches are won; if your audience is cold on launch day, you've already lost.

Step 5 - Set the success bar and the review

Write the bar down before launch: "[METRIC] ≥ [number] = it worked." After the launch, run the post-launch review (template in references) - what hit the bar, what didn't, what you'll change for the next launch. Launching is iterative, not one-shot: most products launch many times (new channel, new segment, new feature). Treat day one as the first of several.

Output

  • Launch goal + one [METRIC] with an explicit success bar set before launch day.
  • Launch type chosen, with a one-line reason it fits the stage and audience.
  • Asset checklist: what's needed, what's done, what's deliberately skipped.
  • T-minus timeline across pre / during / post, with owners and trigger times.
  • Post-launch review plan + the next launch this feeds into.

Constraints

  • One launch, one metric. Multiple goals dilute the day and hide whether it worked.
  • No audience, no public launch. Warm the list first or pick a platform that brings the crowd.
  • Launches are iterative, not one-shot - design the post-phase, not just the button-press.
  • Cut every asset that doesn't serve the one [GOAL]. Polish is not progress.
  • Stay theme-agnostic; the founder supplies the domain, you supply the sequence.

Copy-paste version

Act as a pragmatic launch strategist for a first-time founder.
My product: [ONE_LINER]. Who it's for: [ICP]. My launch goal: [GOAL]. My constraints: [CONSTRAINT].
Help me:
1. Turn my goal into ONE metric and set the number that counts as success - before launch day.
2. Recommend a launch type (quiet beta / waitlist / public / platform like a directory or marketplace) that fits my stage and the audience I actually have. Tell me if I have no audience and what to do about it.
3. Give me the asset checklist for THAT launch type (landing page, demo, launch copy, FAQ, warm outreach list, tracking) - and tell me what to skip.
4. Lay out a T-minus timeline across pre / during / post phases, with what happens when and who does it.
5. Give me a post-launch review template and remind me this is the first of several launches, not a one-shot.
Don't let me do a public launch with no audience, and don't let me chase more than one metric.

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