retrospective
Skill2 starsChanged 7 months agoMITView on GitHub
Post-session learning loop. Compares plan vs actual, extracts novel patterns, updates USER.md and PROJECT.md, promotes draft skills. Run after any session >30 minutes. Triggers on keyword "retro" or auto-suggested by on-stop hook.
69 other projects use a version of this.
Adopted by
Most recently taken up by
- Adelie-Squad/solosquadtheir own version, first seen Nov 8, 2026
- sbfnk/skillstheir own version, first seen Nov 8, 2026
- AndyB840506/skillstheir own version, first seen Nov 8, 2026
- paureis/pau-skillstheir own version, first seen Nov 8, 2026
- AsiaOstrich/EngramGraphtheir own version, first seen Nov 8, 2026
- simonasrazm/skillstheir own version, first seen Nov 8, 2026
Used with
Projects with it also use dev-story, team-level and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
lilangMaxSkilldev-story
Read a story file and implement it. Loads the full context (story, GDD requirement, ADR guidelines, control manifest), routes to the right programmer agent for the system and engine, implements the code and test, and confirms each acceptance criterion. The core implementation skill — run after /story-readiness, before /code-review and /story-done.
Also in 12 projects that use this
CoralGameSkillteam-level
Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.
Also in 12 projects that use this
CoralGameSkillteam-narrative
Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
Also in 12 projects that use this
lilangMaxSkillcreate-stories
Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, acceptance criteria, story type, and test evidence path. Run after /create-epics for each epic.
Also in 11 projects that use this
- +7 more from lilangMax
- +1 more from CoralGame
Other versions69 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 69
- Donchitos/Claude-Code-Game-Studios★ 27ksame name
- alibaba/MNN★ 16ksame name
- glebis/claude-skills★ 410same name
- pixel-cellar/Claude-Code-Game-Studios★ 324same name
- blacklanternsecurity/red-run★ 296same name
- striderZA/OpenCodeGameStudios★ 118same name
- The01Geek/prflow★ 99same name
- PAIR-code/deliberate-lab★ 97same name
- AsiaOstrich/universal-dev-standards★ 84same name
- tranhieutt/software_development_department★ 71same name
59 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository32 other files it gives its agents.
- skills/coding/redis-agent-skills/AGENTS.mdAGENTS.md
- skills/coding/redis-agent-skills/CLAUDE.mdCLAUDE.md
- agent-browserSkill
- autopilotSkill
- book-studySkill
- brainstormingSkill
- browser-useSkill
- cavemanSkill
- androidSkill
- brand-guidelinesSkill
- canvas-designSkill
- frontend-designSkill
- supabase-postgres-best-practicesSkill
- theme-factorySkill
- vercel-react-best-practicesSkill
- web-design-guidelinesSkill
- context7-aware-codingSkill
- document-intakeSkill
- explore-codebaseSkill
- find-skillsSkill
- finishing-a-branchSkill
- ohc-coding-disciplineSkill
- pdfSkill
- ralphSkill
- requesting-code-reviewSkill
- seo-auditSkill
- skill-creatorSkill
- subagent-driven-developmentSkill
- systematic-debuggingSkill
- test-driven-developmentSkill
- writing-plansSkill
- writing-skillsSkill
The file
We split this skill into the rules it gives an agent
7 rules. 0 are common, 3 are distinctive, and 4 are very specific to this project.
0
Common
Most of the 58 edited versions we read keep these.
3
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 13
Run after significant sessions.
- Distinctive: line 35
If it would happen again → capture it.
- Very specific: line 45
Update .ohc/PROJECT.md: if:
- Very specific: line 52
Update ~/.ohc/USER.md: if:
- Distinctive: line 60
Keep under 100 lines — just the pattern and when to use it
- Very specific: line 67
If session revealed Cursor-specific learnings: → Use /Generate Cursor Rules to create permanent .mdc rules
- Very specific: line 71
Write 3-sentence summary to .ohc/state/sessions/{id}/summary.md:
“Common” is measured: kept by at least 6 in 10 of the 58 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Retrospective
The learning loop that prevents the goldfish brain. Run after significant sessions. Takes 5-10 minutes. Pays off every future session.
Step 1: Session Diff
# Node (preferred — zero Python dependency):
node skills/retrospective/scripts/extract-patterns.js
# Python fallback (if Node 18+ unavailable):
python3 skills/retrospective/scripts/extract-patterns.pyAnswer:
- What was planned? (from .ohc/plans/)
- What actually happened? (from session log)
- What took longer than expected, and why?
- What was skipped, and why?
- What was added that wasn't planned?
Step 2: Extract Patterns
For each thing that went differently than planned: "Is this a one-off, or would this happen again in a similar situation?"
If it would happen again → capture it.
Good patterns to capture:
- A debugging technique that worked well
- A library API that was confusing (with correct usage)
- A project-specific quirk (e.g., "auth service returns both 401 and 403 for expired tokens")
- A workflow improvement ("next time, check X before starting Y")
Step 3: Update Memory Files
Update .ohc/PROJECT.md if:
- A project gotcha was discovered
- The architecture understanding changed
- A new convention was identified
Format: - [YYYY-MM-DD] {description} → WORKAROUND: {solution}
Update ~/.ohc/USER.md if:
- A personal workflow preference emerged
- A strength or weakness pattern appeared
Step 4: Write Draft Skills
For each novel reusable pattern:
- Write to
.ohc/skills/{kebab-name}.md - Keep under 100 lines — just the pattern and when to use it
- Stays in .ohc/skills/ until promoted:
ohc skill promote {name}
Step 5: Cursor Users — Generate Rules
If session revealed Cursor-specific learnings:
→ Use /Generate Cursor Rules to create permanent .mdc rules
Step 6: Summarize
Write 3-sentence summary to .ohc/state/sessions/{id}/summary.md:
- What was accomplished
- What was learned
- Recommended next action
See references/retro-template.md for structured format.
Does it work?
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- It worked
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

