architect
Skill1 starsChanged 11 days agoMITView on GitHub
Sketch data shapes (grain, keys, schemas), function signatures, and the module or pipeline structure before code, then stay in the loop while implementation fills in. Use for /architect, \"architect this\", \"design this pipeline\", \"design the schema\", or non-trivial analysis or data work where jumping to code would lock in the wrong shape.
174 other projects use a version of this, 56 of them edited.
Adopted by
Most recently taken up by
- Yeachan-Heo/oh-my-claude-sisyphustheir own version, first seen Nov 8, 2026
- caidanw/skillsedited, first seen Nov 8, 2026
- pascalorg/editortheir own version, first seen Nov 8, 2026
- Yeachan-Heo/oh-my-claudecodetheir own version, first seen Nov 8, 2026
- naman10parikh/pennytheir own version, first seen Nov 8, 2026
- afawfawffaf/my-skillstheir own version, first seen Nov 8, 2026
Used with
Projects with it also use ecosystem-reference, fractal-delegation and 8 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
naman10parikhSkillecosystem-reference
Quick-access directory of Claude Code ecosystem repos, skills, plugins, MCPs, and patterns. Use when improving the harness.
Also in 5 projects that use this
naman10parikhSkillfractal-delegation
Also in 5 projects that use this
tristanphvnSkillketchup-video
Catch the user up like /keel:ketchup, with a short silent video of slides for what happened and the waiting calls as text under it. Use for /keel:ketchup-video.
Also in 14 projects that use this
eryzerzSkillmake-bot-ui
Use when building a custom UI (page, dashboard, buttons) that should wake a Grok Bot over a webhook, when the user must provide a webhook sender key, or when exposing that UI on Tailscale.
Also in 20 projects that use this
- +6 more from naman10parikh
Other versions174 projects use a version of this.
Word for word · 0
None found.
Edited · 56
- backnotprop/pstack★ 3.8k29% same
- moeru-ai/xsai★ 66729% same
- jtaroreh/agystack★ 12822% same
- uzairansaruzi/p3-stack★ 12626% same
- dsebban/skills★ 7126% same
- overextended/skills★ 2222% same
- creedants/pstack-t3★ 1823% same
- painhardcore/pstack★ 1830% same
- Scino/fstack★ 1822% same
- mariusflorescu/pstack-t3★ 1327% same
46 more not listed
Wrote their own version · 118
- Yeachan-Heo/oh-my-claude-sisyphus★ 41ksame name
- Yeachan-Heo/oh-my-claudecode★ 41ksame name
- pascalorg/editor★ 25ksame name
- agenticnotetaking/arscontexta★ 3.5ksame name
- jsmastery-pro/skills★ 1.4ksame name
- SethGammon/Citadel★ 927same name
- DanMcInerney/architect-loop★ 626same name
- Hainrixz/the-architect★ 562same name
- Trevoke/org-gtd.el★ 485same name
- nagi-studio/skills★ 470same name
108 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository50 other files it gives its agents.
- analyst-modeSkill
- arenaSkill
- astack-helpSkill
- benchmark-checklistSkill
- blast-radiusSkill
- catch-upSkill
- correctSkill
- create-formal-verification-skillSkill
- figure-it-outSkill
- howSkill
- interrogateSkill
- in-your-own-wordsSkill
- maintain-formal-verification-skillSkill
- no-commentsSkill
- plain-wordsSkill
- principle-attack-the-premiseSkill
- principle-boundary-disciplineSkill
- principle-build-the-leverSkill
- principle-define-the-questionSkill
- principle-encode-lessons-in-structureSkill
- principle-experience-firstSkill
- principle-explain-the-numberSkill
- principle-fix-root-causesSkill
- principle-foundational-thinkingSkill
- principle-guard-the-context-windowSkill
- principle-laziness-protocolSkill
- principle-make-operations-idempotentSkill
- principle-minimize-reader-loadSkill
- principle-model-the-domainSkill
- principle-name-the-estimandSkill
- principle-never-block-on-the-humanSkill
- principle-prove-it-worksSkill
- principle-reproduce-from-clean-stateSkill
- principle-respect-the-grainSkill
- principle-sequence-verifiable-unitsSkill
- principle-simulate-the-methodSkill
- principle-subtract-before-you-addSkill
- principle-test-behavior-not-implementationSkill
- recallSkill
- reflectSkill
- retail-analyticsSkill
- sharpenSkill
- show-me-your-workSkill
- statechartSkill
- swarmSkill
- tddSkill
- teachSkill
- technical-writingSkill
- unslopSkill
- whySkill
The file
We split this skill into the rules it gives an agent
5 rules. 0 are common, 4 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 162 edited versions we read keep these.
4
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 22
Run the arena skill with the design-sketch task and the Phase A artifacts.
- Distinctive: line 45
If the user pushes back on the shape, treat that as Phase A evidence.
- Distinctive: line 51
Follow the project's Python conventions (uv, ruff, ty, Polars).
- Distinctive: line 55
If implementation keeps hitting friction the sketch cannot absorb, throw the sketch out.
- Distinctive: line 66
Use judgment. A few edge cases do not condemn a design.
“Common” is measured: kept by at least 6 in 10 of the 162 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Architect
Sketch the data shapes, function signatures, and module or pipeline boundaries with NotImplementedError bodies and pseudocode. Synthesize across several candidate designs, then fill in code against the chosen sketch.
Start
Open a todo list with one entry per phase before you start: Ground, Sketch, Agree, Implement, Scrap.
Phase A: Ground the problem
Build a real model of every system the new code touches. Run the how skill over the relevant subsystems. Naming a file is not grounding. Include the sources, the tables or frames that flow through them, and their grain. If the design changes ownership or layering of a metric or a table, also run the why skill on the existing shape, so the rationale becomes a constraint rather than a guess.
Skip Phase A only for greenfield work with no surrounding system to integrate.
Phase B: Sketch
Run the arena skill with the design-sketch task and the Phase A artifacts. Pass references/runner-prompt.md as each runner's prompt.
Spawn two runners with the Agent tool and isolation worktree:
- Runner 1:
subagent_typegeneral-purpose,modelopus,effortmedium. Lens: data shapes and invariants. - Runner 2:
subagent_typegeneral-purpose,modelsonnet,effortmedium. Lens: pipeline structure and what is cheap to change.
Require at least two structurally different candidates before synthesis, even when the first looks enough. Compare whole shapes, not point fixes inside one shape. Examples of shape differences: one wide table versus a fact and dimension pair; one pipeline script versus a set of pure functions with a thin runner.
Screen every candidate with references/design-red-flags.md before synthesis. Assume the next contributor is an agent that copies the nearest example and takes the shortest path that runs. Prefer the design where a change that looks right in one file is right for the whole project.
Compare viable candidates on interface depth. Prefer the design that hides more behind a smaller public surface. A function that takes a raw frame and returns a typed result beats five helpers the caller must call in order.
The arena returns one synthesized design. Its synthesis decision fills the rationale's "Synthesis decision" section.
Phase C: Agree (opt-in)
By default, go straight to implementation with the synthesized design. No human checkpoint.
Opt in to a checkpoint only when the user asks ("with checkpoint", "show me before implementing"). Then show the synthesized design and wait for sign-off. Stop and ask with AskUserQuestion when the sketch needs a decision the user owns, such as a metric definition or a population.
The synthesis can ship as its own commit, the "scaffold first" mode of the principle-foundational-thinking skill. For adversarial review of the sketch, run the interrogate skill on it.
If the user pushes back on the shape, treat that as Phase A evidence. Re-ground and re-run Phase B before you write more code.
Phase D: Implement against the sketch
Replace NotImplementedError bodies with code and pseudocode with logic. The sketch is the contract. Deviations are signal to surface, not friction to absorb quietly. If a function needs a parameter the sketch did not anticipate, ask whether the sketch was wrong, the requirement was missed, or the code is overreaching.
Follow the project's Python conventions (uv, ruff, ty, Polars). Verify each stage's output against its declared grain and key before moving on. See the principle-respect-the-grain skill.
Phase E: Scrap when the architecture is wrong
If implementation keeps hitting friction the sketch cannot absorb, throw the sketch out. Do not bolt fixes onto a wrong design, per the principle-fix-root-causes skill, and redesign from the constraints as they now stand.
The signal is a pattern, not one instance:
- The same workaround appears in unrelated code.
- Several unrelated edge cases each need their own branch.
- Types need escape hatches (
Any, casts, nullable columns that are always filled in practice) to compile. - A "cache the intermediate result" reflex appears because two stages keep recomputing the same frame with different filters.
- Callers must know the module's internal rules to use it.
- Two or more independent Phase D deviations share one shape.
Use judgment. A few edge cases do not condemn a design. Complex data is not the same as a complex design.
When you scrap:
- Re-run the how skill over what has been built.
- Redesign as if the new constraints had been there from day one.
- Subtract before you add, per the principle-subtract-before-you-add skill. The new sketch should be smaller than the old one before it grows.
- Return to Phase B and re-run the arena.
Outputs
Write the caller's usage first, then derive the sketch from it. For a small change, one file with the new types and signatures. For a larger one, a module or pipeline map plus the type definitions. Ship the rationale next to it, shaped per references/rationale-template.md, with the usage sketch and the synthesis decision.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
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- It worked
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Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

