gui-input-automation
Skill1 starsChanged 5 months agoMITView on GitHub
Send synthetic keyboard and mouse input on Wayland/Hyprland — type text, press key combos, move the cursor, click, scroll, drag. Use wtype for keyboard (no setup, rootless) and ydotool for the mouse (needs a one-time uinput/daemon setup the skill walks through). The "hands" for visual computer use. Wayland only — xdotool does not work here.
In this repository24 other files it gives its agents.
- api-designSkill
- brainstormingSkill
- councilSkill
- dispatching-parallel-agentsSkill
- document-toolkitSkill
- executing-plansSkill
- humanizeSkill
- hyprland-controlSkill
- incremental-implementationSkill
- issue-to-prSkill
- litreviewSkill
- mcp-builderSkill
- rust-reviewSkill
- screen-captureSkill
- session-handoffSkill
- shadcn-auditSkill
- spec-to-issuesSkill
- subagent-driven-developmentSkill
- teachSkill
- unslopSkill
- using-git-worktreesSkill
- visual-computer-use-loopSkill
- writing-flowSkill
- writing-plansSkill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 1 is distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 54
Verify it's working:
- Very specific: line 60
If the client errors with a socket problem, find the socket ydotoold created and export it: export …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
GUI Input Automation (Wayland / Hyprland)
Two tools, split by what they do best on Wayland:
- wtype — keyboard: type text, press keys and modifier combos. Rootless, no daemon, uses the virtual-keyboard protocol Hyprland supports. Prefer this for anything keyboard.
- ydotool — mouse: move, click, scroll, drag (and keyboard via uinput if you
need global input). Needs
/dev/uinputaccess and a runningydotoold.
Both packages are in the official repo: sudo pacman -S wtype ydotool.
Keyboard with wtype (no setup)
wtype "hello world" # type a string into the focused window
wtype -k Return # press a named key (Tab, Escape, Left, BackSpace…)
wtype -k Tab
wtype -M ctrl c -m ctrl # Ctrl+C (-M press modifier, -m release)
wtype -M ctrl -M shift t -m shift -m ctrl # Ctrl+Shift+TFocus the target window first (see hyprland-control) — input goes to whatever is focused. Add a small wait after focusing before typing.
Mouse with ydotool — one-time setup
Your user is not in the input group yet, so do this once:
# 1. udev rule so /dev/uinput is group-accessible
echo 'KERNEL=="uinput", GROUP="input", MODE="0660", OPTIONS+="static_node=uinput"' \
| sudo tee /etc/udev/rules.d/80-uinput.rules
sudo udevadm control --reload && sudo udevadm trigger
# 2. add yourself to the input group, then RE-LOGIN (or reboot) for it to apply
sudo usermod -aG input "$USER"Then run the daemon (re-run after each login, or enable a service):
ydotoold & # manual
# if a unit ships with the package:
systemctl --user enable --now ydotool 2>/dev/null || systemctl --user status ydotoolVerify it's working:
ydotool mousemove --absolute -x 100 -y 100 # cursor should jump to (100,100)If the client errors with a socket problem, find the socket ydotoold created and
export it: export YDOTOOL_SOCKET=$XDG_RUNTIME_DIR/.ydotool_socket (or
/tmp/.ydotool_socket), then retry.
Mouse actions
ydotool mousemove --absolute -x 960 -y 540 # move to absolute pixel (compositor space)
ydotool mousemove -x 20 -y 0 # move relative
ydotool click 0xC0 # left click (0xC1 right, 0xC2 middle)
ydotool click --repeat 2 --next-delay 25 0xC0 # double-click
ydotool mousemove -a -x 500 -y 500 && ydotool click 0xC0 # move then click
# drag: press at A, move to B, release
ydotool click 0x40 # press-left only (0x40)
ydotool mousemove -a -x 800 -y 600
ydotool click 0x80 # release-left only (0x80)Button byte = 0x80 press-bit | 0x40 release-bit | button (0=left,
1=right, 2=middle). So 0xC0 = full left click, 0x40=press, 0x80=release.
Coordinate space — read this before clicking from a screenshot
ydotool mousemove --absolute uses compositor logical pixels — the same space
as hyprctl cursorpos. A grim screenshot is in physical pixels. If the
monitor scale ≠ 1, convert: logical = screenshot_pixel / scale. Get scale
from hyprctl monitors -j | jq '.[].scale'. Calibrate once: move to a known
target, screenshot, check the offset. The visual-computer-use-loop skill bakes
this in.
Safety
- Synthetic input acts on the real desktop — it can click anything.
- Confirm before clicks that submit, delete, or pay. Move slowly, one action at a time, and verify with a screenshot after each (see visual-computer-use-loop).
wtypeis harmless to set up;ydotoolgrants uinput input injection — only enable it knowingly.
Pairs with
- hyprland-control — focus the right window before typing.
- screen-capture — see the target and confirm the result.
- visual-computer-use-loop — the full see-think-act cycle.
Does it work?
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