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gehtalexeygehtalexey/claude-video-studio/skills/video-delivery/SKILL.md

video-delivery

Skill2 starsChanged 44 days agoMITView on GitHub

Render, finish and verify the final files of a code-made HyperFrames video — wide 1920×1080, square 1080×1080, 4K 3840×2160 — with CRF 16 picture, AAC 320k audio, ffprobe pass conditions, loudness printout, contact sheets, the phone-size check, upload limits and when to post on LinkedIn. Use when a video is final and needs exporting, re-exporting, checking or preparing for LinkedIn / X / Facebook. Creative work is in video-studio.

2 other projects use a version of this.

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Most recently taken up by

  • Other versions2 projects use a version of this.

    Word for word · 0

    None found.

    Edited · 0

    None found.

    Wrote their own version · 2

    1. Sanidhya14321/video-forge★ 2same name
    2. indranilbanerjee/cutforge★ 0same name

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

  • In this repository2 other files it gives its agents.

The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 2 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    If music or SFX times changed in settings.js: node tools/sync-audio.mjs and node tools/sync-audio.mjs square.html.

    line 15
  2. Distinctive:

    Never upload the 4K master to social.

    line 58
  3. Distinctive:

    When to post (Buffer 4.8M posts, Social Champ 2.6M, Sprout Social): Tue–Thu, 10:00–12:00 in your audience's time zone, Wednesday strongest.

    line 59

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Deliver a code-made video

Mechanical work: a small, cheap model can run this without the creative context. Scripts are in example/tools/ of this repo.

Before rendering

  • Close other apps (on a 16 GB laptop renders slowed down ~2× when memory was short).
  • npx --yes hyperframes@<version> lint and check must pass for every composition you render (check silently skips layout audits while lint has errors).
  • If music or SFX times changed in settings.js: node tools/sync-audio.mjs and node tools/sync-audio.mjs square.html.

Render (picture at CRF 16), then finish the audio

HyperFrames has no audio-bitrate flag, so each render gets one audio-only pass (picture copied untouched, AAC 320k 48 kHz stereo, faststart). Never re-encode the picture a second time.

# wide
npx --yes hyperframes@<version> render --crf 16 --workers 4 --output renders/_wide.mp4
bash tools/finish-audio.sh renders/_wide.mp4 renders/<name>-wide.mp4
# square (its own re-laid-out composition, never a crop)
npx --yes hyperframes@<version> render -c square.html --crf 16 --workers 4 --output renders/_square.mp4
bash tools/finish-audio.sh renders/_square.mp4 renders/<name>-square.mp4
# 4K master of the wide version (2× supersampled; run alone)
npx --yes hyperframes@<version> render --resolution landscape-4k --crf 16 --workers 4 --output renders/_4k.mp4
bash tools/finish-audio.sh renders/_4k.mp4 renders/<name>-4k.mp4

Measured on a 45 s, 30 fps video (Intel i5 laptop, 16 GB, --workers 4, other apps closed): square 5m19, 4K 17m57 (217 MB). With 1 worker and a busy machine the wide render took ~15 min. Closing your normal browser mid-render is safe: HyperFrames uses its own headless Chrome.

Pass conditions (run, don't assume)

ffprobe -v error -show_entries stream=codec_name,width,height,r_frame_rate,pix_fmt,color_space,bit_rate,sample_rate,channels -show_entries format=duration -of compact renders/<file>.mp4
  • Size 1920×1080 / 1080×1080 / 3840×2160; r_frame_rate=30/1; the intended duration ±1 s; h264, yuv420p, bt709; exactly one audio stream, aac 48000 Hz stereo, ~300k (AAC at a 320k target averages ~300k).
  • Loudness printout (per 0.25 s RMS) around deliberate silences, drops and the fade: silence must read below about −75 dB, the fade must fall steadily.
  • Contact sheet, one frame every 1.5 s, labels matching real frame times: bash tools/contact-sheet.sh renders/<file>.mp4 renders/<file>-contact.jpg. Look at it: nothing cut off at the edges, every scene present.
  • Full-size frames at each scene change (+0.15 s): only one scene visible.
  • Phone check: watch muted at ~400 px wide. The big words alone must tell the story.
  • Compare the final against the approved draft (mean frame difference < ~1 grey level) to prove nothing changed between review and render.

Upload notes (checked October 2026)

  • LinkedIn (official): MP4, ≤10 min, ≤5 GB, 192 kbps–30 Mbps, max 4096×2304. Upload natively. Square or 4:5 (1080×1350) fills more of the feed than 16:9. Burned-in words; don't rely on sound.
  • X: 16:9 or 1:1, under 60 s; keep key text away from the bottom edge.
  • Facebook: square or vertical; keep text inside the centre safe zone.
  • Never upload the 4K master to social; it is the archive copy.
  • When to post (Buffer 4.8M posts, Social Champ 2.6M, Sprout Social): Tue–Thu, 10:00–12:00 in your audience's time zone, Wednesday strongest; newer data also favours 15:00–17:00. Where the work week is Sunday–Thursday (e.g. Israel), Tuesday or Wednesday morning is mid-week both at home and abroad. Your own analytics after 2–3 posts beat any study.
  • Posting is the owner's job. An agent never posts on their behalf.

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