graphic-design
Skill0 starsChanged 48 days agoMITView on GitHub
Raster and vector graphic design on codeonym's Arch workstation with GIMP 3.2 (+ G'MIC, Resynthesizer), Inkscape 1.4, ImageMagick 7, potrace and the web-image optimizers (pngquant, oxipng, jpegoptim, cwebp, avifenc, cjxl). Use when the user wants to make or edit a logo, banner, social-media post, thumbnail, poster graphic, icon set, or wants to batch-export, resize, convert, vectorize or compress images. Also use when they ask which graphic tool to use for a job.
6 other projects use a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- ArnavPuri/designskillstheir own version, first seen Nov 1, 2026
- codeonym-oss/design-skillsedited, first seen Oct 20, 2026
- bookchaowalit/platform-agent-skillstheir own version, first seen Oct 20, 2026
- mrdainami/omni-video-directortheir own version, first seen Jul 9, 2026
- fabioc-aloha/alex-cognitive-architecturetheir own version, first seen Apr 26, 2026
- travisjneuman/.claudetheir own version, first seen Feb 25, 2026
Other versions6 projects use a version of this.
Word for word · 0
None found.
Edited · 1
- codeonym-oss/design-skills★ 037% same
Wrote their own version · 5
- travisjneuman/.claude★ 106same name
- ArnavPuri/designskills★ 17same name
- mrdainami/omni-video-director★ 16same name
- bookchaowalit/platform-agent-skills★ 0same name
- fabioc-aloha/alex-cognitive-architecture★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository9 other files it gives its agents.
- 3d-modelingSkill
- design-doctorSkill
- illustrationSkill
- photo-editingSkill
- print-layoutSkill
- screen-recordingSkill
- typographySkill
- ui-designSkill
- video-editingSkill
The file
We split this skill into the rules it gives an agent
5 rules. 0 are common, 2 are distinctive, and 3 are very specific to this project.
0
Common
Most of the 6 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 26
Must scale, or has few flat colors (logo, icon, badge, diagram) → Inkscape, keep the source as SVG.
- Very specific: line 33
All in scripts/. Run with bash <skill-dir>/scripts/<name>.
- Very specific: line 53
Keep an editable master (.svg / .xcf) next to every export.
- Very specific: line 56
Use colors in sRGB for screens.
- Distinctive: line 57
Before delivering, look at the export at 100 % and at the real display size.
“Common” is measured: kept by at least 6 in 10 of the 6 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Graphic design (GIMP · Inkscape · ImageMagick)
Toolkit on this machine
| Tool | Use it for | Launch / CLI |
| Inkscape 1.4 | Vector: logos, icons, banners, anything that must scale | inkscape · headless inkscape file.svg --export-type=png |
| GIMP 3.2 | Raster: photo compositing, retouching, textures, mockups | gimp · batch gimp-console-3.2 |
| G'MIC-Qt (GIMP plugin) | 500+ filters: stylize, denoise, sharpen, artistic looks | GIMP → Filters → G'MIC-Qt |
| Resynthesizer (GIMP plugin) | Content-aware fill / object removal | GIMP → Filters → Enhance → Heal selection |
| ImageMagick 7 | Scripted resize, crop, compose, convert | magick |
| potrace | Bitmap → SVG tracing (logos from scans) | potrace (also Inkscape Path → Trace Bitmap) |
| Optimizers | Shrink exports for the web | pngquant, oxipng, jpegoptim, cwebp, avifenc, cjxl, GUI: curtail |
| Eyedropper | Pick colors anywhere on screen (Wayland-safe) | eyedropper |
| Upscayl | AI upscaling of low-res assets | upscayl |
Fonts, color and brand typography live in the typography skill; UI mockups in ui-design; print-ready PDFs in print-layout.
Pick the right tool
- Must scale, or has few flat colors (logo, icon, badge, diagram) → Inkscape, keep the source as SVG.
- Built from photos, textures, painting or effects → GIMP, keep the source as
.xcf. - Hand-drawn look or painting → the
illustrationskill (Krita). - Same edit applied to many files → ImageMagick / scripts below, never repeat by hand.
Scripts
All in scripts/. Run with bash <skill-dir>/scripts/<name>.
| Script | What it does |
check.sh | Verifies GIMP, plugins, Inkscape, ImageMagick, optimizers; prints install commands for anything missing |
svg-export.sh <file.svg> [sizes…] | Exports an SVG to PNGs at several widths (default 512 1024 2048) plus PDF |
social-sizes.sh <image> [--fit|--fill] | Renders one master image into every common social/banner size |
optimize.sh <files…> | Lossless/near-lossless compression in place-safe copies (*.opt.*), plus WebP and AVIF variants |
vectorize.sh <bitmap> [threshold%] | Traces a black-and-white bitmap (scan, sketch logo) into a clean SVG |
Workflows
Step-by-step guides are in references/:
references/logo-in-inkscape.md— design a logo from concept to exported brand kit.references/social-graphics.md— templates, safe zones and the size table used bysocial-sizes.sh.references/gimp-essentials.md— GIMP 3 non-destructive workflow, G'MIC, Resynthesizer, export settings.
Rules of thumb
- Keep an editable master (
.svg/.xcf) next to every export; exports go in anexport/folder. - Design at the largest size you will need, export down — never scale raster up (use Upscayl if forced).
- Web exports: PNG only for flat graphics/transparency, otherwise WebP/AVIF with a JPEG fallback. Always run
optimize.sh. - Use colors in sRGB for screens. Print (CMYK) is handled in the
print-layoutskill. - Before delivering, look at the export at 100 % and at the real display size.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

