design-systems
Skill4 starsChanged 3 months agoApache-2.0View on GitHub
Build and maintain scalable design systems: design tokens, component libraries, naming conventions, governance, and design-to-code pipelines. Covers Figma variables, token architecture, atomic design, component APIs, versioning, and team workflows. Use when creating a design system, scaling an existing one, or establishing design-engineering alignment. Triggers on: "design system", "design tokens", "component library", "token naming", "Figma variables", "atomic design", "design ops", "design-to-code".
We split this skill into the rules it gives an agent
2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 11 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 39
Use consistent, predictable naming.
- Distinctive: line 76
Every component needs a clear, documented API:
“Common” is measured: kept by at least 6 in 10 of the 11 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Design Systems
A design system is a single source of truth for design and engineering — tokens, components, patterns, and governance that keep products consistent at scale.
Design Tokens
The atomic values that feed every component. The single source of truth.
Token Tiers (3-Layer Model)
| Tier | Purpose | Examples |
| Primitive | Raw values, no semantic meaning | #0066CC, 16px, 0.25rem |
| Semantic | Meaning-based, context-aware | color-action-primary, spacing-section-md |
| Component | Component-specific assignments | button-bg-primary, input-border-focus |
Token Categories
- Color — brand, neutral, semantic (success/warning/error), alpha
- Spacing — inset, stack, inline, spacing scale
- Typography — font family, size, weight, line height, letter spacing
- Elevation — shadow, z-index, overlay opacity
- Border — radius, width, style
- Motion — duration, easing curve
- Breakpoint — responsive width thresholds
Naming Convention
Use consistent, predictable naming. Two popular approaches:
Category/Property/Variant (recommended)
color/background/primary
color/background/primary-hover
spacing/inset/md
typography/font-size/bodyDot-notation (code-friendly)
color.bg.primary
color.bg.primaryHover
spacing.inset.mdToken Governance
- Assign token owners — each category has a responsible person
- Version tokens — use semantic versioning (breaking.addition.fix)
- Document decisions — every token needs a rationale
- Audit quarterly — retire unused tokens, resolve duplicates
- Never hardcode — everything consumed by components must be a token
Component Architecture
Atomic Design Hierarchy
| Level | Description | Example |
| Atoms | Indivisible building blocks | Button, Input, Label, Icon |
| Molecules | Simple component groups | Search bar (input + button), Form field (label + input + error) |
| Organisms | Complex, distinct sections | Header, Card, Navigation bar |
| Templates | Page-level layouts without content | Product page template, Dashboard template |
| Pages | Templates populated with real content | Actual product page with real data |
Component API Design
Every component needs a clear, documented API:
interface ButtonProps {
variant: 'primary' | 'secondary' | 'tertiary' | 'danger';
size: 'sm' | 'md' | 'lg';
isDisabled?: boolean;
isLoading?: boolean;
onPress: () => void;
children: ReactNode;
icon?: IconName; // optional icon
iconPosition?: 'start' | 'end';
}Component Checklist
- All states defined: default, hover, active, focus, disabled, loading
- Accessibility: keyboard operable, screen reader labels, focus visible
- Responsive behavior documented
- Dark mode variants specified
- Usage guidelines written
- Do/don't examples provided
- Edge cases handled (empty, error, overflow)
Figma-to-Code Pipeline
Modern Workflow (2025)
- Design in Figma using variables and components
- Variables sync to Token Studio or Figma REST API
- Tokens export as JSON via Style Dictionary or Tokens Studio
- JSON transforms to code (CSS variables, JS constants, Swift, Android XML)
- Components built in code consuming the same tokens
- Storybook documents components with live examples
Tools
| Tool | Purpose |
| Token Studio | Token management in Figma |
| Style Dictionary | Transform tokens to any platform |
| Code Connect | Link Figma components to code |
| Storybook | Component documentation |
| Chromatic | Visual regression testing |
Governance Model
Roles
| Role | Responsibility |
| Design System Lead | Strategy, roadmap, stakeholder alignment |
| Token Owner | Maintains token category, reviews changes |
| Component Owner | Maintains component, ensures quality |
| DesignOps | Process, tooling, adoption metrics |
Contribution Model
Three approaches, pick one based on team size:
- Centralized — dedicated team maintains everything (enterprise)
- Federated — contributions from product teams, reviewed by core team (mid-size)
- Open source — anyone can contribute, PR review process (small/startups)
Change Process
- Proposal submitted (RFC or ticket)
- Reviewed by component/token owner
- Designed and documented
- Implemented in code
- Communicated to consumers (changelog, migration guide)
- Deprecated old version with timeline
Anti-Patterns
- One-off overrides — teams bypassing tokens for "just this one case"
- Undocumented components — built but not in the system
- Breaking changes without migration — updating without guidance
- Design without code parity — Figma looks different from production
- Too many variants — component with 50+ variants is unmaintainable
Reference Map
references/token-architecture.md— primitive/semantic/component tiers, naming, pipelinereferences/governance-rfc.md— roles, contribution models, RFC/semver, adoption metrics
Related Skills
- For visual design fundamentals → use
ui-visual-design - For dark mode specifics → use
dark-mode-design - For accessibility in systems → use
a11y-accessibility-design
Other versions12 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 12
- Mindrally/skills★ 275same name
- cuellarfr/design-skills★ 94same name
- nahid-sparktales/agent-dispatcher★ 59same name
- nimadorostkar/Claude-Skills-collection★ 33same name
- codetesla51/skills★ 32same name
- naman10parikh/agentgrid★ 9same name
- casoon/ai-agent-config★ 1same name
- KMaruthi2002/universal-llm-skills★ 1same name
- LucSena/how-to-build-software★ 0same name
- naman10parikh/pixel★ 0same name
2 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use ecosystem-reference, fractal-delegation and 10 more.
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