editor-project-export
Skill4 starsChanged 3 months agoApache-2.0View on GitHub
Export canonical film editorial state as editable Kdenlive and/or Shotcut projects using a shared multitrack MLT-based manifest, target-specific serializers, project-relative media, effects/transitions, subtitles, and structural validation.
In this repository139 other files it gives its agents.
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- The first 60 shown.
The file
We split this skill into the rules it gives an agent
7 rules. About 0 are common, 3 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 13
Read ../../references/EDITOR_PROJECT_EXPORT.md and ../../references/MLT_TOOLKIT.md.
- Very specific: line 14
If only the executable timeline exists, derive 05_post/editorial/editor_project.json from it.
- Distinctive: line 15
If the user needs layered editing, build the advanced editor manifest with explicit bin clips, V/A tracks, placements, filters, …
- Very specific: line 16
Read kdenlive-export, shotcut-export, or both according to the requested target.
- Very specific: line 18
Run scripts/editor_project_export.py with source existence validation when media is available.
- Distinctive: line 20
Never report that a GUI editor opened the project unless that editor was actually available and the integration check was performed.
- Distinctive: line 24
Every requested editor project file exists and passes target-specific structural validation, with project-relative media references and no …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Editor Project Export
Workflow
- Read
../../references/EDITOR_PROJECT_EXPORT.mdand../../references/MLT_TOOLKIT.md. - If only the executable timeline exists, derive
05_post/editorial/editor_project.jsonfrom it. - If the user needs layered editing, build the advanced editor manifest with explicit bin clips, V/A tracks, placements, filters, transitions, subtitles, and notes.
- Read
kdenlive-export,shotcut-export, or both according to the requested target. - Query MLT services before relying on optional effects or transitions.
- Run
scripts/editor_project_export.pywith source existence validation when media is available. - Parse and target-validate every generated XML project.
- Never report that a GUI editor opened the project unless that editor was actually available and the integration check was performed.
Done
Every requested editor project file exists and passes target-specific structural validation, with project-relative media references and no invented private schema.
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