blender-skills
CLAUDE.md2.2k starsChanged 4 months agoMITView on GitHub
Blender Skills Pack for Cursor and Claude Code with Blender MCP integration. Blender must be running with the BlenderMCP addon connected. See docs/BLENDER_MCP_SETUP.md.
Adopted by
Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data
Who's talking about arjun988/blender-skills
- Tsd81/Tsd81“Add Blender skills pack (arjun988/blender-skills v1.3.0)”GitHub · Nov 8, 2026
- sudosubin/agents.nix“claude-code-plugins.github.arjun988.blender-skills: 0-unstable-2026-07-10 → 0-unstable-2026-11-06”GitHub · Nov 6, 2026
- sudosubin/agents.nix“claude-code-marketplaces.github.arjun988.blender-skills: 0-unstable-2026-07-10 → 0-unstable-2026-11-06”GitHub · Nov 6, 2026
- sudosubin/agents.nix“claude-code-plugins.github.arjun988.blender-skills: init at 0-unstable-2026-07-10”GitHub · Oct 28, 2026
- sudosubin/agents.nix“claude-code-marketplaces.github.arjun988.blender-skills: init at 0-unstable-2026-07-10”GitHub · Oct 28, 2026
The biggest 5 of 12 mentions linking to the repository that our crawl found. Each line is their own headline.
See all 12
Talked about on GitHub (12 times).
On GitHub · 12
- Nov 8, 2026Add Blender skills pack (arjun988/blender-skills v1.3.0) — Tsd81/Tsd810 reactions
- Nov 6, 2026claude-code-plugins.github.arjun988.blender-skills: 0-unstable-2026-07-10 → 0-unstable-2026-11-06 — sudosubin/agents.nix0 reactions
- Nov 6, 2026claude-code-marketplaces.github.arjun988.blender-skills: 0-unstable-2026-07-10 → 0-unstable-2026-11-06 — sudosubin/agents.nix0 reactions
- Oct 28, 2026claude-code-plugins.github.arjun988.blender-skills: init at 0-unstable-2026-07-10 — sudosubin/agents.nix0 reactions
- Oct 28, 2026claude-code-marketplaces.github.arjun988.blender-skills: init at 0-unstable-2026-07-10 — sudosubin/agents.nix0 reactions
7 more on GitHub
- Oct 27, 2026Prepare Blender Skills asset production with GLB validation — thembaxx/nou20 reactions · 1 comment
- Oct 27, 2026Prepare Blender Skills asset production with GLB validation — thembaxx/carpur0 reactions · 1 comment
- Oct 27, 2026Prepare Blender Skills asset production with GLB validation — thembaxx/mypets0 reactions · 1 comment
- Oct 27, 2026Prepare Blender Skills asset production with GLB validation — thembaxx/mise0 reactions · 3 comments
- Oct 24, 2026Add Pocock skills and psx-horror-style (0.2.7) — ksainis2002-coder/lights-out-st-agnes0 reactions
- Oct 18, 2026[Candidate] arjun988/blender-skills - large collection (188 SKILL.md files) — ProSkillsMD/proskills0 reactions · 1 comment
- Sep 25, 2026agent-skills.github.arjun988.blender-skills: init at 0-unstable-2026-07-10 — sudosubin/agents.nix0 reactions
In this repository188 other files it gives its agents.
- analog-found-footage-horrorSkill
- animationSkill
- anime-styleSkill
- apocalypse-worldsSkill
- archvizSkill
- asset-optimizationSkill
- biome-worldsSkill
- blender-directorSkill
- blender-modelerSkill
- body-horror-styleSkill
- brutalist-moodSkill
- camera-cinematographySkill
- cartoon-styleSkill
- character-archetypesSkill
- character-artistSkill
- chibi-styleSkill
- cloth-simSkill
- collision-proxySkill
- comic-book-styleSkill
- compositingSkill
- cosmic-eldritch-horrorSkill
- cozy-wholesome-moodSkill
- creature-artistSkill
- dark-gritty-moodSkill
- dream-surreal-moodSkill
- dream-weirdcore-styleSkill
- environment-artistSkill
- export-pipelineSkill
- fantasy-worldsSkill
- folk-horror-styleSkill
- frutiger-aero-styleSkill
- genre-action-combatSkill
- genre-card-party-idleSkill
- genre-metroidvania-roguelikeSkill
- genre-narrative-vnSkill
- genre-open-world-sandboxSkill
- genre-puzzle-platformerSkill
- genre-racing-sportsSkill
- genre-rpgSkill
- genre-shooterSkill
- genre-soulslikeSkill
- genre-stealthSkill
- genre-strategy-simSkill
- genre-survivalSkill
- geometry-nodesSkill
- godot-exportSkill
- hair-groomSkill
- hand-painted-styleSkill
- hard-surfaceSkill
- hd-2d-styleSkill
- historical-worldsSkill
- horror-styleSkill
- indie-horror-aestheticsSkill
- isometric-styleSkill
- lightingSkill
- liminal-space-styleSkill
- lod-pipelineSkill
- lookdevSkill
- lowpoly-styleSkill
- manga-styleSkill
- The first 60 shown.
The file
We split this CLAUDE.md into the rules it gives an agent
4 rules. About 0 are common, 0 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 18
If user attaches a reference image: read references/reference-image-match.md and complete Reference Analysis before MCP execution
- Very specific: line 20
Read MCP tool schemas before calling (see references/mcp-tools.md)
- Very specific: line 21
Follow universal pipeline in references/asset-pipeline.md
- Very specific: line 24
Use naming conventions from references/naming-conventions.md
≈ “Common” is an estimate: at least 1 in 5 of the 26,980 CLAUDE.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Blender Skills Project
Blender Skills Pack for Cursor and Claude Code with Blender MCP integration.
Project Structure
.claude-plugin/ # plugin.json + marketplace.json
.claude/skills/ # 94 specialist skills + shared references
.cursor/mcp.json # Blender MCP (Cursor)
.mcp.json # Blender MCP (Claude Code)
docs/BLENDER_MCP_SETUP.mdAgent Instructions
- For Blender asset tasks, read blender-director first for complex work
- If user attaches a reference image: read
references/reference-image-match.mdand complete Reference Analysis before MCP execution - Check Blender MCP — if connected, execute via MCP; never narrate UI steps
- Read MCP tool schemas before calling (see
references/mcp-tools.md) - Follow universal pipeline in
references/asset-pipeline.md - Validate before export using
references/validation-checklist.md - For reference tasks, also run
references/visual-match-checklist.md - Use naming conventions from
references/naming-conventions.md
MCP Setup
Blender must be running with the BlenderMCP addon connected. See docs/BLENDER_MCP_SETUP.md.
Key Files
QUICKSTART.md— InstallationSKILLS_GUIDE.md— Decision trees and workflowsREADME.md— Overview
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

