iphone-duo-layout
Skill6 starsChanged 36 days agoMITView on GitHub
Use when an app's layout or geometry breaks or wastes space on iPhone Duo's foldable inner display: layouts that should become multi-column in regular × regular size classes, NavigationSplitView or TabView sidebars, a phone-width column stuck in the middle, asymmetric safe-area insets, content under the side bar or the keyboard in Split View, content, floating controls, sheets, collection-view sections or WKWebView pages crossed by the hinge in book or tabletop pose, the FaceTime camera covering UI, or video letterboxing on the wide inner screen. Also use it for the iOS 27.1 layout APIs: reservedRegions (division, occlusion, right-to-left mirroring), ReservedRegion / UIView.ReservedRegion, ArrangementView / UIArrangementViewController split or overlay with their ratio, edge and axis modifiers, and corner-aware margins. Not for toolbar items or overflow menus, removing idiom or orientation checks, hinge-angle interactions, or generic SwiftUI and Auto Layout bugs unrelated to the foldable.
2 other projects use a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- Urbanrenewalroridula3044/iPhone-Duo-Agent-Skilledited, first seen Oct 20, 2026
- hechen/iphone-duo-skillstheir own version, first seen Oct 8, 2026
Other versions2 projects use a version of this.
Word for word · 0
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Edited · 1
Wrote their own version · 1
- hechen/iphone-duo-skills★ 4same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository5 other files it gives its agents.
- AGENTS.mdAGENTS.md
- iphone-duo-adaptivity-auditSkill
- iphone-duo-barsSkill
- iphone-duo-displaysSkill
- iphone-duo-readinessSkill
The file
We split this skill into the rules it gives an agent
11 rules. About 0 are common, 2 are distinctive, and 9 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
9
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 48
Check each breakpoint at 466 × 678, 678 × 466, 669 × 951 and 951 × 669 pt (*Booted*, references/device-geometry.md).
- Distinctive: line 59
Keep functionality and state the same on both displays.
- Very specific: line 97
If a design needs the trailing side while folded, set preferredPlacement from the active division region in viewWillLayoutSubviews, which …
- Distinctive: line 126
Test in Split View.
- Very specific: line 129
Keep the call on a background, artwork or full-bleed media layer.
- Very specific: line 149
Remove it unless the code insets the content itself at layout time.
- Very specific: line 150
Never add the safe area on top of adjustedContentInset.
- Very specific: line 293
Read splitArrangementAxis from the environment, one view down, to re-lay out a child for a horizontal or vertical split.
- Very specific: line 309
Not every two-column interface needs an arrangement: a list → detail that is really navigation stays in NavigationSplitView, which already …
- Very specific: line 315
Don't: put navigation containers (e.g.
- Very specific: line 358
Verify with poses P1, P3, P5, P6, P7 and P8 from references/pose-test-matrix.md.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
iPhone Duo layout
Layout on iPhone Duo is ordinary adaptive layout pushed further: two displays with different size classes, a hinge that divides the inner display when folded, and cameras that occlude part of it. Start from system containers — most of the behavior comes for free — and add custom work only where a container cannot express it.
Code: references/layout-code.md. Availability: references/api-availability.md
(reserved regions, arrangements and ContentMarginGuide need the iOS 27.1 SDK,
which ships with Xcode 27.1 — on that toolchain they need a deployment-target gate,
not a blocked entry). Physical facts — display sizes, where the cameras and fold sit,
poses, drawing mockups: references/device-geometry.md (never a layout input).
Apple engineers' forum answers fill gaps the talks leave — collection views, web
views, sheets in folded poses — and rank below the talks
(references/sources.md › Developer Forums Q&A; cite them as Forums 848036).
1. Size classes, not devices (Tech Talk 111461, 2:46)
- Outer display: like other iPhones. Inner display: regular × regular — room for sidebars and multiple columns.
- Drive layout from
horizontalSizeClass/verticalSizeClass(environment in SwiftUI, trait collection in UIKit) and from the container size; never from orientation or idiom (iphone-duo-adaptivity-auditowns removing those). - Design across a continuum of sizes (1:33). A fixed phone-width column centered on the inner display is a finding: propose two columns, a split view, or a grid.
- A size breakpoint reads both dimensions. Inner landscape is 951 × 669 pt,
a shape that no other iPhone or iPad has.
A rule that reads only the width picks the tablet layout there and runs out of height.
Check each breakpoint at 466 × 678, 678 × 466, 669 × 951 and 951 × 669 pt
(Booted,
references/device-geometry.md). - The size changes while a screen is open. Folding changes the size, the size
classes, the safe area and the bars mid-session.
A size saved at launch goes stale, and so do constraints built from
safeAreaInsetsnumbers. In UIKit, update inviewWillTransition(to:with:),viewSafeAreaInsetsDidChange()and a trait-change registration. In SwiftUI, read the size withonGeometryChange(for:of:action:), not once inonAppearinto@State. Fold and unfold with each screen open (P7), not only at launch. - Keep functionality and state the same on both displays; show one more level of hierarchy on the inner display where it fits (Mail: list or message when closed, both when open). Don't design a layout per pose. (HIG › Best practices; Tech Talk 111466, 3:42 and 7:34)
- Games: playable in every pose and filling the screen; prefer changing the aspect ratio over letterboxing or pillarboxing, else put artwork in the padding. (HIG › Best practices)
- Video: 16:9 in landscape on the inner display leaves about a fifth of the height
as letterbox — the 1.42 display is nowhere near 16:9 (derived,
references/device-geometry.md› Aspect-ratio consequences). Design that band (controls, metadata, artwork) instead of leaving it black; it is a finding when a player centers a 16:9 frame and hides everything else. - Support landscape on the outer display: it rotates like any iPhone and people set
the device down like a tent (111461, 3:30). The inner display ignores supported
orientations regardless, so portrait-only never bought anything there (
DUO021).
2. Standard navigation and presentations (5:01; 111463 8:39)
NavigationSplitView/UISplitViewControllerandTabView/UITabBarControlleradapt across every pose: columns collapse when closed, tile or overlay when open.ListandScrollViewadapt to the fold.- Inner display sidebar:
TabView { … }.defaultTabBarPlacement(.sidebar)/tabBarController.sidebar.preferredPlacement = .sidebar. On iPhone this is an app choice with no user toggle; the system shows the sidebar when space allows. Checksidebar.isAvailableand surface sidebar-only destinations elsewhere when it is not. (WWDC26 278, 9:18) - Sheets, popovers, context menus, alerts and action sheets adapt and are
repositioned around reserved regions automatically. (111463 5:12) Sheets can
present with vertical controls on the outer display, use horizontal bars on the
inner display, and slide clear of the fold. (111466 8:36) On the inner display
presentationPlacement(.leading)/.trailing(UIKitsheetPresentationController?.preferredPlacement, iOS 27.0) parks a sheet at an edge so the content behind it stays visible;iphone-duo-barsowns what that does to the sheet's toolbar. - Sheets through a fold (Forums 848034, 847797): a presented sheet stays
presented and adapts — never dismiss and re-present it for a pose. Folded, it
moves to the leading side; flat, it is centred (Booted: x 8–467 pt in book
pose). The placement applies in every pose, and there is no per-pose placement.
If a design needs the trailing side while folded, set
preferredPlacementfrom the active division region inviewWillLayoutSubviews, which runs again on a fold (references/layout-code.md› A sheet that follows the fold), and suggest an enhancement request. Update custom detents on a size-class change only when the content needs it, throughregisterForTraitChanges(Forums 848010). .fullScreen/fullScreenCoverfills the app's own window scene, not the display: in Split View it covers only the app's own side (Forums 847874)..overCurrentContextapplies only in regular width (Forums 847644).- A custom presentation: check the presented view's safe area.
Booted (
scripts/probes/side_inset_probe.swift): a centred 320 × 420 card from a customUIPresentationControllergot zero insets andverticalBarEdgeunspecified. With a navigation controller inside, the card kept its own bar at its top, and the presenter's buttons stayed in the window's column. A third-party report of content in a card that inherits the window's 84 pt inset did not reproduce with this card. Centre a card in the safe area, not in the window: centred in the window, it sits 42 pt to the trailing side of the content beside it. - A
UINavigationControllerapp needs no new architecture: adapt the content inside it, for example with aUIArrangementViewControlleras a pushed screen (Forums 848055). KeepUISplitViewControllerfor sidebar and content; an arrangement does not replace it (Forums 848000).
3. Safe areas (111461, 6:06)
- Standard bars lay out outside the safe area and avoid the status bar and camera.
- Interactive foreground content stays inside the safe area.
- Background artwork extends past it (
ignoresSafeArea()/view.bounds). - Insets and layout margins are often asymmetric: never double one side or apply
the larger side to both (scanner rule
DUO006); inset by all edges. Test in Split View. - A bare
ignoresSafeArea()puts content under the vertical bar (DUO014). So do.alland.containerwith noedges:. Keep the call on a background, artwork or full-bleed media layer. For content, name only the edges it must reach. The scanner skips a colour, gradient, image or media receiver, the first view of aZStackand a.backgroundblock. - Bar offsets assume bars at the top and the bottom (
DUO015): 20, 44, 64, 88, 34, 49 and 83 pt, andtopLayoutGuide/bottomLayoutGuide. The bars move to the side (111462, 0:28), so pin toview.safeAreaLayoutGuide.topLayoutGuide.bottomAnchorbecomessafeAreaLayoutGuide.topAnchor;topLayoutGuide.topAnchorbecomesview.topAnchor, not the guide. The scanner matches 20 and 44 only in a named bar height, so check other 20 and 44 pt top offsets by hand. - A keyboard frame is in screen coordinates (
DUO016). In Split View, screen coordinates differ from the view's (keyboardFrameEndUserInfoKeydocumentation), so a raw frame, or one converted withconvert(_:from: nil), is wrong. Constrain toview.keyboardLayoutGuide. Where the frame itself is necessary, convert it with the screen'scoordinateSpacewhen it is used (references/layout-code.md). contentInsetAdjustmentBehavior = .never(DUO017) stops a scroll view from adding the vertical bar's inset to its content. Remove it unless the code insets the content itself at layout time. Never add the safe area on top ofadjustedContentInset.- Custom UI that must claim as much space as possible without colliding with system
UI (custom bars, edge-to-edge designs):
ReservedRegion/UIViewReservedRegion(27.1, 8:08). - Fit screen corners with
ConcentricRectangle/UICornerConfiguration(iOS 26). For controls placed against the margins, UIKit'sview.layoutGuide(for: .margins(cornerAdaptation: .horizontal))(iOS 26, no gate) moves them in from the rounded corners (Forums 848019). Booted: 16 pt on the leading edge with.horizontal, on the top with.vertical; an edge the safe area already insets does not change. - The fold is not in the safe area. The division region adds no safe-area inset,
no layout margin and no trait (Forums 847879; Booted: book pose leaves
safeAreaInsetsandadjustedContentInsetunchanged). Code that waits for an inset to move a control off the fold waits forever: query the region. - A nested scroll view sees no side inset. A horizontal
UIScrollViewinside another one reports a safe area of 0, because the outer one takes the 84 pt into itsadjustedContentInset(Booted). Inset a nested carousel from the outer view's safe area. No scroll edge effect draws under the vertical bar (iphone-duo-bars), so content that scrolls there needs a design decision.
4. The hinge and reserved regions (111463)
Design first (1:29–5:12):
- Content and controls spanning the fold are harder to see — like a photo across a book's spine.
- Many interfaces flow around reserved regions naturally. Others need displacement: adjust the frame of existing elements. Move elements independently when they adapt alone, together when they work as a unit; avoid movement that breaks visual relationships.
- Continuously scrolling content (articles, feeds) does not displace. That also rules out re-flowing an article into two "book pages" split at the crease: the talk's guidance is to let scrolling content flow and to move discrete elements — floating buttons, overlays, custom controls — instead.
- Choose destinations by purpose and pose: book pose — alerts to the trailing side, near where they appear as the device closes; tabletop — viewing content on top, interactive controls on the bottom. Keep it contextual.
- Adapt more than position and size where it helps: a grid keeps outer margins and widens spacing around the hinge; a split view keeps an even split.
- Favor small adjustments over rearrangement while folding: controls that vanish or jump are hard to track. (HIG › Reserved regions)
Then query (6:39–7:50):
reservedRegions(kind: .division)on aGeometryProxy(viaGeometryReaderoronGeometryChange) or on aUIView; use each region'sframe.- The fold is a division region: active only while the device is partially
folded; flat, it is inactive and, in the talk's words, has a width of zero (7:32).
options: .includeInactivereturns it anyway — use that for high-level decisions such as preferring an even number of grid columns. Decide withisActive, or with the default active-only query, never withframe.width: the zero width is the fold line, whileframeincludes 20 pt of margin each side and measures 40 pt flat and folded alike (Booted,references/device-geometry.md). - In landscape the fold is the middle of the display, not of the safe area: the 84 pt trailing inset leaves 455.5 pt before the fold's frame and 371.5 pt after it. Anything centred in the safe area misses the crease by 42 pt — place against the region's frame, not against the middle (Booted). In tabletop the band is horizontal, centred on y 475.5 of 951 pt, and the middle of the safe area is 24 pt below it (Booted).
- Tell book pose from tabletop by the shape of the active division —
a vertical band is book, a horizontal one tabletop —
not by the hinge (
references/layout-code.md› Pose from the fold). - An interface orientation does not identify a pose.
Flat and book report the same orientation, bounds, safe area and
verticalBarEdge; so do tabletop and flat portrait. Only the fold region'sisActivediffers (Booted,references/device-geometry.md› Sheets and pose pairs, measured). - Occlusion regions represent the FaceTime camera. The inner camera's region is
active only while the camera is (the UI moves aside) and inactive otherwise, so
.includeInactivereturns it even then (8:12; HIG › Reserved regions). The outer camera's is always active and expands into the Dynamic Island for Live Activities. On the outer display the same query also returns the bar strip beside it, both with zero margins (Booted,references/device-geometry.md). - Each region carries
frame(already includingmargins, the extra room interactive content keeps),isActive,kindandid;reservedRegions(kind:options:layoutDirectionBehavior:)returns every region that intersects the view. (Apple documentation ›ReservedRegion) - Right-to-left: the camera does not move for a person's language, so SwiftUI
mirrors the region frames by default and a
Layoutneeds no special casing. PasslayoutDirectionBehavior: .fixedonly when you place content in absolute coordinates on purpose. (Apple documentation ›ReservedRegion) - Query during layout, not at scene transitions (Forums 848035, 847876). Read the
regions in
layoutSubviews/viewWillLayoutSubviews(SwiftUI: the geometry reader); UIKit's observation tracking lays the view out again when they change. Booted: the reading view got a pass on fold and on unfold, a sibling that did not read them got none. Saving a fold state insceneWillResignActiveand restoring it insceneDidBecomeActiveis a finding: the regions are current when the scene returns, and a launch into a folded device needs no special path. Folding does not callwindowScene(_:didUpdateEffectiveGeometry:)(Booted). - There is no layout guide for the fold — reserved regions are the manual-layout API — and the region's rect is oriented: taller than wide is a vertical fold (Forums 847854). Prefer an arrangement, which does this evaluation itself.
- Adopt the query for the highest-priority manually laid out controls, not for every view (16:34).
5. Arrangements (111463, 9:20–16:09)
An arrangement is a layout container between navigation containers and content: it places a primary and a secondary view from size classes, aspect ratio and active division regions.
ArrangementView { primary } secondary: { secondary }inside aNavigationStack; UIKit:UIArrangementViewControlleras the navigation controller's root withsetViewController(_:for: .primary / .secondary).- Split (default): divides its bounds; horizontal when wider than tall, vertical
when taller.
.split.axes(.horizontal)restricts it; when it cannot split along its allowed axis it shows only the primary view (12:44). UIKit:updateArrangement(.split.axes(…)). The hidden secondary stays in the hierarchy and is still laid out at full size — itsonGeometryChangefires — so never read visibility from its geometry (Booted:.split.axes(.horizontal)on the portrait outer display). In book pose the split moves its divider onto the fold, even against asplitArrangementLayoutRatio, and leaves the fold's 40 pt frame empty between the panes (Booted: 0.3 flat → 455.5 | 371.5 pt folded). - Overlay: layers the views while no division is active, side by side when
partially folded. The primary is the foreground: layered, it reads
overlayArrangementZIndex1 against the secondary's 0 and sits at the top leading corner at its own size (Booted, outer display). Respond to the z-index (UIKit:state(for:)?.zIndex): the talk makes its collapsible Up Next list the primary and collapses it while it floats over the player (13:44–14:17); the HIG also lets you collapse the secondary when it should not appear..overlay.axes(_:)limits the axes it may go side by side along (SDK; UIKitUIOverlayArrangement.axes). Folded like a book, the primary takes the trailing side of the fold and the secondary the leading side, both at z-index 0, unlessoverlayArrangementEdgesays otherwise (Booted; Preparing your app for iPhone Duo › Arrange views). - Both styles start from the unfolded layout. Reserved regions arrive a few
layout passes late, so an app launched folded first lays out layered or evenly
split and only then moves to the fold (Booted). Code that samples the first
layout — an
onAppearmeasurement — sees the unfolded one. - Read the arrangement's environment one view down. The view written directly in
the
primaryorsecondaryclosure reads the defaults —overlayArrangementZIndex0,splitArrangementAxisnil— whatever modifiers it carries; a view nested inside it, or the same view wrapped in aVStack, reads the real values. Apple's own samples (the talk'sUpNextView, the documentation'sDetailsView) read at that root, so copied as they are they never collapse or re-lay out. (Booted, Xcode 27.1 (27A9269), outer display, the repository'sarrangement_probe.swift; the fix is inreferences/layout-code.md.) - Tuning (Apple documentation ›
ArrangementView,UIArrangementViewController):splitArrangementLayoutRatio(_:)sizes a view by a fraction of the container (the view with the highestlayoutPriorityis sized first, the rest fill), or by a range per axis withsplitArrangementLayoutRatio(minHorizontal:idealHorizontal:…);splitArrangementLayoutSize(minWidth:idealWidth:maxWidth:…)sizes it by points, andsplitArrangementFixedLayoutSize(horizontal:vertical:)also exists (SDK). ReadsplitArrangementAxisfrom the environment, one view down, to re-lay out a child for a horizontal or vertical split.overlayArrangementEdge(.trailing)anchors an overlay's view when the fold turns the layers into a side-by-side layout. UIKit:UISplitArrangement.DimensionRange,state(for:)→ViewState.isHidden/splitAxis/zIndex,placement(for:),updateArrangement(_:animated:). A UIKit ratio: copy the arrangement'sdefaultViewProperties, setwidth.preferred = .fractional(0.3), write it back withsetViewProperties(_:for: .primary)on avararrangement, thenupdateArrangement(_:)(Forums 847990). - Arrangements and reserved regions are not iPhone Duo-only: they work on every iPhone and iPad on iOS 27.1 (Forums 847644, 848021), so the same code path runs everywhere.
- Choosing: an existing
HStack/VStackpattern → split;ZStack→ overlay. Without one: clear foreground/background relationship where partially covering scrollable content is fine → overlay; main/detail where neither may be obscured → split. Not every two-column interface needs an arrangement: a list → detail that is really navigation stays inNavigationSplitView, which already adapts across displays. An arrangement is for two views inside one destination. (Follows from 111463 placing arrangements between navigation containers and content, and from the rule below.) - Don't put navigation containers (e.g.
NavigationSplitView) inside an arrangement, and don't put an arrangement insideList,ScrollViewor any container that could make part of it unreachable.
6. Content the system does not move (Forums)
Containers, List, ScrollView and system presentations adapt to the fold.
These do not, and the talks say nothing about them:
- Collection views (Forums 847879):
UICollectionViewand compositional layouts have no automatic fold avoidance. Scrolling grids need not avoid the fold — let them scroll across it. Adjust only a section that does not scroll across the fold's axis (a row of summary cards), from the collection view's own reserved regions, and invalidate the layout when the fold changes (references/layout-code.md). Lining a whole grid up with the fold is a refinement, not a requirement; the talk's Fitness grid shows how (111463, 5:50). Hide content per size class in the data source or the layout, never with a 0.1 pt section (Forums 848018). - Web content (Forums 848036): CSS
env(safe-area-inset-*)and the web view's content insets do not include the fold, and the Viewport Segments and Device Posture APIs cannot be enabled inWKWebView— they are experimental Safari flags (Forums 847644; Booted: all three unavailable). For a page the app controls, query the regions in the host and pass them in as CSS custom properties, separate from the safe-area insets. A page the app does not control keeps scrolling across the fold; keep native controls that float over it clear of the fold. - Custom sheets, panels and accessories: a hand-built bottom sheet or floating
panel must avoid the fold itself (Forums 847644). Place a
UITabAccessoryfrom the division region when partially folded (Forums 847814). - Accessibility: a custom layout that the fold splits in two may need accessibility containers or sort priorities for a sensible VoiceOver order (Forums 847644).
- The camera hole: a custom element over the camera's reserved region can lose
touches there (Forums 847644). Query
.occlusionand keep controls out of it.
Workflow
- From the scan inventory and the code, list screens by layout shape: container-based,
centered single column, custom split/overlay, manually positioned controls,
full-bleed media, collection views (
compositional layoutin the inventory) and web content (web views). - For each, pick the smallest change that works on the pose matrix: container first, size-class adaptation second, arrangement third, reserved-region query last.
- Recommend (
references/recommendation-format.md), marking 27.1 APIs blocked when the SDK lacks them; apply after approval; build. - Verify with poses P1, P3, P5, P6, P7 and P8 from
references/pose-test-matrix.md.scripts/duo_pose.py shootreaches P1, P5 and P3 from a script (third-partyhingeCLI; ask first): look in the book-pose screenshot for anything that sits on the fold. P6 needs rotation, which only Device Hub does.
Hinge data is not a layout input
onHingeChange / UIHingeInteraction report the live angle for interactions and
effects. For layout use arrangements and reserved regions. (Tech Talk 111464, 2:35)
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