iphone-duo-layout
Skill0 starsChanged 56 days agoMITView on GitHub
Use this skill when an app's layout or geometry breaks or wastes space on iPhone Duo's foldable inner display: layouts that should become multi-column in regular × regular size classes, NavigationSplitView or TabView sidebars on the inner screen, a phone-width column stuck in the middle, safe-area insets that differ left and right, content or floating controls crossed by the hinge in book or tabletop pose, the FaceTime camera covering UI, or video letterboxing on the wide inner screen. Also use it for the iOS 27.1 layout APIs: reservedRegions (division, occlusion, right-to-left mirroring), ReservedRegion / UIView.ReservedRegion, ArrangementView / UIArrangementViewController split or overlay with their ratio, edge and axis modifiers, and ConcentricRectangle / UICornerConfiguration. Follows Apple's iPhone Duo tech talks and documentation. Not for toolbar items or overflow menus, removing idiom or orientation checks, hinge-angle interactions, or generic SwiftUI and Auto Layout bugs unrelated to the foldable.
2 other projects use a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- alexey1312/iPhone-Duo-Agent-Skilledited, first seen Oct 9, 2026
- hechen/iphone-duo-skillstheir own version, first seen Oct 8, 2026
Other versions2 projects use a version of this.
Word for word · 0
None found.
Edited · 1
- alexey1312/iPhone-Duo-Agent-Skill★ 640% same
Wrote their own version · 1
- hechen/iphone-duo-skills★ 4same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository5 other files it gives its agents.
- AGENTS.mdAGENTS.md
- iphone-duo-adaptivity-auditSkill
- iphone-duo-barsSkill
- iphone-duo-displaysSkill
- iphone-duo-readinessSkill
The file
We split this skill into the rules it gives an agent
3 rules. About 0 are common, 1 is distinctive, and 2 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
2
Very specific
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- Common
- Distinctive
- Very specific
- Distinctive: line 42
Keep functionality and state the same on both displays.
- Very specific: line 161
Don't: put navigation containers (e.g.
- Very specific: line 174
Verify with poses P1, P3, P5, P6, P7 and P8 from references/pose-test-matrix.md.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
iPhone Duo layout
Layout on iPhone Duo is ordinary adaptive layout pushed further: two displays with different size classes, a hinge that divides the inner display when folded, and cameras that occlude part of it. Start from system containers — most of the behavior comes for free — and add custom work only where a container cannot express it.
Code: references/layout-code.md. Availability: references/api-availability.md
(reserved regions, arrangements and ContentMarginGuide need the iOS 27.1 SDK,
which ships with Xcode 27.1 — on that toolchain they need a deployment-target gate,
not a blocked entry). Physical facts — display sizes, where the cameras and fold sit,
poses, drawing mockups: references/device-geometry.md (never a layout input).
1. Size classes, not devices (Tech Talk 111461, 2:46)
- Outer display: like other iPhones. Inner display: regular × regular — room for sidebars and multiple columns.
- Drive layout from
horizontalSizeClass/verticalSizeClass(environment in SwiftUI, trait collection in UIKit) and from the container size; never from orientation or idiom (iphone-duo-adaptivity-auditowns removing those). - Design across a continuum of sizes (1:33). A fixed phone-width column centered on the inner display is a finding: propose two columns, a split view, or a grid.
- Keep functionality and state the same on both displays; show one more level of hierarchy on the inner display where it fits (Mail: list or message when closed, both when open). Don't design a layout per pose. (HIG › Best practices; Tech Talk 111466, 3:42 and 7:34)
- Games: playable in every pose and filling the screen; prefer changing the aspect ratio over letterboxing or pillarboxing, else put artwork in the padding. (HIG › Best practices)
- Video: 16:9 in landscape on the inner display leaves about a fifth of the height
as letterbox — the 1.42 display is nowhere near 16:9 (derived,
references/device-geometry.md› Aspect-ratio consequences). Design that band (controls, metadata, artwork) instead of leaving it black; it is a finding when a player centers a 16:9 frame and hides everything else. - Support landscape on the outer display: it rotates like any iPhone and people set
the device down like a tent (111461, 3:30). The inner display ignores supported
orientations regardless, so portrait-only never bought anything there (
DUO021).
2. Standard navigation and presentations (5:01; 111463 8:39)
NavigationSplitView/UISplitViewControllerandTabView/UITabBarControlleradapt across every pose: columns collapse when closed, tile or overlay when open.ListandScrollViewadapt to the fold.- Inner display sidebar:
TabView { … }.defaultTabBarPlacement(.sidebar)/tabBarController.sidebar.preferredPlacement = .sidebar. On iPhone this is an app choice with no user toggle; the system shows the sidebar when space allows. Checksidebar.isAvailableand surface sidebar-only destinations elsewhere when it is not. (WWDC26 278, 9:18) - Sheets, popovers, context menus, alerts and action sheets adapt and are
repositioned around reserved regions automatically. (111463 5:12) Sheets can
present with vertical controls on the outer display, use horizontal bars on the
inner display, and slide clear of the fold. (111466 8:36) On the inner display
presentationPlacement(.leading)/.trailing(UIKitsheetPresentationController?.preferredPlacement, iOS 27.0) parks a sheet at an edge so the content behind it stays visible;iphone-duo-barsowns what that does to the sheet's toolbar.
3. Safe areas (111461, 6:06)
- Standard bars lay out outside the safe area and avoid the status bar and camera.
- Interactive foreground content stays inside the safe area.
- Background artwork extends past it (
ignoresSafeArea()/view.bounds). - Insets and layout margins are often asymmetric: never double one side
(scanner rule
DUO006); inset by all edges. Test in Split View. - Custom UI that must claim as much space as possible without colliding with system
UI (custom bars, edge-to-edge designs):
ReservedRegion/UIViewReservedRegion(27.1, 8:08). - Fit screen corners with
ConcentricRectangle/UICornerConfiguration(iOS 26).
4. The hinge and reserved regions (111463)
Design first (1:29–5:12):
- Content and controls spanning the fold are harder to see — like a photo across a book's spine.
- Many interfaces flow around reserved regions naturally. Others need displacement: adjust the frame of existing elements. Move elements independently when they adapt alone, together when they work as a unit; avoid movement that breaks visual relationships.
- Continuously scrolling content (articles, feeds) does not displace. That also rules out re-flowing an article into two "book pages" split at the crease: the talk's guidance is to let scrolling content flow and to move discrete elements — floating buttons, overlays, custom controls — instead.
- Choose destinations by purpose and pose: book pose — alerts to the trailing side, near where they appear as the device closes; tabletop — viewing content on top, interactive controls on the bottom. Keep it contextual.
- Adapt more than position and size where it helps: a grid keeps outer margins and widens spacing around the hinge; a split view keeps an even split.
- Favor small adjustments over rearrangement while folding: controls that vanish or jump are hard to track. (HIG › Reserved regions)
Then query (6:39–7:50):
reservedRegions(kind: .division)on aGeometryProxy(viaGeometryReaderoronGeometryChange) or on aUIView; use each region'sframe.- The fold is a division region: active only when folded, zero width when flat.
options: .includeInactivereturns it anyway — use that for high-level decisions such as preferring an even number of grid columns. - Occlusion regions represent the FaceTime camera. The inner camera's region exists only while the camera is active (the UI moves aside); the outer camera's is always present and expands into the Dynamic Island for Live Activities. (HIG › Reserved regions)
- Each region carries
frame(already includingmargins, the extra room interactive content keeps),isActive,kindandid;reservedRegions(kind:options:layoutDirectionBehavior:)returns every region that intersects the view. (Apple documentation ›ReservedRegion) - Right-to-left: the camera does not move for a person's language, so SwiftUI
mirrors the region frames by default and a
Layoutneeds no special casing. PasslayoutDirectionBehavior: .fixedonly when you place content in absolute coordinates on purpose. (Apple documentation ›ReservedRegion) - Adopt the query for the highest-priority manually laid out controls, not for every view (16:34).
5. Arrangements (111463, 9:20–16:09)
An arrangement is a layout container between navigation containers and content: it places a primary and a secondary view from size classes, aspect ratio and active division regions.
ArrangementView { primary } secondary: { secondary }inside aNavigationStack; UIKit:UIArrangementViewControlleras the navigation controller's root withsetViewController(_:for: .primary / .secondary).- Split (default): divides its bounds; horizontal when wider than tall, vertical
when taller.
.split.axes(.horizontal)restricts it; when it cannot split along its allowed axis it shows only one view. UIKit:updateArrangement(.split.axes(…)). - Overlay: prefers content above or below, side by side when folded. Respond with
overlayArrangementZIndex(UIKit:state(for:)?.zIndex), e.g. collapse the secondary view when it is on top. - Tuning (Apple documentation ›
ArrangementView,UIArrangementViewController):splitArrangementLayoutRatio(_:)sizes a view by a fraction of the container (the view with the highestlayoutPriorityis sized first, the rest fill),splitArrangementLayoutSize(minWidth:idealWidth:maxWidth:…)by points; readsplitArrangementAxisfrom the environment to re-lay out a child for a horizontal or vertical split.overlayArrangementEdge(.trailing)anchors an overlay's view when the fold turns the layers into a side-by-side layout. UIKit:UISplitArrangement.DimensionRange,state(for:)→ViewState.isHidden/splitAxis/zIndex,placement(for:),updateArrangement(_:animated:). - Choosing: an existing
HStack/VStackpattern → split;ZStack→ overlay. Without one: clear foreground/background relationship where partially covering scrollable content is fine → overlay; main/detail where neither may be obscured → split. - Don't put navigation containers (e.g.
NavigationSplitView) inside an arrangement, and don't put an arrangement insideList,ScrollViewor any container that could make part of it unreachable.
Workflow
- From the scan inventory and the code, list screens by layout shape: container-based, centered single column, custom split/overlay, manually positioned controls, full-bleed media.
- For each, pick the smallest change that works on the pose matrix: container first, size-class adaptation second, arrangement third, reserved-region query last.
- Recommend (
references/recommendation-format.md), marking 27.1 APIs blocked when the SDK lacks them; apply after approval; build. - Verify with poses P1, P3, P5, P6, P7 and P8 from
references/pose-test-matrix.md.
Hinge data is not a layout input
onHingeChange / UIHingeInteraction report the live angle for interactions and
effects. For layout use arrangements and reserved regions. (Tech Talk 111464, 2:35)
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