evolve
Skill16 starsChanged 7 months agoMITView on GitHub
Reviews accumulated lessons.md entries, identifies repeated patterns, and proposes or creates new reusable skills. Turns hard-won session knowledge into formalized, reusable workflow. Triggers on /evolve or \"evolve lessons into skills\" or \"cluster patterns into skills\".
41 other projects use a version of this.
Adopted by
Most recently taken up by
- SethGammon/Citadeltheir own version, first seen Nov 4, 2026
- vidit19sharma/neogentstheir own version, first seen Nov 1, 2026
- cabernect/caberostheir own version, first seen Nov 1, 2026
- Snowflake-Labs/coco-skillstheir own version, first seen Nov 1, 2026
- NobiResearch/Ovenbirdtheir own version, first seen Nov 1, 2026
- ES-92/esctheir own version, first seen Oct 20, 2026
Used with
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Other versions41 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 41
- revfactory/harness★ 9.1ksame name
- Q00/ouroboros★ 6.3ksame name
- yologdev/yoyo-evolve★ 1.9ksame name
- iovisor/ubpf★ 996same name
- SethGammon/Citadel★ 927same name
- GAIR-NLP/ASI-Evolve★ 867same name
- Kanevry/session-orchestrator★ 53same name
- mycelium-hq/ai-brain-starter★ 50same name
- Snowflake-Labs/coco-skills★ 49same name
- unclejobs-ai/second-claude-code★ 41same name
31 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository45 other files it gives its agents.
- AGENTS.mdAGENTS.md
- docs/agents.mdAGENTS.md
- .claude/CLAUDE.mdCLAUDE.md
- CLAUDE.mdCLAUDE.md
- actSkill
- security-checkSkill
- environment-checkSkill
- run-verificationSkill
- refactorSkill
- debug-session-archivedSkill
- generate-guardsSkill
- check-anthropicSkill
- code-reviewerSkill
- code-reviewSkill
- debug-sessionSkill
- end-sessionSkill
- evolve-checkSkill
- fix-bugSkill
- forgetSkill
- frontend-designSkill
- guardSkill
- kit-healthSkill
- learnSkill
- map-codebaseSkill
- modeSkill
- parallel-prototypesSkill
- planSkill
- powershell-safeSkill
- product-riskSkill
- progress-reportSkill
- prototype-hypothesisSkill
- recallSkill
- refactoring-uiSkill
- scan-codebaseSkill
- scan-conventionsSkill
- search-firstSkill
- search-memorySkill
- shadow-codeSkill
- skill-creatorSkill
- smart-resumeSkill
- start-sessionSkill
- strategic-compactSkill
- tourSkill
- ux-heuristicsSkill
- verification-loopSkill
The file
Show its rules and text
We split this skill into the rules it gives an agent
22 rules. 0 are common, 15 are distinctive, and 7 are very specific to this project.
0
Common
Most of the 36 edited versions we read keep these.
15
Distinctive
This author's own choices. Worth a look.
7
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 14
Allowed Tools: Read, Edit, Write, Glob, Bash
- Distinctive: line 21
Before making any changes, show a summary of what would happen:
- Distinctive: line 24
Ask: "Apply these changes?
- Distinctive: line 25
Only proceed on explicit yes.
- Distinctive: line 32
Look for entries with the same root cause or "Apply when" condition
- Distinctive: line 44
Create it? (yes/no)
- Very specific: line 57
Run this phase every time /evolve is called, after Phase 2.
- Very specific: line 60
Read tasks/skill_scores.md.
- Very specific: line 72
Read the skill's SKILL.md at .claude/skills/[name]/SKILL.md
- Distinctive: line 73
Read ALL "What Failed" entries for this skill from skill_scores.md
- Distinctive: line 74
Quality gate: Check each entry contains a step number, what was produced, and what was needed.
- Distinctive: line 79
Do not guess at what failed.
- Distinctive: line 82
Add an improvement note at the bottom of the changed step:
- Very specific: line 86
Update Skill Patched column in skill_scores.md for all patched rows: change - to today's date (e.g.
- Very specific: line 96
Update the skill_scores.md row: change Skill Patched from - to [date] (e.g.
- Distinctive: line 106
When /evolve detects that a new decision supersedes, explains, or exemplifies an existing one, flag it:
- Very specific: line 111
Add the appropriate Relates to: field when writing to decisions.md.
- Distinctive: line 123
Allowed Tools: Read, Edit, Write, Glob, Grep, Bash
- Distinctive: line 138
Only create skills for patterns with clear, repeatable trigger conditions
- Very specific: line 140
Run /learn before /evolve to ensure latest session patterns are captured
- Distinctive: line 141
After creating skills, update MEMORY.md index if your project uses one
- Distinctive: line 142
Default to preview mode — never patch skills without explicit confirmation
“Common” is measured: kept by at least 6 in 10 of the 36 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Skill: evolve
Trigger: /evolve or "evolve lessons into skills" or "cluster patterns into skills"
Description: Reviews accumulated lessons.md entries, identifies repeated patterns, and proposes or creates new reusable skills. Turns hard-won session knowledge into formalized, reusable workflow.
Allowed Tools: Read, Edit, Write, Glob, Bash
Steps
- Preview mode (default):
Before making any changes, show a summary of what would happen:
- Skills that would be patched (name, step number, what would change)
- New skills that would be created (pattern, frequency) Ask: "Apply these changes? [y/N]" Only proceed on explicit yes.
- Read memory files:
.claude/memory/lessons.md.claude/memory/decisions.md(if exists)
- Identify repeated patterns:
- Look for entries with the same root cause or "Apply when" condition
- Flag patterns that appear 2+ times across sessions
- Check for existing skill coverage:
- List all skills in
.claude/skills/ - For each repeated pattern, check if an existing skill already covers it
- List all skills in
For uncovered repeated patterns, propose:
Pattern: [description] Appeared: N times Suggested skill name: [name] Create it? (yes/no)
- On confirmation, create the skill:
- Create
.claude/skills/[name]/SKILL.md - Include: trigger phrase, description, allowed tools, step-by-step instructions, notes
- Make steps specific to your actual stack and patterns
- Create
- Report: "Created N new skills: [list]"
Phase 3: Compound Learning Loop — Self-Improving Skills
Run this phase every time /evolve is called, after Phase 2.
Step A — Find failing skills
Read tasks/skill_scores.md. Find all rows where:
Correction Needed = YSkill Patched = -(not yet patched by /evolve)
Why Skill Patched not Code Fixed: Code Fixed records how the immediate code issue was resolved at the time (manual/-). Skill Patched records whether the SKILL.md itself was updated to prevent recurrence. A row can have Code Fixed = manual and Skill Patched = - — meaning the code was fixed in the session, but the skill hasn't been improved yet. This column is the gate.
Group by skill name. Only proceed with skills that have 2 or more Y entries with Skill Patched = -.
Single failures are noise. Patterns are signal.
Log skipped skills: "Skipped [skill] — only 1 failure logged. Need 2+ to patch."
Step B — For each qualifying skill
- Read the skill's SKILL.md at
.claude/skills/[name]/SKILL.md - Read ALL "What Failed" entries for this skill from skill_scores.md
- Quality gate: Check each entry contains a step number, what was produced,
and what was needed. If any entry is vague (no step number, no specific output):
- Skip this skill entirely
- Log: "Skipped [skill] — insufficient failure data in row [date]. Re-run /learn with structured format before patching."
- Do not guess at what failed.
- Identify the step number cited most often across the Y entries
- Rewrite that specific step to prevent the failure — be concrete, not generic
Add an improvement note at the bottom of the changed step:
[YYYY-MM-DD] Improved: [one line — what changed and why]
- Update
Skill Patchedcolumn in skill_scores.md for all patched rows: change-to today's date (e.g.2026-04-06) - Log to
tasks/skill_improvements.md:| [date] | [skill] | Step [N] | [what failed before] | [what was fixed] | skill_scores.md [dates] | - Save all updated files
Step C — Log the improvement
Append to tasks/skill_improvements.md:
| [date] | [skill] | Step N | [what failed before] | [what was fixed] | skill_scores row [date] |
Update the skill_scores.md row: change Skill Patched from - to [date] (e.g. 2026-04-06). This is what allows /evolve-check to classify the skill as 🔵 PATCHED on the next run.
Step D — Report
Compound Learning: patched N skills
- [skill name]: Step [N] — [one line summary of what changed]
Relationship Types for Decisions
When /evolve detects that a new decision supersedes, explains, or exemplifies an existing one, flag it:
supersedes— new decision replaces an old oneexplains— new decision clarifies why an old one was madeexample-of— new decision is a concrete instance of a general pattern
Add the appropriate Relates to: field when writing to decisions.md.
Skill File Format
Skill: [name]
Trigger: [exact phrase(s) that invoke this skill]
Description: [one sentence — what it does and when to use it]
Allowed Tools: Read, Edit, Write, Glob, Grep, Bash
Steps
- ...
- ...
Notes
- ...
Notes
- Only create skills for patterns with clear, repeatable trigger conditions
- Generic advice ("always test") doesn't make a good skill — specific workflows do
- Run
/learnbefore/evolveto ensure latest session patterns are captured - After creating skills, update MEMORY.md index if your project uses one
- Default to preview mode — never patch skills without explicit confirmation
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