evolve
Skill1 starsChanged 11 days agoMITView on GitHub
Turn accumulated friction into one bounded, human-approved improvement to NEO itself. Reads FRICTION.md, clusters recurring patterns, proposes a single edit to an agent prompt, skill, or template — with evidence — and applies it only after explicit approval. Use when friction entries pile up or the user asks "why does NEO keep doing X".
41 other projects use a version of this.
Adopted by
Most recently taken up by
- SethGammon/Citadeltheir own version, first seen Nov 4, 2026
- cabernect/caberostheir own version, first seen Nov 1, 2026
- Snowflake-Labs/coco-skillstheir own version, first seen Nov 1, 2026
- NobiResearch/Ovenbirdtheir own version, first seen Nov 1, 2026
- ES-92/esctheir own version, first seen Oct 20, 2026
- morodomi/dev-crewtheir own version, first seen Oct 17, 2026
Used with
Projects with it also use instinct-export, instinct-import and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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Fix build and compilation errors systematically. Run when build fails.
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- +1 more from TheKREATORS
Other versions41 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 41
- revfactory/harness★ 9.1ksame name
- Q00/ouroboros★ 6.3ksame name
- yologdev/yoyo-evolve★ 1.9ksame name
- iovisor/ubpf★ 996same name
- SethGammon/Citadel★ 927same name
- GAIR-NLP/ASI-Evolve★ 867same name
- Kanevry/session-orchestrator★ 53same name
- mycelium-hq/ai-brain-starter★ 50same name
- Snowflake-Labs/coco-skills★ 49same name
- unclejobs-ai/second-claude-code★ 41same name
31 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
The file
We split this skill into the rules it gives an agent
1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 36 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 27
MUST NEVER edit: ${CLAUDE_PLUGIN_ROOT}/hooks/ (any script or hooks.json), ${CLAUDE_PLUGIN_ROOT}/.claude-plugin/, CI …
“Common” is measured: kept by at least 6 in 10 of the 36 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
/neo:evolve — improve NEO from evidence
Friction ledger: !if test -f .neo/brain/FRICTION.md && test ! -L .neo/brain/FRICTION.md; then head -c 1048576 .neo/brain/FRICTION.md | grep -c '^- \[F-' || true; else echo 0; fi entries
NEO's components (agent prompts, skills, templates) are files. Friction entries are evidence of where those files fail. This command closes the loop — one bounded edit at a time, never on a hunch.
Steps
- Guard: no
.neo/brain/FRICTION.mdor fewer than 3 entries → say there isn't enough evidence to evolve yet and stop. Evolution on thin evidence is guessing. - Cluster: read
FRICTION.mdand group entries by the component they implicate. A pattern needs 2+ entries pointing at the same component — single incidents don't justify edits. Skip entries already marked(addressed by …). Cluster from FRICTION's raw entries themselves, never from a prior evolve proposal's summary of them — re-summarizing a summary compounds loss. - Propose ONE edit — the most recurrent cluster only. Present an evidence manifest before touching anything:
- Evidence: the
[F-NNN]entries cited, verbatim. - Root cause: what in the component invites this failure — one paragraph.
- Targeted fix: the exact edit (quote current text → proposed text). Smallest change that addresses the pattern. Prefer adding a narrow rule over rewriting sections.
- Predicted impact: what should stop happening, and what's at risk of regressing.
- Evidence: the
- Editable surface (hard boundary):
- MAY edit:
${CLAUDE_PLUGIN_ROOT}/agents/*.md,${CLAUDE_PLUGIN_ROOT}/skills/*/SKILL.md,${CLAUDE_PLUGIN_ROOT}/templates/**— prompt-layer only. - On a marketplace install
${CLAUDE_PLUGIN_ROOT}is the plugin cache, which Claude Code replaces on update: edits there are lost unless also sent upstream (PR) or applied in a--plugin-dircheckout. - MUST NEVER edit:
${CLAUDE_PLUGIN_ROOT}/hooks/(any script or hooks.json),${CLAUDE_PLUGIN_ROOT}/.claude-plugin/, CI (${CLAUDE_PLUGIN_ROOT}/.github/). Enforcement stays outside the loop it enforces.
- MAY edit:
- Human gate: apply the edit only after an explicit yes. On a marketplace install, tell the user before asking that the edit lands in the plugin cache and is lost on the next plugin update unless sent upstream as a PR. "Maybe" or silence means no. If rejected, have neo-shadow append the rejection as a new FRICTION entry so the next run knows it was tried.
- After applying: re-read the edited file to confirm the change is coherent in context, and check the edit didn't weaken an existing rule (zero-regression: an evolve edit may add or sharpen constraints, never quietly remove one). Ask shadow to record the change in DECISIONS.md, and mark the cited friction entries with
(addressed by <file>, YYYY-MM-DD).
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
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