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SergioRiberaSergioRibera/definitive-ux/skills/find-animation-opportunities/SKILL.md

find-animation-opportunities

Skill1 starsChanged 23 days agoLicence not identifiedView on GitHub

Search a UI codebase in any stack (Rust desktop with Freya, egui or gpui; web; mobile) for places that don''t animate but should, and reject everything that shouldn''t. Read-only; it proposes motion with exact framework values (AnimNum/Ease/Function, animate_bool_with_time, with_animation/easing), it does not implement it. Use when the user asks "what could be animated here?", wants the app to "feel more alive", or wants a motion pass before polish. For fixing existing animations use review-animations or improve-animations instead. Adapted for Rust code from Emil Kowalski''s skill. Usually invoked by the definitive-ux router; can be called directly.

67 other projects use a version of this, 64 of them edited.

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Used with

Projects with it also use pick-ui-library, write-swift and 7 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • cal1888Skill

    pick-ui-library

    Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.

    Also in 42 projects that use this

  • sanmidableSkill

    write-swift

    Also in 24 projects that use this

  • sanmidableSkill

    ask-sonner

    Also in 23 projects that use this

  • swyxioSkill

    mobile-native

    Apply swyx's native mobile UX preferences when designing or critiquing iPhone/iPad flows, adapting tablet layouts, choosing communication-app notification behavior, or opening notifications/deep links/widgets/shortcuts before local content is ready. Also use for iOS/iPadOS generated build configuration, signing/install/launch problems, and device playtesting. Keep existing native or cross-platform stacks; excludes browser-only responsive work and backend-only changes without native UX or delivery implications.

    Also in 17 projects that use this

  • jtfasulo7Skill

    animation-performance

    Apply when building scroll-scrubbed animations, marquees, continuous SVG/canvas animations, or fixing reports of "laggy", "stuttering", "doesn't render", "disappears and reappears", "jumps". Encodes the perf rules learned from the realtor-website rebuild.

    Also in 15 projects that use this

  • AnasX7Skill

    explain-interface

    Helps you figure out how something was built on the web.

    Also in 3 projects that use this

  • +2 more from sanmidable

The file

We split this skill into the rules it gives an agent

7 rules. 1 is common, 5 are distinctive, and 1 is very specific to this project.

  • 1

    Common

    Most of the 65 edited versions we read keep these.

  • 5

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

The licence could not be identified — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 65 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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