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RuneStone-TechRuneStone-Tech/optimize-anything/skills/styles/unocss/SKILL.md

unocss-optimizer

Skill1 starsChanged 8 days agoMITView on GitHub

Audit and optimize UnoCSS 66 usage for missing virtual:uno.css, deprecated presetUno/presetWind, presetWind4 theme keys, dynamic class extraction, safelist, cascade layers, resets, Nuxt/Vite setup and Tailwind mixing, with real before/after measurement. Always produces a written findings report and a fix plan for approval before touching code. Use this whenever the user mentions UnoCSS, unocss, uno.config, presetWind4, virtual:uno.css, attributify, or "optimize my UnoCSS" -- even if they never say audit or optimize.

The file

We split this skill into the rules it gives an agent

5 rules. About 0 are common, 1 is distinctive, and 4 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Run python <skill-dir>/scripts/audit.py <project-root> -- static scan of package.json, config/CSS files and source for version drift, …

    line 15
  2. Very specific:

    Read references/tooling.md once: what can be measured here.

    line 17
  3. Very specific:

    Check the Vite/Nuxt plugin, uno.config, the virtual:uno.css import and whether presetWind4 (not presetUno) is used.

    line 19
  4. Very specific:

    Use plan mode: EnterPlanMode (load with ToolSearch if deferred), write the plan, present with ExitPlanMode.

    line 41
  5. Distinctive:

    One atomic engine: Don't run Tailwind and Uno together.

    line 60

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

UnoCSS Optimizer

UnoCSS 66 is an atomic engine with pluggable presets; presetWind4 is the Tailwind 4-compatible preset. Cost is missing virtual:uno.css, deprecated presets, dynamic class extraction, duplicate resets and mixing Tailwind/Twind.

Workflow

1. Scope (quick)

  • Find the app root and detect UnoCSS usage: UnoCSS 66.x. Record the version, framework (React/Next/Vue/Svelte/Solid/Angular or HTML), styling system, and whether the library is a package, a CSS-only kit, or copied source.
  • Run python <skill-dir>/scripts/audit.py <project-root> -- static scan of package.json, config/CSS files and source for version drift, missing virtual:uno.css, deprecated presetUno, dynamic classes, layer/reset conflicts and Tailwind mixing, with file:line evidence. Use --json to post-process.
  • Classify the pain: bundle/import cost, runtime/re-render cost, theming/SSR style flash, accessibility/forms, large tables/lists, or migration/upgrade. Ask which hurts if unclear.
  • Read references/tooling.md once: what can be measured here.
  • Check the Vite/Nuxt plugin, uno.config, the virtual:uno.css import and whether presetWind4 (not presetUno) is used.

2. Audit

The script finds cheap leads; you find the rest by reading. Read the install/config, the global CSS/theme file, the provider or plugin setup, and the 3-5 most-used components. Load only what applies:

AreaReference
Install, config, provider/plugin, theming, SSRreferences/setup.md
Bundle/imports, runtime, a11y/forms, tables, upgradesreferences/optimizations.md
Measurement and honest reportingreferences/tooling.md

Measure, never guess. Build for production and measure the real route/bundle. Inspect SSR HTML for style tags and dark-mode flash; run axe/Playwright on dialogs, menus, forms and tables. Component count, bundle bytes and a11y violations are evidence; "feels heavy" is not.

Mark each finding Confirmed (build/analyzer/axe/code evidence) or Suspected (needs measuring).

3. Report

Fill assets/report-template.md, save it as UNOCSS_OPTIMIZATION_REPORT.md in the project root, and show the user. Five-line summary, findings table by impact/effort, then per-finding detail (evidence, why it hurts, fix, risk, visual/behavior impact). Group near-duplicates.

4. Plan -- then stop for approval

Use plan mode: EnterPlanMode (load with ToolSearch if deferred), write the plan, present with ExitPlanMode; if unavailable show it in chat and wait for an explicit "go". Structure:

  1. Quick wins -- trim imports, use path imports, add provider/plugin correctly, add missing labels/titles, move heavy components off the initial route, remove per-row overlays, align theme tokens, add SSR style/cache setup. Low risk.
  2. Structural -- split component boundaries, virtualize tables, lazy-load heavy widgets, consolidate theming, migrate variants/tokens, fix form composition, deduplicate copied components. Name each behavior change.
  3. Heavy -- major upgrade, primitive-base change, CSS-only to styled kit (or reverse), Tailwind 3 to 4, copy-in registry extraction, SSR architecture. Separately approved. Each step: files touched, expected effect, how to verify, how to roll back.

5. Fix

Only approved items, in small groups. After each: typecheck, lint, tests, production build, and a visual/axe check on affected components. A break must trace to one change. Do not mix a major migration with optimization edits. If a change alters a public component API, theme tokens or SSR behavior, stop and ask.

6. Verify and wrap up

Re-measure the same routes/components: route JS/CSS, SSR styles/theme, axe violations, dialog/form keyboard flow, table interaction. State plainly what could not be measured. End with deferred items and one suggested next step.

Principles

  • Import the virtual CSS. Otherwise nothing ships.
  • Wind4 is current. Migrate presets/theme keys.
  • One atomic engine. Don't run Tailwind and Uno together.

Docs

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