gsap
Skill1 starsChanged 8 days agoMITView on GitHub
Audit how a codebase uses GSAP, report what's slow or broken, agree a plan, then fix. GSAP is a mature engine whose problems congregate in a few spots: React effects that leak contexts and revert nothing, ScrollTrigger wired twice (or not at all), heavy logic inside onUpdate/ticker callbacks, timelines recreated on every render, and responsive/reduced-motion behavior left to chance. Report first, plan approved, then edit. Read the animation files the script flagged. Load references as fit: What the script can't…
37 other projects use a version of this.
Adopted by
Most recently taken up by
- whoamnesia/astudio-motiontheir own version, first seen Nov 8, 2026
- notivn/AIEVv2their own version, first seen Nov 8, 2026
- delorenj/skillstheir own version, first seen Nov 7, 2026
- F0rger123/claude-video-editing-god-modetheir own version, first seen Oct 25, 2026
- NexumAI-online/skills-ediciontheir own version, first seen Oct 25, 2026
- tony-hoang-ai-automation/mkt-skillstheir own version, first seen Oct 25, 2026
Used with
Projects with it also use cut-mistakes, cut-silences and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
nateherkaiSkillcut-mistakes
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Also in 5 projects that use this
nateherkaiSkillcut-silences
Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
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FldicoahkiinSkillcontribute-catalog
Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the `hyperframes` skill, for installing existing registry items use the `hyperframes-registry` skill.
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NexumAI-onlineSkillshort-form-edit
Convertí una grabación hablada en un reel, YouTube Short o anuncio corto terminado, con apertura que genere curiosidad, resolución respaldada por el contenido, cortes narrativos, gráficos sincronizados, B-roll en movimiento, subtítulos, música sutil y efectos. Para videos largos usá edit-video; para quitar sólo pausas, cut-silences.
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anton-abyzovSkillwaapi
Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.
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Google CloudSkillvideo-storytelling
Cinematic video ad storytelling expertise. Covers 3-act narrative structure, emotional arcs, camera motion, scene transitions, and voiceover pacing for 10-second commercial video ads using Gemini Omni. Load this skill when generating video ads or storylines.
Also in 5 projects that use this
- +2 more from nateherkai
Other versions37 projects use a version of this.
Word for word · 0
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Wrote their own version · 37
- openai/plugins★ 7.8ksame name
- CristianOlivera1/openvid★ 2.8ksame name
- nateherkai/hyperframes-student-kit★ 2.2ksame name
- nateherkai/herk-edit-kit★ 1.5ksame name
- Jwuthri/Tracely-ai★ 1.3ksame name
- jwuthri-cloud/Tracely-ai★ 979same name
- AThevon/genjutsu★ 758same name
- boraoztunc/skills★ 454same name
- Mindrally/skills★ 275same name
- notivn/AIEVv2★ 136same name
27 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository44 other files it gives its agents.
- AGENTS.mdAGENTS.md
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The file
We split this skill into the rules it gives an agent
3 rules. 0 are common, 1 is distinctive, and 2 are very specific to this project.
0
Common
Most of the 35 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 15
Run python <skill-dir>/scripts/audit.py <project-root> [--json] — detects plugin lineage, gsap.context/useGSAP usage vs bare-timeline …
- Distinctive: line 19
Read the animation files the script flagged.
- Very specific: line 53
Contexts describe lifecycles: Every imperative gsap call belongs in gsap.context() (or the useGSAP hook) with a revert.
“Common” is measured: kept by at least 6 in 10 of the 35 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
name: gsap-optimizer description: Audit and optimize GSAP usage — React lifecycle with useGSAP (@gsap/react) vs bare useEffect, refactor/revert cleanup, ScrollTrigger wiring and containerAnimation/scrub correctness, ticker-driven Lenis/r3f sync, timeline compose-and-revert patterns, matchMedia for responsive animation and reduced motion, per-frame callback weight (quickSetter/quickTo vs direct transforms), and licensing awareness around premium plugins. Report with evidence and a plan approved before edits. Use when the user mentions GSAP, gsap.to/timelines, ScrollTrigger jank, useGSAP, ScrollSmoother, performance issues in scroll-linked animation, or cleanup/StrictMode reports about gsap -- even if they don't say "optimize".
GSAP Optimizer
Audit how a codebase uses GSAP, report what's slow or broken, agree a plan, then fix. GSAP is a mature engine whose problems congregate in a few spots: React effects that leak contexts and revert nothing, ScrollTrigger wired twice (or not at all), heavy logic inside onUpdate/ticker callbacks, timelines recreated on every render, and responsive/reduced-motion behavior left to chance. Report first, plan approved, then edit.
Workflow
1. Scope (quick)
- Project root (
package.jsonwithgsap; note@gsap/reactand which plugins are imported). - Run
python <skill-dir>/scripts/audit.py <project-root> [--json]— detects plugin lineage,gsap.context/useGSAPusage vs bare-timeline patterns, cleanup gaps in framework files,ScrollTriggerrefresh wiring, onUpdate/onFrame callback weights, timeline re-creation per render, and matchMedia/reduced-motion coverage.
2. Audit
Read the animation files the script flagged. Load references as fit:
| Area | Reference |
React/node lifecycle — useGSAP, gsap.context().revert() | references/react-context.md |
| ScrollTrigger wiring, scrub, Lenis/r3f ticker sync | references/scrolltrigger.md |
| Per-frame cost, quickSetter/quickTo, responsive matchMedia, a11y | references/perf-responsive.md |
What the script can't see: whether timelines actually revert (unmount test), whether scroll-linked animations drift/probe the DOM per frame, and what the Interactions actually animate (transform only or layout). Confirm by reading and by unmounting tests in the app.
Mark findings Confirmed or Suspected.
3. Report
Fill in assets/report-template.md, save as GSAP_REPORT.md in the project root. Group: lifecycle/leaks, ScrollTrigger wiring, per-frame cost, responsive/a11y.
4. Plan — stop for approval
- Quick wins — add
context.revert()/useGSAPwhere cleanup is missing; dedupeScrollTrigger.create/refresh; replace layout-animating properties in tweens with transforms. - Structural — convert repeated imperative timelines into shared configs (or
gsap.matchMedia-gated variants); usequickSetter/quickTofor per-frame writes; wire reduced motion per matchMedia. - Optional — premium-plugin decisions (licensing), timeline-per-component decomposition, or tweening fewer nodes. Per step: files, expected effect, verification, rollback. Let the user drop or reorder.
5. Fix
Approved items only. GSAP changes are visible motion: verify with unmount tests + interaction runs after each group (typecheck/lint per project conventions).
6. Verify and wrap up
- Trace before/after if jank was the complaint; unmount isolation confirmed; ScrollTrigger drift check (scroll fast, resize).
- Reduced-motion and mobile-width checks; report deltas; deferred items + next step.
Principles
- Contexts describe lifecycles. Every imperative gsap call belongs in
gsap.context()(or theuseGSAPhook) with a revert; anything else stacks listeners and timelines (StrictMode in dev amplifies into duplicates). - Ticker callbacks are the frame budget.
onUpdate/gsap.tickerhandlers must be lean; per-frame writes go throughquickSetter/quickTo. - ScrollTrigger is one engine. One create per scope, one hook for Lenis/WS sync; refresh on layout changes (fonts/images), not by polling.
- Match before you tween. Layout-affecting tweens (
left/top/width) reflow every frame; transforms don't. The plan should move targets to transforms unless a layout tween is truly needed (FLIP-style). - Responsive + reduced motion are plan items, not afterthoughts:
gsap.matchMedia()is the documented structure. - Premium plugins are a licensing call, not just a perf choice — propose only what fits, note the license requirement, and don't enable it silently.
- Measure what you claim. Frame traces, marker counts, trigger counts — state the method.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
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