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NeeeophyteeNeeeophytee/finding-unknowns-skills/skills/interview-me/SKILL.md

interview-me

Skill339 starsChanged 2 months agoMITView on GitHub

Interview the user one question at a time to resolve remaining ambiguity before implementation. Use when planning or brainstorming is done but unknowns remain, or when the user asks to be interviewed about a task or spec.

98 other projects use a version of this.

Adopted by

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Used with

Projects with it also use constraint-driven-development, idea-refine and 9 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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    Also in 16 projects that use this

  • LLl0k0laDSkill

    idea-refine

    Refine ideas through structured divergent and convergent thinking. Use "idea-refine" or "ideate" to trigger.

    Also in 42 projects that use this

  • LLl0k0laDSkill

    using-agent-skills

    Use when starting a session or when you need to discover which skill applies to the current task. This is the meta-skill that governs how all other skills are discovered and invoked.

    Also in 32 projects that use this

  • HK-hubSkill

    observability-and-instrumentation

    Instruments code so production behavior is visible and diagnosable. Use when adding logging, metrics, tracing, or alerting. Use when shipping any feature that runs in production and you need evidence it works. Use when production issues are reported but you can't tell what happened from the available data.

    Also in 32 projects that use this

  • HK-hubSkill

    deprecation-and-migration

    Manages deprecation and migration. Use when removing old systems, APIs, or features. Use when migrating users from one implementation to another. Use when deciding whether to maintain or sunset existing code.

    Also in 29 projects that use this

  • +6 more from LLl0k0laD

The file

We split this skill into the rules it gives an agent

6 rules. 0 are common, 6 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 83 edited versions we read keep these.

  • 6

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Read everything already established: the request, any spec, any prototypes, relevant code.

    line 12
  2. Distinctive:

    Ask exactly one question per turn.

    line 17
  3. Distinctive:

    Every few questions, checkpoint: restate what has been decided so far in one tight list, so drift dies early.

    line 18
  4. Distinctive:

    Stop when the remaining unknowns are cheaper to discover during implementation than to ask about now, and say that out loud.

    line 19
  5. Distinctive:

    Never ask a question whose answer is discoverable from the codebase.

    line 24
  6. Distinctive:

    If an answer contradicts an earlier decision, flag the conflict immediately rather than silently taking the newest answer.

    line 25

“Common” is measured: kept by at least 6 in 10 of the 83 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Interview me

Brainstorming is over and there are still gaps between the user's map and the territory. Close them by asking, one question at a time, starting with the questions whose answers would change the most.

Steps

  1. Read everything already established: the request, any spec, any prototypes, relevant code. Do not ask about things that are already answered.
  2. Build a private list of open ambiguities and sort by blast radius:
    • First: architecture-changers — answers that would alter the data model, the interfaces, or the overall approach.
    • Then: behavior definers — edge cases, failure modes, defaults, permissions.
    • Last: polish — naming, copy, cosmetics. Often not worth asking; propose and move on.
  3. Ask exactly one question per turn. For each: give the context that makes it matter, offer 2-3 concrete options with your recommendation, and accept "you decide" as an answer you then own.
  4. Every few questions, checkpoint: restate what has been decided so far in one tight list, so drift dies early.
  5. Stop when the remaining unknowns are cheaper to discover during implementation than to ask about now, and say that out loud. End with the final decision list, ready to paste into a plan.

Guardrails

  • One question at a time means one. No question bundles.
  • Never ask a question whose answer is discoverable from the codebase; go look instead.
  • If an answer contradicts an earlier decision, flag the conflict immediately rather than silently taking the newest answer.

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