quiet
Skill2 starsChanged 32 days agoMITView on GitHub
Enter quiet supervision mode when the captain invokes /quiet or asks for quiet mode, quiet-while-present, or fewer routine wake turns while they stay in the session. Where Pi's supervision branch or an attended supervision host already keeps routine wakes off the conversation, it enters nothing and says so. Elsewhere it sets the same durable away/quiet-mode flag as /afk, in `quiet` mode, so the sub-supervisor daemon self-handles routine wakes and escalates captain-relevant events exactly as away mode does, but ordinary captain chat does NOT exit it - only an explicit `/quiet off` does.
2 other projects use a version of this, 1 of them edited.
Adopted by
Most recently taken up by
- tjmode/koovitheir own version, first seen Nov 1, 2026
- kunchenguid/firstmateedited, first seen Oct 8, 2026
Other versions2 projects use a version of this.
Word for word · 0
None found.
Edited · 1
- kunchenguid/firstmate★ 8.7k98% same
Wrote their own version · 1
- tjmode/koovi★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository32 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- afkSkill
- agent-skill-trigger-indexSkill
- ahoySkill
- ask-user-authoritySkill
- away-quiet-supervisionSkill
- bearingsSkill
- bootstrap-diagnosticsSkill
- captain-hold-lifecycleSkill
- control-firstmateSkill
- decision-hold-lifecycleSkill
- diagnostic-reasoningSkill
- firstmate-codexappSkill
- firstmate-coding-guidelinesSkill
- firstmate-orcaSkill
- fmx-respondSkill
- harness-adaptersSkill
- operational-home-layoutSkill
- process-event-sourcesSkill
- project-managementSkill
- quota-array-dispatchSkill
- scout-completionSkill
- secondmate-provisioningSkill
- session-start-recoverySkill
- ship-landingSkill
- stowSkill
- stuck-crewmate-recoverySkill
- updatefirstmateSkill
- validation-supervisionSkill
- verify-firstmateSkill
- stowSkill
The file
We split this skill into the rules it gives an agent
6 rules. About 0 are common, 2 are distinctive, and 4 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈2
Distinctive · estimate
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 29
When its line says the supervision session is paused, say instead that routine updates reach them until it recovers, and when it next …
- Very specific: line 35
Follow the afk skill's record entry, daemon launch, and announcement steps, except that on an opted-in host home its /afk no-daemon rule …
- Very specific: line 44
Keep FM_AFK_MODE=quiet on a quiet refresh: an /afk entry, even without new words, replaces a quiet record with an away record and starts …
- Very specific: line 56
Only an explicit /quiet off (or the captain plainly asking to leave quiet mode / resume normal supervision) exits it: run …
- Distinctive: line 67
Every other message while in quiet mode is simply answered as ordinary work.
- Very specific: line 77
Every action the captain asks for or standing authority covers - landing local-only work, a merge, a dispatch - proceeds now exactly as it …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
quiet
Quiet supervision mode (kunchenguid/firstmate#2356): the same token-saving
daemon tradeoff as /afk, made explicit for a captain who is staying,
watching the session, and does not want to exit the mode just by chatting.
Where a daemon runs, this skill is a thin wrapper.
The afk skill owns the daemon's injection, busy/composer guards, and reliability properties; quiet mode uses that machinery while the captain remains present.
For captain-held rechecks under quiet, see architecture.
What it does
- First check whether quiet mode needs anything here.
On Pi or pi-signed, enter nothing: the attended branch already keeps routine wakes out of this conversation (the
afkskill's step 2); tell the captain so. Everywhere else runbin/fm-afk-launch.sh quiet-check; its header's QUIET MODE owns what each result means.- Exit 0: enter nothing - no record, no flag, no daemon, and
/quiet offthen needs nothing either. Tell the captain inAGENTS.mdsection 9 language that supervision here already works that way: routine fleet events stay off this conversation, while decisions, failures, credentials, and review-ready work still reach them. When its line says the supervision session is paused, say instead that routine updates reach them until it recovers, and when it next retries. - Exit 2: an away record is live, so the captain has returned: run the
afkskill's return and clear its catch-up gate, then runquiet-checkagain and follow its new result. - Exit 1: go on to step 1; if it printed a line, first tell the captain plainly what keeps supervision from already being quiet here.
- Exit 0: enter nothing - no record, no flag, no daemon, and
- Enter the lifecycle through
bin/fm-afk-launch.sh, exactly as/afkdoes, withFM_AFK_MODE=quietset first. Follow theafkskill's record entry, daemon launch, and announcement steps, except that on an opted-in host home its/afkno-daemon rule does not apply afterquiet-checkexits 1. Never arm a separatefm-watch.sh. ExportFM_AFK_MODE=quietin the shell that invokesbin/fm-afk-launch.sh enterandstart(orstart-native), so the record notes quiet mode andstate/.afk's first line readsquietinstead ofaway. On a home withconfig/supervision-host, launch the daemon on the path this harness uses without the host;startandstart-nativetake quiet mode from the recordenterwrote. KeepFM_AFK_MODE=quieton a quiet refresh: an/afkentry, even without new words, replaces a quiet record with an away record and starts hold-for-return. - Acknowledge in
AGENTS.mdsection 9 language: "Captain, quiet mode is active; I will batch routine updates and surface only decisions, failures, credentials, or review-ready work - ordinary chat will not exit this, say/quiet offwhen you want normal per-wake responses back."
How to exit quiet mode
Unlike /afk, ordinary chat is never the exit signal - that is the entire
point of this mode (AGENTS.md section 8's away-mode stub, quiet branch).
- Only an explicit
/quiet off(or the captain plainly asking to leave quiet mode / resume normal supervision) exits it: runbin/fm-afk-return.shunchanged, exactly the procedure/afk's "How to exit afk" section documents for its own return path (correct-ordered daemon shutdown, durable wake presentation and acknowledgement, escalation/wedge evidence, and the return-catch-up gate). That script does not read or care about the flag's mode, so it needs no quiet-specific variant. - A marked daemon escalation, or a message beginning
/quietwhile already in quiet mode (refresh, not exit) -> stay in quiet mode and process it, the same two carve-outs/afkdocuments for away mode. - Every other message while in quiet mode is simply answered as ordinary work; the flag and daemon are left untouched.
Orthogonal to approval authority
Quiet mode changes how aggressively firstmate surfaces things, never who approves what.
A PR ready for merge keeps the merge authority from AGENTS.md section 7, and a needs-decision finding keeps the ask-user-authority policy.
The captain is present, so quiet mode holds nothing for a return.
The record a quiet entry writes carries quiet mode (bin/fm-afk-contract.sh mode), and its entry, read-back, and session-start lines say so.
Every action the captain asks for or standing authority covers - landing local-only work, a merge, a dispatch - proceeds now exactly as it would without quiet mode; the afk skill's away holds never apply to a quiet record.
Must not hide a decision or a failure
Per the issue's own author triage: quiet mode is presentation only.
Progress, retries, and internal mechanics stay below deck exactly as in away
mode, but review-ready work, findings, decisions, failures, and credentials
escalate every time, through the same classification policy /afk owns.
Quiet mode is opt-in and never the unconsented default; only an explicit
/quiet invocation enters it.
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