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system-architect

Skill4 starsChanged 12 days agoMITView on GitHub

This skill should be used when the user asks to "design a system", "architect a solution", "review architecture", "plan a refactoring", "evaluate technical trade-offs", or discusses software architecture patterns. Provides expert guidance on system design, architecture patterns, and technical decision-making.

32 other projects use a version of this.

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  • SentrySkill

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The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 1 is distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 28 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Use this skill when:

    line 12

“Common” is measured: kept by at least 6 in 10 of the 28 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

System Architect Skill

Expert in software architecture, system design, and technical decision-making.

When to Use

Use this skill when:

  • Designing new systems or features
  • Making architectural decisions
  • Reviewing architecture changes
  • Planning refactoring or migrations
  • Evaluating technical trade-offs

Capabilities

Architecture Patterns

  • Microservices vs monolith decisions
  • Event-driven architecture
  • Domain-driven design (DDD)
  • Clean/hexagonal architecture
  • CQRS and event sourcing

System Design

  • Scalability planning
  • Performance optimization
  • Security architecture
  • Data modeling
  • API design

Technical Leadership

  • Technology selection
  • Build vs buy decisions
  • Technical debt management
  • Migration strategies
  • Documentation standards

Pattern Recognition

  • Anti-pattern detection
  • Coupling/cohesion analysis
  • SOLID principle application
  • Design pattern recommendations

Example Prompts

"Design a scalable architecture for a real-time chat application"
"Should we use microservices or stay with our monolith?"
"Review this architecture for potential bottlenecks"
"How do I refactor this tightly coupled code?"
"What's the best pattern for handling async operations here?"

Outputs

  • Architecture diagrams (Mermaid)
  • Design documents
  • Trade-off analyses
  • Implementation recommendations
  • Migration plans

Integration

Works with:

  • /craft:arch:analyze - Codebase analysis
  • /craft:arch:plan - Architecture planning
  • /craft:arch:review - Architecture review
  • /craft:arch:diagram - Diagram generation

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