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swiftui-ui-patterns

Skill430 starsChanged 6 months agoMITView on GitHub

Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing component-specific patterns and examples.

21 other projects use a version of this, 16 of them edited.

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Most recently taken up by

Used with

Projects with it also use swiftui-pro.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • kingsidharthSkill

    swiftui-pro

    Comprehensively reviews SwiftUI code for best practices on modern APIs, maintainability, and performance. Use when reading, writing, or reviewing SwiftUI projects.

    Also in 5 projects that use this

The file

We split this skill into the rules it gives an agent

11 rules. 3 are common, 1 is distinctive, and 7 are very specific to this project.

  • 3

    Common

    Most of the 17 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 7

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Start with references/app-scaffolding-wiring.md to wire TabView + NavigationStack + sheets.

    line 22
  2. Very specific:

    Add a minimal AppTab and RouterPath based on the provided skeletons.

    line 23
  3. Very specific:

    Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.

    line 29
  4. Common:

    Prefer composition; keep views small and focused.

    line 30
  5. Very specific:

    Use async/await with .task and explicit loading/error states.

    line 31
  6. Common:

    Follow the project's formatter and style guide.

    line 33
  7. Very specific:

    Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model.

    line 34
  8. Distinctive:

    Add accessibility labels or identifiers when the UI is interactive.

    line 42
  9. Very specific:

    Use references/components-index.md as the entry point.

    line 47
  10. Common:

    Keep it short and actionable.

    line 94
  11. Very specific:

    Update references/components-index.md with the new entry.

    line 95

“Common” is measured: kept by at least 6 in 10 of the 17 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

SwiftUI UI Patterns

Quick start

Choose a track based on your goal:

Existing project

  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • Build the view with small, focused subviews and SwiftUI-native data flow.

New project scaffolding

  • Start with references/app-scaffolding-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

  • Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.
  • Prefer composition; keep views small and focused.
  • Use async/await with .task and explicit loading/error states.
  • Maintain existing legacy patterns only when editing legacy files.
  • Follow the project's formatter and style guide.
  • Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model. Avoid if let inside a sheet body. Sheets should own their actions and call dismiss() internally instead of forwarding onCancel/onConfirm closures.

Workflow for a new SwiftUI view

  1. Define the view's state and its ownership location.
  2. Identify dependencies to inject via @Environment.
  3. Sketch the view hierarchy and extract repeated parts into subviews.
  4. Implement async loading with .task and explicit state enum if needed.
  5. Add accessibility labels or identifiers when the UI is interactive.
  6. Validate with a build and update usage callsites if needed.

Component references

Use references/components-index.md as the entry point. Each component reference should include:

  • Intent and best-fit scenarios.
  • Minimal usage pattern with local conventions.
  • Pitfalls and performance notes.
  • Paths to existing examples in the current repo.

Sheet patterns

Item-driven sheet (preferred)

@State private var selectedItem: Item?

.sheet(item: $selectedItem) { item in
    EditItemSheet(item: item)
}

Sheet owns its actions

struct EditItemSheet: View {
    @Environment(\.dismiss) private var dismiss
    @Environment(Store.self) private var store

    let item: Item
    @State private var isSaving = false

    var body: some View {
        VStack {
            Button(isSaving ? "Saving…" : "Save") {
                Task { await save() }
            }
        }
    }

    private func save() async {
        isSaving = true
        await store.save(item)
        dismiss()
    }
}

Adding a new component reference

  • Create references/<component>.md.
  • Keep it short and actionable; link to concrete files in the current repo.
  • Update references/components-index.md with the new entry.

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