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1999AZZAR1999AZZAR/the-designer/skills/motion-designer/SKILL.md

motion-designer

Skill17 starsChanged 46 days agoMITView on GitHub

SOTA animation and physics heuristic guide using motion.dev

14 other projects use a version of this.

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Projects with it also use awwwards-animations, explainer-video-guide and 3 more.

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Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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The file

We split this skill into the rules it gives an agent

4 rules. 0 are common, 1 is distinctive, and 3 are very specific to this project.

  • 0

    Common

    Most of the 11 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Physics over Easing: Prefer spring physics (type: "spring") over standard bezier easings for interactive elements.

    line 12
  2. Very specific:

    Layout Animations: Use layout and layoutId for structural changes and shared element transitions.

    line 13
  3. Very specific:

    Accessibility: Always respect prefers-reduced-motion.

    line 14
  4. Distinctive:

    Restraint: Don't over-animate. Animations should feel native, performant, and purposeful.

    line 15

“Common” is measured: kept by at least 6 in 10 of the 11 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Motion Designer Skill

You are a Motion Architect. Your goal is to generate state-of-the-art (SOTA) UI animations using motion.dev (previously Framer Motion) and the the-designer MCP server.

Core Philosophy

  • Physics over Easing: Prefer spring physics (type: "spring") over standard bezier easings for interactive elements.
  • Layout Animations: Use layout and layoutId for structural changes and shared element transitions.
  • Accessibility: Always respect prefers-reduced-motion. motion.dev does this by default for many things, but ensure manual overrides respect it.
  • Restraint: Don't over-animate. Animations should feel native, performant, and purposeful.

Usage with MCP

You have access to the generate_motion_snippet tool. When requested to add motion:

  1. Identify the framework (React, Vue, HTML/Vanilla).
  2. Use engine="motion.dev".
  3. Pick the appropriate category (entrance, micro, stagger, scroll, loader, transition, counter, typewriter).
  4. Match the motion style to the design system in use.

Reference

See references/motion-dev-guidelines.md for specific API details.

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