agentleFS

Find the best CLAUDE.md, AGENTS.md and Claude skills

One search for your own team's files and the public ecosystem. See how real projects write their agent instructions, and bring the good ideas home.

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dzhngSkill

marketing-pages

dzhng/jevgrep/.agents/skills/marketing-pages/SKILL.md

Best-practice rulebook for a marketing site's pages, organized by page class — campaign landers, product pages, programmatic SEO trees, editorial. Use when writing or updating a landing/marketing page, wiring a campaign lander to an attribution identifier, changing site-wide nav/footer links, touching sitemap/robots/agent-readable surfaces, or auditing a public site's indexing, reachability, and conversion setup.

Steady4 mentions in 2 weeks

2 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

preview-shots

dzhng/jevgrep/.agents/skills/preview-shots/SKILL.md

Open image shots (screenshots, snapshot baselines, montages, renders) in ONE macOS Preview window so the user can eyeball them. Use when the user asks to open / show / pull up / review shots in Preview or Finder, or right after producing visual artifacts the user should look at before signing off.

Steady4 mentions in 2 weeks

3 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

ratchet-files

dzhng/jevgrep/.agents/skills/ratchet-files/SKILL.md

Ratchet source file size so every file stays small enough for an agent to read whole: find every file over a token budget, split oversized files by concept, and set up the pre-commit ratchet that stops them from growing. Use when a commit is blocked because a file is over the size budget, when asked to find or split oversized/long/god files, when a file you need to change is too large to read in one pass, or when asked to add a file-size limit or hook to a repository.

Steady4 mentions in 2 weeks

1 project uses a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

refactor-clean

dzhng/jevgrep/.agents/skills/refactor-clean/SKILL.md

Refactor cleanly instead of layering sediment. Use for rename requests, stale or misleading names, legacy leftovers, changed scope, or when a change reveals duplicated concepts, local adapters, obsolete owners, redundant inputs or guards, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on" pressure in any code area.

Steady4 mentions in 2 weeks

11 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

review

dzhng/jevgrep/.agents/skills/review/SKILL.md

Closeout pass on a finished substantive change — sequence refactor-clean (shape), code-review (diff), and write-docs (docs) so all three run, in the order where each feeds the next. Use after implementing a slice or feature and before calling it done or committing; when the user asks for a final review, a cleanup-and-document pass, or to "review everything." For a diff-only audit, reach code-review directly.

Steady4 mentions in 2 weeks

189 projects use a version of this

Often used withdaily-arxivexp-evalexp-run

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

screenshot-critique

dzhng/jevgrep/.agents/skills/screenshot-critique/SKILL.md

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

Steady4 mentions in 2 weeks

3 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

typesafe-ai

dzhng/jevgrep/.agents/skills/typesafe-ai/SKILL.md

Build AI-powered software with TypeSafe: small units of AI intelligence you can use like programming primitives. Its System One models, including Jev, turn natural language and application state into typed judgments and probabilities that code can combine. Use when a feature needs programmable common sense, when brainstorming what AI could make possible in an app, or when an LLM prompt-and-parse step could become a structured decision. Applications include routing, ranking, extraction, verification, and interactive experiences; these are starting points, not the limits. Read live docs and cookbooks to find useful patterns and discover new combinations.

32 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

write-docs

dzhng/jevgrep/.agents/skills/write-docs/SKILL.md

Write and edit project docs (README/markdown) as a glossary of principles, not a mirror of the code. Use when creating or revising a README; when a doc enumerates exact scenes, scenarios, helpers, class ids, file lists, or command/flag matrices the code already holds; when trimming narrative or changelog out of a doc; or when deduplicating overlapping docs and wiring a root doc to its sub-docs.

Steady4 mentions in 2 weeks

35 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

write-skills

dzhng/jevgrep/.agents/skills/write-skills/SKILL.md

Create or revise agent skills. Use when adding a new skill file, renaming a skill, simplifying an existing skill, improving trigger descriptions, or deciding what belongs in a skill versus references, scripts, assets, or ordinary docs.

Steady4 mentions in 2 weeks

8 projects use a version of this

Often used withcompare-screenshotseval-skills

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

write-spec

dzhng/jevgrep/.agents/skills/write-spec/SKILL.md

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot gates, staged implementation plans, recursive fog-of-war reslicing, or proactive research into reference implementations/best practices before slicing. Pairs with your project's verification harness and screenshot gates (the browser checkpoints), [refactor-clean](../refactor-clean/SKILL.md) (review the materialized spec so the plan describes one-owner architecture, not the feature bolted on), [screenshot-critique](../screenshot-critique/SKILL.md) and [compare-screenshots](../compare-screenshots/SKILL.md) (the visual gates), and a code-review pass (audit each slice before it lands).

Steady4 mentions in 2 weeks

23 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

write-tests

dzhng/jevgrep/.agents/skills/write-tests/SKILL.md

Write tests that pin real behavior instead of implementation details, config values, or lucky samples. Use when adding tests for new behavior, writing a regression test, fixing a brittle or flaky test, reviewing a test diff, or when a test breaks after a refactor or config change that didn't change behavior.

Steady4 mentions in 2 weeks

60 projects use a version of this

2.9k11d agoReviewMountCreate a free account to mount
dzhngSkill

codex

dzhng/skills/skills/engineering/codex/SKILL.md

Use the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task via `codex exec`, ONLY when the user explicitly asks for Codex to do it. Also covers how to prompt Codex.

Steady6 mentions in 2 weeks

128 projects use a version of this

Often used withcompare-screenshotsios-syncminecraft-modpack-server

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

implement-spec

dzhng/skills/skills/engineering/implement-spec/SKILL.md

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

Steady6 mentions in 2 weeks

81 projects use a version of this

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

implement-spec-with-goal

dzhng/skills/skills/engineering/implement-spec-with-goal/SKILL.md

Implement a spec using the harness's goal feature.

Steady6 mentions in 2 weeks

1 project uses a version of this

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

retro

dzhng/skills/skills/engineering/retro/SKILL.md

Conduct a retrospective on a coding session.

Rising6 mentions in 2 weeks

193 projects use a version of this

Often used withios-cleanplan-tunepair-agent

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

write-spec

dzhng/skills/skills/engineering/write-spec/SKILL.md

Break large features into independently verifiable, human-reviewable slices under a feature directory in specs/. Use for risky or multi-step feature work that needs upfront questioning, API seams, browser-playable checkpoints, HTML visualizations, screenshot gates, staged implementation plans, recursive fog-of-war reslicing, or proactive research into reference implementations/best practices before slicing. Pairs with your project's verification harness and screenshot gates (the browser checkpoints), [refactor-clean](../refactor-clean/SKILL.md) (review the materialized spec so the plan describes one-owner architecture, not the feature bolted on), [screenshot-critique](../../visual/screenshot-critique/SKILL.md) and [compare-screenshots](../../visual/compare-screenshots/SKILL.md) (the visual gates), and a code-review pass (audit each slice before it lands).

Steady6 mentions in 2 weeks

23 projects use a version of this

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

cinematic-shot

dzhng/skills/skills/graphics/cinematic-shot/SKILL.md

Shoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating in black, with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on one line of copy and a still logo. Use when asked for a launch video, product film, feature trailer, teaser, promo clip, hero shot, or any "cinematic" footage of an app or UI. This skill covers camera, framing, light, and edit. It is stack-agnostic.

Surging6 mentions in 2 weeks

1 project uses a version of this

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

isometric-motion

dzhng/skills/skills/graphics/isometric-motion/SKILL.md

Build animations and interactive elements (explainers, figures, hero visuals, step-through walkthroughs) in the crafted isometric "Anatomy" style, with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Works for physical machines and for abstract concepts (e.g. how an LLM picks its next token), as SVG/HTML or React/Next.js, with optional in-perspective WebGL shaders. Use this whenever someone wants an isometric animation, interactive element, explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric".

Steady6 mentions in 2 weeks

No other project uses it yet

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

renderer

dzhng/skills/skills/graphics/renderer/SKILL.md

Architecture rules for GPU rendering with TypeGPU/WebGPU. Use when adding or changing render passes, shaders, frame orchestration, GPU resources, culling, terrain, shadows, or visual performance work.

Steady6 mentions in 2 weeks

2 projects use a version of this

1.4k11d agoReviewMountCreate a free account to mount
dzhngSkill

xiaohei-illustrations

dzhng/skills/skills/graphics/xiaohei-illustrations/SKILL.md

Generate Ian-style Xiaohei illustrations for articles, posts, blogs, Notion documents, workflows, methods, processes, structures, states, metaphors, and opinions. Use when the user asks for weird, hand-drawn, Xiaohei, article, editorial, body illustrations, illustration ideas, shot lists, title removal, image edits, or image regeneration. By default, all image text and annotations are English, even when the source article is Chinese; only use another language when the user explicitly asks.

Steady6 mentions in 2 weeks

No other project uses it yet

1.4k11d agoReviewMountCreate a free account to mount
CLAUDE.md vs AGENTS.md

Agent instruction files

What are agent instruction files?

Plain text files in a repository that tell a coding agent how the project works: commands to run, conventions to follow and things to avoid. CLAUDE.md, AGENTS.md, cursor rules and skills are the common kinds.

CLAUDE.md or AGENTS.md?

CLAUDE.md is read by Claude Code. AGENTS.md is an open format that Codex, Cursor and other agents read. Many projects keep one and point the other at it.

What is a skill?

A folder with a SKILL.md that describes one capability, such as filling PDFs or reviewing code. The agent loads it only when the task calls for it.

Can I search my own team's files too?

Your agents already can, over MCP, limited to the files you're allowed to read. Searching them from this page is coming.