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Find the best CLAUDE.md, AGENTS.md and Claude skills

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JakeschincariolSkill

replica-recon

Jakeschincariol/replica-skill/replica-recon/SKILL.md

Reverse-engineers any app into a recon map: screen inventory, user flows, component list, inferred data model and a feature matrix, from public pages, screenshots, app store listings, help docs and the user's own account. The first step of the Replica pack. Use when the user says "clone this app", "reverse engineer X", "how does X work", "map out X", "what screens does X have", "I want to build my own version of X", "copy this app", or pastes an app's URL or App Store link and wants to rebuild it.

39940d agoReviewMountCreate a free account to mount
JakeschincariolSkill

replica-test

Jakeschincariol/replica-skill/replica-test/SKILL.md

Clicks through every flow of an app clone and tests it for bugs: a test plan generated from the recon flows with happy paths and edge cases, Playwright end-to-end tests where possible, a browser click-through where not, and bug reports in a fixed format with severity, steps and evidence. Use when the user says "test my clone", "find bugs", "QA this", "click through everything", "write e2e tests", "does it work", or after /replica-build or /replica-backend.

39940d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-board

Jakeschincariol/founder-skill/skills/founder-board/SKILL.md

Your board of directors. Puts a business idea in front of a three-member board, each a sub-agent reading the idea through one published framework: the Offers lens (from Alex Hormozi's $100M Offers), the Monopoly lens (from Peter Thiel's Zero to One) and the Product lens (from Walter Isaacson's biography of Steve Jobs). Each member scores the idea, names the risks that would kill it and votes fund, fund with conditions, or pass. Use when the user says "test my business idea", "would this work", "pressure-test this", "what would a board say", "is this a good business", or starts the founder pack on a new idea.

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-brand

Jakeschincariol/founder-skill/skills/founder-brand/SKILL.md

Your brand designer. Names the business (with the trademark, domain and handle checks to run before falling in love with a name), writes the voice, a one-line promise and a tagline, and briefs the look: colours, type, logo and the first things a customer sees, so they match the positioning the marketing director chose. Use when the user says "name my business", "brand this", "logo", "brand identity", "what should it look like", "tagline", or "brand voice".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-cfo

Jakeschincariol/founder-skill/skills/founder-cfo/SKILL.md

Your CFO. Builds the unit economics of a business before money is spent: what one unit earns after its direct costs, the real profit margin at the planned volume, the break-even point in units a day, year 1 month by month, the cash needed before it pays for itself, how long the startup spend takes to earn back, and what happens if the price drops, sales come in low or costs rise. Every number traces to an input the user can check. Use when the user says "find the profit margins", "do the numbers", "is this profitable", "break-even", "unit economics", "how much do I need to start", or "run the CFO".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-competitors

Jakeschincariol/founder-skill/skills/founder-competitors/SKILL.md

Maps every competitor and the gap they leave. Finds the direct competitors, indirect ones and the substitutes a buyer would use instead, from public sources only, and records what each sells, at what price, how they position themselves and what their customers complain about in public reviews, every fact with a link. Ends with a positioning map and the gap the new business can own. Use when the user says "who are my competitors", "is this market crowded", "what else is out there", "competitor analysis", "find the gap", or "who am I up against".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-consumer

Jakeschincariol/founder-skill/skills/founder-consumer/SKILL.md

The consumer panel. Spins up a swarm of buyer sub-agents (default 100, --quick for 20) trained on the user's target customer, each with a different income, age, buying behaviour and objection, shows every one the same pitch, and runs the business through 100 buyer scenarios to see who buys, who doesn't, and why. Tallies the answers into buy rates by segment, the reasons people pass in their own words, what would flip a no, and price answers for founder-pricing. Use when the user says "would people buy this", "test it on customers", "run the consumer panel", "simulate buyers", "who is my customer", or "validate demand".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-launch

Jakeschincariol/founder-skill/skills/founder-launch/SKILL.md

Your launch lead. Builds a dated, step-by-step launch plan: a cheap real-world test first (a waitlist, a pre-sale or a pop-up with a real price, so real buyers confirm what the simulated panel said), then the countdown to opening day with owners and deadlines, the launch-day run sheet, and the first 30 days of what to measure and what to change. Use when the user says "how do I launch", "launch plan", "when can I open", "launch checklist", "go live", or "soft open".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-marketing

Jakeschincariol/founder-skill/skills/founder-marketing/SKILL.md

Your marketing director. Turns the buyer panel and the competitor map into positioning, the channels the target customer actually uses, a 30-day launch campaign with dated posts and ads, the first ten hooks, a budget split and the numbers to watch. Every message answers an objection real or simulated buyers raised. Use when the user says "how do I market this", "marketing plan", "launch campaign", "how do I get customers", "where do I advertise", "write my ads", or "positioning".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-offer

Jakeschincariol/founder-skill/skills/founder-offer/SKILL.md

Builds an offer too good to refuse. Lists every problem the buyer hits on the way to the result they want, turns each into a solution, trims to what is cheap to deliver and valuable to the buyer, and stacks it with honest bonuses, a guarantee the CFO can afford, real urgency and a clear name. Scores it on the value equation (outcome, likelihood, time, effort) and re-tests it on a quick buyer panel. Use when the user says "make my offer better", "why won't people buy", "what should I include", "guarantee", "bonuses", "grand slam offer", or after the panel shows people passing.

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-ops

Jakeschincariol/founder-skill/skills/founder-ops/SKILL.md

Your operations manager. Works out how the business actually runs on day one: suppliers and what they cost, who works when, the step-by-step routines for opening, serving or shipping and closing, the tools to run it, the licences and permits to check, and a risk register with what to do when each thing goes wrong. Feeds real costs back to the CFO. Use when the user says "how do I run this", "operations", "suppliers", "staffing", "SOPs", "what do I need to open", "permits", or "day one".

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-plan

Jakeschincariol/founder-skill/skills/founder-plan/SKILL.md

Your business planner. Compiles everything the other founder skills wrote (the board's verdict, the competitors, the buyer panel, pricing, the offer, the CFO's numbers, marketing, brand, operations and the launch plan) into one business plan with a verdict at the top that is computed from the numbers, never written by hand: Profitable, Not yet (with the failing numbers) or Incomplete. Adds an executive summary and a one-page version for a partner, lender or investor. Use when the user says "write my business plan", "put it all together", "is it profitable", "give me the plan", or at the end of the founder pack.

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

founder-pricing

Jakeschincariol/founder-skill/skills/founder-pricing/SKILL.md

Finds the price buyers will actually pay. Reads the consumer panel's four price answers per buyer into a Van Westendorp price-sensitivity range (too cheap, a bargain, getting expensive, too expensive), sets it against what competitors really charge and against the CFO's margin, and recommends a price, a price ladder (good / better / best) and an opening offer to test. Use when the user says "how much should I charge", "price this", "is $X too expensive", "pricing strategy", "what price", or after the consumer panel.

13137d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-anywhere

Jakeschincariol/console-skill/console-anywhere/SKILL.md

Play Anywhere. Builds the port for Windows, Mac, Linux, Steam Deck, Android and PS Vita and packages it without any game files inside. doctor checks this machine's tools for a target and prints the exact install command for anything missing; plan prints the build steps taken from PS2Recomp's own README, android/README.md and vita scripts; package makes a player folder in console/dist/ (the runner, its libraries, an empty game/ folder, PLAYERS.md, a launch script, .recomp.json) and refuses outright if a disc image, PS2 ELF, IRX module, recompiled runner source or other game data is inside; guard runs that check on any folder; recomp-json writes the project's optional .recomp.json. Use when the user says "put it on my Steam Deck", "build it for Android", "play it on my phone", "on my TV", "Vita build", "Mac build", "package it", "make a release folder", "is it safe to zip this", or after the port plays on the machine it was built on.

9221d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-backend

Jakeschincariol/console-skill/console-backend/SKILL.md

Backend Engineer. Builds the engine room the recompiled game runs on: syscalls, kernel stubs, file and disc I/O, the IOP. Reads PS2Recomp runtime logs and turns every "Unimplemented PS2 stub", "[Syscall TODO]", missing function, unhandled IOP RPC, failed disc read and untranslated instruction into a ranked fix list: count, first PC and RA, and the exact fix tool (a TOML binding, the runtime .cpp file to implement it in, an entry point and a recompile, or a game override). With the user's PS2Recomp checkout it reads the real handler names and syscall numbers. Writes nothing into the checkout; prints a table for console/STATE.md. Use when the user says "unimplemented stub", "syscall TODO", "it crashes at boot", "fix the backend", "it can't find a file", "the IOP", "what is syscall 0x3C", or after /console-tester reports a stop.

9221d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-controller

Jakeschincariol/console-skill/console-controller/SKILL.md

Controller Mapper. Hooks the game up to any controller: DualSense, Xbox, Switch Pro, keyboard or touch, remapped how you like. Reads a mapping in console/controls.json (a layout preset plus per-button overrides, radial deadzone, invert Y, stick swap, analog trigger threshold, keyboard keys, two players, Android touch zones) and writes console/ps2_pad.cpp, a drop-in replacement for PS2Recomp's ps2xRuntime/src/lib/ps2_pad.cpp with the same class, signature and DualShock 2 report. Optional input replay and recording for scripted test runs. Backs up the stock file before installing and only touches the PS2Recomp checkout you name. Use when the user says "my controller doesn't work", "remap the buttons", "use my Xbox pad", "Switch Pro buttons are swapped", "invert the camera", "keyboard controls", "two players", "touch controls on Android", or when /console-tester needs scripted input.

9221d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-graphics

Jakeschincariol/console-skill/console-graphics/SKILL.md

Graphics Artist. Rebuilds the graphics: dumps every texture, lets you repaint or replace them with your own art, finds the widescreen fix. Converts PS2 TIM2 textures (.tm2, 32/24/16-bit and 8/4-bit indexed) from the user's own extracted disc to PNG, rebuilds them from edited PNGs at the same size and format (GS registers kept, palettes refit or quantised), finds TIM2 blobs inside archives and puts edited ones back, and lists the 4:3 aspect and FOV constants in the ELF with 16:9 pnach lines to try in PCSX2. Reads the packets the game sends the GS from a RAM dump (DMA chains, VIF codes, GIF tags, every register write) and flags what breaks rendering. Writes to console/textures/ and console/patches/, never into the disc image. Use when the user says "dump the textures", "repaint", "replace this texture", "my own art", "HD textures", "make it widescreen", "16:9", "the picture is stretched", "black screen", "garbage textures", "nothing draws", or "how does the port draw".

9221d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-levels

Jakeschincariol/console-skill/console-levels/SKILL.md

Level Designer. Maps the disc's data files, unpacks the archives the levels live in, and swaps in your edits. Inventories an extracted PS2 disc (size, type by magic, entropy, a table-of-contents guess with a confidence score), unpacks CRI AFS archives and detected table-of-contents archives into a folder with an index.json, repacks them in the same order and alignment (keeping every offset when your edits fit), diffs two files or folders to show which bytes a change touched, lists strings, and reads the port's log to show which disc files a level loads. Writes under console/ and never modifies the original disc files. Use when the user says "where are the levels", "unpack this archive", "what's in DATA.BIN", "edit the level", "swap in my map", "what changed between these two files", "which files does stage 3 load", or before /console-graphics or /console-sound needs a file that sits inside an archive.

9221d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-mod

Jakeschincariol/console-skill/console-mod/SKILL.md

Mod Maker. Describe any change in plain English and Claude builds it into the game: patches, cheats, new behaviour, as code that never touches the original files. Ports PCSX2 .pnach patches to the PS2Recomp port (code writes become ps2_recomp TOML instruction patches, data writes become a C++ game override that writes RDRAM at load or every frame, the rest are flagged for a manual port with the reason) and scaffolds game overrides that bind, replace or wrap a game function with the real PS2Recomp API. Writes to console/patches/, never to the game's files, the generated runner/*.cpp or headers. Use when the user says "mod this game", "add a cheat", "infinite health", "port this pnach", "make my gun do X", "change how X works", "game override", "turn this PCSX2 patch into the port", or once the port boots and they want to change it.

9221d agoReviewMountCreate a free account to mount
JakeschincariolSkill

console-physics

Jakeschincariol/console-skill/console-physics/SKILL.md

Physics Tuner. Finds the numbers that decide how the game moves (speed, gravity, grip, jump height, frame rate) and tunes them. Scans the user's own game ELF for a float32 value stored in data or built in code (lui, ori or addiu, then mtc1), shows the instructions that read it, lists frame-timing candidates, and prints the exact pnach lines to test a new value in PCSX2 plus the PS2Recomp fix (TOML instruction patches or the data write /console-mod bakes in). Reads only; writes nothing. Use when the user says "make the car faster", "lower the gravity", "jump higher", "more grip", "change the damage", "wider camera", "unlock 60 fps", "find the speed value", or when /console-mod needs a number found.

9221d agoReviewMountCreate a free account to mount
CLAUDE.md vs AGENTS.md

Agent instruction files

What are agent instruction files?

Plain text files in a repository that tell a coding agent how the project works: commands to run, conventions to follow and things to avoid. CLAUDE.md, AGENTS.md, cursor rules and skills are the common kinds.

CLAUDE.md or AGENTS.md?

CLAUDE.md is read by Claude Code. AGENTS.md is an open format that Codex, Cursor and other agents read. Many projects keep one and point the other at it.

What is a skill?

A folder with a SKILL.md that describes one capability, such as filling PDFs or reviewing code. The agent loads it only when the task calls for it.

Can I search my own team's files too?

Your agents already can, over MCP, limited to the files you're allowed to read. Searching them from this page is coming.