media-use
Skill3 starsChanged 22 days agoNo licenceView on GitHub
Agent Media OS for a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal. When the host app provides its own music or sound-effect tools, use those for music and sound effects; `resolve --type bgm` needs the heygen CLI, while `--type sfx` needs no account (Openverse, then a bundled library). When `HEYGEN_API_BASE` is set, HeyGen calls go through that host with no CLI sign-in.
31 other projects use a version of this, 17 of them edited.
Adopted by
Most recently taken up by
- cubxxw/agent-kittheir own version, first seen Nov 8, 2026
- cblain100-prog/motion-design-claude-codeedited, first seen Nov 8, 2026
- OpenMontageInc/OpenMontagetheir own version, first seen Nov 8, 2026
- calesthio/OpenMontagetheir own version, first seen Nov 8, 2026
- edenfunf/reelmimicedited, first seen Nov 4, 2026
- imMamdouhaboammar/motion-graphics-skillsedited, first seen Nov 1, 2026
Used with
Projects with it also use talking-head-recut, captions-overlay and 9 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
jaron-goh-centrSkilltalking-head-recut
Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.
Also in 8 projects that use this
ElyzeSolutionsSkillcaptions-overlay
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.
Also in 3 projects that use this
ElyzeSolutionsSkillmotion-doctrine
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]
Also in 3 projects that use this
EveryIncSkillproduct-launch-video
Build polished product launch videos in Remotion from brief → storyboard → render → multi-agent review → iterate. Designed for 15-30s social clips for product launches, feature demos, and before/after transformations. Triggers on: product video, launch video, demo video, remotion video, make a video for launch.
Also in 11 projects that use this
OpenAISkillfigma
Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, design-to-code implementation, or Figma MCP setup and troubleshooting.
Also in 8 projects that use this
MicrosoftSkillimpeccable
Use when the user wants to design, redesign, shape, critique, audit, polish, simplify, harden, animate, or otherwise improve a frontend interface: websites, landing pages, dashboards, product UI, components, forms, settings, onboarding, empty states, and native iOS or Android screens. Handles UX review, hierarchy, layout, typography, color, motion, UX copy, accessibility, responsive behavior, edge cases, and capturing or documenting design systems (DESIGN.md, tokens). Also for making bland UI bolder, loud UI quieter, or ambitious visual effects. Not for backend-only or non-UI tasks.
Also in 3 projects that use this
- +3 more from ElyzeSolutions
Other versions31 projects use a version of this.
Word for word · 2
- tuan3w/herdr-mobile★ 29100% same
- taljeon/plzdo★ 9100% same
Edited · 17
- edenfunf/reelmimic★ 1.8k96% same
- langchain-ai/design-agent★ 59696% same
- imMamdouhaboammar/motion-graphics-skills★ 5096% same
- PinkR1ver/vibe-roast★ 4993% same
- cblain100-prog/motion-design-claude-code★ 1796% same
- Jakeschincariol/video-production-skills★ 1593% same
- EthanYoQ/Skill-hub★ 1193% same
- Samin12/skills★ 893% same
- ElyzeSolutions/skills★ 193% same
- pengGgxp/skills★ 111% same
7 more not listed
Wrote their own version · 12
- heygen-com/hyperframes★ 81ksame name
- calesthio/OpenMontage★ 78ksame name
- OpenMontageInc/OpenMontage★ 78ksame name
- EvovexAI/EvoFlow★ 612same name
- duyet/clickhouse-monitoring★ 303same name
- STARDUSTLC666/dsh-hyperframes★ 30same name
- zrong/skills★ 13same name
- LinHao-city/StoryMind★ 10same name
- cubxxw/agent-kit★ 2same name
- aipphilie/claude-skills★ 0same name
2 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository29 other files it gives its agents.
- 3d-brainSkill
- archifySkill
- auditSkill
- claudex-routeSkill
- copywriting-masterSkill
- course-builderSkill
- find-skillsSkill
- funnel-architectSkill
- grill-meSkill
- hyperframes-animationSkill
- hyperframes-audioSkill
- hyperframes-cliSkill
- hyperframes-coreSkill
- hyperframes-creativeSkill
- hyperframes-keyframesSkill
- hyperframes-registrySkill
- hyperframesSkill
- hyperframes-studioSkill
- last30daysSkill
- level-upSkill
- linkSkill
- motion-graphicsSkill
- music-to-videoSkill
- niche-research-packageSkill
- onboardSkill
- remotion-to-hyperframesSkill
- reverse-engineer-anythingSkill
- rioa-pdfSkill
- token-optimizerSkill
The file
We split this skill into the rules it gives an agent
7 rules. 0 are common, 2 are distinctive, and 5 are very specific to this project.
0
Common
Most of the 27 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 27 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
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Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
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Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

