arena
Skill126 starsChanged 39 days agoMITView on GitHub
Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it. Use for /arena, 'arena this', 'throw it in the arena', or when one attempt at a non-trivial artifact would lock in the wrong shape.
84 other projects use a version of this, 55 of them edited.
Adopted by
Most recently taken up by
- Yeachan-Heo/oh-my-claude-sisyphustheir own version, first seen Nov 8, 2026
- anorth/agent-skillsedited, first seen Nov 8, 2026
- thatmike1/claude-skillstheir own version, first seen Nov 8, 2026
- Yeachan-Heo/oh-my-claudecodetheir own version, first seen Nov 8, 2026
- endqwerty/endstackedited, first seen Nov 8, 2026
- tristanphvn/keeledited, first seen Nov 8, 2026
Used with
Projects with it also use addskill, apply-firmware and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
ryanportfolioSkilladdskill
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ryanportfolioSkillapply-firmware
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- +10 more from ryanportfolio
Other versions84 projects use a version of this.
Word for word · 0
None found.
Edited · 55
- backnotprop/pstack★ 3.8k34% same
- moeru-ai/xsai★ 66745% same
- jtaroreh/agystack★ 12816% same
- dsebban/skills★ 7126% same
- overextended/skills★ 2225% same
- creedants/pstack-t3★ 1825% same
- painhardcore/pstack★ 1838% same
- Scino/fstack★ 1863% same
- mariusflorescu/pstack-t3★ 1328% same
- adjohn/pstack★ 939% same
45 more not listed
Wrote their own version · 29
- Yeachan-Heo/oh-my-claude-sisyphus★ 41ksame name
- Yeachan-Heo/oh-my-claudecode★ 41ksame name
- TheOnlyFusionCube/potetos-for-everyone★ 21same name
- korallis/skills-collection★ 14same name
- thatmike1/claude-skills★ 10same name
- Jakeschincariol/arena-skill★ 6same name
- therealtinhtute/mono-harness★ 5same name
- kinqsradio/orbyn-fullstack-skills★ 4same name
- orbyn-dev/orbyn-fullstack-skills★ 4same name
- requie/endostack★ 4same name
19 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository51 other files it gives its agents.
- AGENTS.mdAGENTS.md
- architectSkill
- automate-meSkill
- benchmark-checklistSkill
- blast-radiusSkill
- broSkill
- correctSkill
- create-verification-skillSkill
- figure-it-outSkill
- howSkill
- interrogateSkill
- maintain-verification-skillSkill
- make-bot-uiSkill
- no-commentsSkill
- p3-helpSkill
- p3-modeSkill
- principle-attack-the-premiseSkill
- principle-boundary-disciplineSkill
- principle-build-the-leverSkill
- principle-encode-lessons-in-structureSkill
- principle-exhaust-the-design-spaceSkill
- principle-experience-firstSkill
- principle-explain-the-numberSkill
- principle-fix-root-causesSkill
- principle-foundational-thinkingSkill
- principle-guard-the-context-windowSkill
- principle-laziness-protocolSkill
- principle-make-operations-idempotentSkill
- principle-migrate-callers-then-delete-legacy-apisSkill
- principle-minimize-reader-loadSkill
- principle-model-the-domainSkill
- principle-never-block-on-the-humanSkill
- principle-outcome-oriented-executionSkill
- principle-prove-it-worksSkill
- principle-redesign-from-first-principlesSkill
- principle-separate-before-serializing-shared-stateSkill
- principle-sequence-verifiable-unitsSkill
- principle-subtract-before-you-addSkill
- principle-test-behavior-not-implementationSkill
- principle-type-system-disciplineSkill
- recallSkill
- reflectSkill
- setup-p3Skill
- show-me-your-workSkill
- swarmSkill
- tddSkill
- teachSkill
- technical-writingSkill
- typescript-best-practicesSkill
- unslopSkill
- whySkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 2 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 83 edited versions we read keep these.
2
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 45
Read every candidate end to end before picking.
- Distinctive: line 67
If verification surfaces a problem the arena did not catch, either Phase A was wrong (re-frame and re-run) or one candidate caught it and …
“Common” is measured: kept by at least 6 in 10 of the 83 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Arena
Fan out N parallel attempts at the same task. Read every candidate end to end. Pick the strongest as the base. Graft the best ideas from the others into it. Verify the synthesized result.
Start
Open a todolist with one entry per phase before launching anything.
- Frame
- Fan out
- Cross-judge
- Pick
- Graft
- Verify
Phase A: Frame
The N candidates will receive the same prompt, so the prompt is the contract.
- State the artifact each candidate is producing.
- Derive the rubric. State what success looks like for this task, then turn it into 3-6 concrete gradeable criteria. The rubric is the picker's tool in Phase D. Candidates only see the task.
- Pick the runners. Use the
arena runnersline inp3-models.md, resolved againstorchestrator_capabilities. If the file or that line is missing, runsetup-p3or pick one model per available provider fromorchestrator_capabilities. Anautoorinherit-parententry in this line or the cross-judge line means the parent model, so omitmodelfor it. Ifdelegate_taskrejects a configured entry, run that seat on the closest valid model of the same provider from its error message and say so. Spawn more when the arena covers multiple design directions. Same model N times when the work is generation-bound rather than judgment-sensitive. - Assign output paths. Each candidate writes to its own location (a git worktree where possible, otherwise
/tmp/arena-<slug>/candidate-<n>/), per the separate-before-serializing-shared-state principle skill. A candidate that needs its own worktree gets one throught3_thread_launchwith aworkspaceStrategy. One writer per worktree.
Phase B: Fan out
Spawn all N candidates in one turn with delegate_task, one per runner entry, each with mode: "async". T3 child agents get only the brief, never the parent's context, so every brief stands alone: the task, the path to the shared grounding, its own output path, and instructions to produce both the artifact and a short rationale.
Each rationale names the alternatives the candidate considered and what it rejected.
Drain the candidates with task_status. If a candidate fails to produce output, proceed with N-1 and note the dropout in the synthesis record.
Phase C: Cross-judge
After all Phase B candidates complete, choose one model from the arena cross-judge pool line in p3-models.md. Prefer a different provider from the parent's. Spawn one judge with delegate_task on that model. The brief says read-only: inspect only, no writes. It sees the rubric and the candidates by path label, scores each criterion, and recommends a base with rationale. It runs in parallel with the parent's reading in Phase D, not with the candidates themselves. Don't spawn the judge while candidates are still writing.
Phase D: Pick a base
Read every candidate end to end before picking.
Score each candidate against the rubric criterion by criterion, not on holistic feel. Compare against the cross-judge. Agreement on the base confirms the pick. Disagreement means one of you is biased or the rubric was ambiguous. Read both rationales before deciding.
Pick the base on which candidate a future maintainer can extend most easily without breaking invariants. Prefer the cleaner boundary or smaller API when two feel tied, per the Laziness Protocol.
Record the pick and the reason in a short synthesis note alongside the base artifact, including the cross-judge's verdict.
Phase E: Graft
Walk each losing candidate once more and identify what is worth porting into the base. The signal is usually one or two things per candidate, not most of it.
Fold each graft in by hand, per the redesign-from-first-principles principle skill. Don't paste mechanically. The result has to remain coherent under one mental model.
Record what was grafted, from which candidate, and what was rejected and why.
When N candidates converge on the same shape, that is a strong agreement signal. Note the convergence in the record and ship the consensus shape. No graft is needed. When N candidates wildly diverge, Phase A was under-specified. Reframe and re-run rather than averaging the divergence.
Phase F: Verify
The synthesized artifact has to hold up under the same scrutiny as any other output, per the prove-it-works principle skill.
If verification surfaces a problem the arena did not catch, either Phase A was wrong (re-frame and re-run) or one candidate caught it and you missed the graft (go back to Phase E). Don't paper over.
Outputs
One synthesized artifact. One short synthesis note alongside, naming the base, the grafts (with source candidate), the rejections, the dropouts if any, and the verification result.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

