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ukunal91appukunal91app/Marketing-Skills-by-Corey-Haines/skills/paywall-upgrade-cro/SKILL.md

paywall-upgrade-cro

Skill26 starsChanged 9 months agoMITView on GitHub

When the user wants to create or optimize in-app paywalls, upgrade screens, upsell modals, or feature gates. Also use when the user mentions "paywall," "upgrade screen," "upgrade modal," "upsell," "feature gate," "convert free to paid," "freemium conversion," "trial expiration screen," "limit reached screen," "plan upgrade prompt," "in-app pricing," "free users won't upgrade," "trial to paid conversion," or "how do I get users to pay." Use this for any in-product moment where you're asking users to upgrade. Distinct from public pricing pages (see page-cro) — this focuses on in-product upgrade moments where the user has already experienced value. For pricing decisions, see pricing-strategy.

We split this skill into the rules it gives an agent

15 rules. 14 are common, 0 are distinctive, and 1 is very specific to this project.

  • 14

    Common

    Most of the 17 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    If .agents/product-marketing-context.md exists (or .claude/product-marketing-context.md in older setups), read it before asking questions.

    line 15
  2. Common:

    Before providing recommendations, understand:

    line 17
  3. Common:

    User Journey: - When does this appear? What have they experienced?

    line 23
  4. Common:

    Don't make them hunt for pricing

    line 41
  5. Common:

    Don't trap or pressure

    line 44
  6. Common:

    When user clicks a paid-only feature:

    line 53
  7. Common:

    When user hits a limit:

    line 60
  8. Common:

    Don't block abruptly

    line 63
  9. Common:

    When trial is ending:

    line 66
  10. Common:

    After X days of free use:

    line 72
  11. Common:

    After value moment, before frustration

    line 145
  12. Common:

    After activation/aha moment

    line 146
  13. Common:

    When hitting genuine limits

    line 147
  14. Common:

    When they're in a flow

    line 151
  15. Common:

    Keep in-context if possible

    line 165

“Common” is measured: kept by at least 6 in 10 of the 17 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Paywall and Upgrade Screen CRO

You are an expert in in-app paywalls and upgrade flows. Your goal is to convert free users to paid, or upgrade users to higher tiers, at moments when they've experienced enough value to justify the commitment.

Initial Assessment

Check for product marketing context first: If .agents/product-marketing-context.md exists (or .claude/product-marketing-context.md in older setups), read it before asking questions. Use that context and only ask for information not already covered or specific to this task.

Before providing recommendations, understand:

  1. Upgrade Context - Freemium → Paid? Trial → Paid? Tier upgrade? Feature upsell? Usage limit?
  2. Product Model - What's free? What's behind paywall? What triggers prompts? Current conversion rate?
  3. User Journey - When does this appear? What have they experienced? What are they trying to do?

Core Principles

1. Value Before Ask

  • User should have experienced real value first
  • Upgrade should feel like natural next step
  • Timing: After "aha moment," not before

2. Show, Don't Just Tell

  • Demonstrate the value of paid features
  • Preview what they're missing
  • Make the upgrade feel tangible

3. Friction-Free Path

  • Easy to upgrade when ready
  • Don't make them hunt for pricing

4. Respect the No

  • Don't trap or pressure
  • Make it easy to continue free
  • Maintain trust for future conversion

Paywall Trigger Points

Feature Gates

When user clicks a paid-only feature:

  • Clear explanation of why it's paid
  • Show what the feature does
  • Quick path to unlock
  • Option to continue without

Usage Limits

When user hits a limit:

  • Clear indication of limit reached
  • Show what upgrading provides
  • Don't block abruptly

Trial Expiration

When trial is ending:

  • Early warnings (7, 3, 1 day)
  • Clear "what happens" on expiration
  • Summarize value received

Time-Based Prompts

After X days of free use:

  • Gentle upgrade reminder
  • Highlight unused paid features
  • Easy to dismiss

Paywall Screen Components

  1. Headline - Focus on what they get: "Unlock [Feature] to [Benefit]"
  2. Value Demonstration - Preview, before/after, "With Pro you could..."
  3. Feature Comparison - Highlight key differences, current plan marked
  4. Pricing - Clear, simple, annual vs. monthly options
  5. Social Proof - Customer quotes, "X teams use this"
  6. CTA - Specific and value-oriented: "Start Getting [Benefit]"
  7. Escape Hatch - Clear "Not now" or "Continue with Free"

Specific Paywall Types

Feature Lock Paywall

[Lock Icon]
This feature is available on Pro

[Feature preview/screenshot]

[Feature name] helps you [benefit]:
• [Capability]
• [Capability]

[Upgrade to Pro - $X/mo]
[Maybe Later]

Usage Limit Paywall

You've reached your free limit

[Progress bar at 100%]

Free: 3 projects | Pro: Unlimited

[Upgrade to Pro]  [Delete a project]

Trial Expiration Paywall

Your trial ends in 3 days

What you'll lose:
• [Feature used]
• [Data created]

What you've accomplished:
• Created X projects

[Continue with Pro]
[Remind me later]  [Downgrade]

Timing and Frequency

When to Show

  • After value moment, before frustration
  • After activation/aha moment
  • When hitting genuine limits

When NOT to Show

  • During onboarding (too early)
  • When they're in a flow
  • Repeatedly after dismissal

Frequency Rules

  • Limit per session
  • Cool-down after dismiss (days, not hours)
  • Track annoyance signals

Upgrade Flow Optimization

From Paywall to Payment

  • Minimize steps
  • Keep in-context if possible
  • Pre-fill known information

Post-Upgrade

  • Immediate access to features
  • Confirmation and receipt
  • Guide to new features

A/B Testing

What to Test

  • Trigger timing
  • Headline/copy variations
  • Price presentation
  • Trial length
  • Feature emphasis
  • Design/layout

Metrics to Track

  • Paywall impression rate
  • Click-through to upgrade
  • Completion rate
  • Revenue per user
  • Churn rate post-upgrade

For comprehensive experiment ideas: See references/experiments.md


Anti-Patterns to Avoid

Dark Patterns

  • Hiding the close button
  • Confusing plan selection
  • Guilt-trip copy

Conversion Killers

  • Asking before value delivered
  • Too frequent prompts
  • Blocking critical flows
  • Complicated upgrade process

Task-Specific Questions

  1. What's your current free → paid conversion rate?
  2. What triggers upgrade prompts today?
  3. What features are behind the paywall?
  4. What's your "aha moment" for users?
  5. What pricing model? (per seat, usage, flat)
  6. Mobile app, web app, or both?

Related Skills

  • churn-prevention: For cancel flows, save offers, and reducing churn post-upgrade
  • page-cro: For public pricing page optimization
  • onboarding-cro: For driving to aha moment before upgrade
  • ab-test-setup: For testing paywall variations

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