migrate
Skill0 starsChanged 3 months agoMITView on GitHub
Migrates existing Xcode projects to Tuist generated workspaces with build and run validation, external dependency mapping, and migration checklists. Use when adopting Tuist for an existing app or converting a hand-edited Xcode project to generated projects.
63 other projects use a version of this.
Adopted by
Steady: 0 new projects took it in the last 4 weeks, none the 4 weeks before.thin data
Most recently taken up by
- dsifry/metaswarmtheir own version, first seen Nov 8, 2026
- codewithmukesh/dotnet-claude-kittheir own version, first seen Nov 8, 2026
- jwm-axoni/claude-workbenchtheir own version, first seen Nov 8, 2026
- AsiaOstrich/EngramGraphtheir own version, first seen Nov 8, 2026
- DawnEver/claude-code-configtheir own version, first seen Nov 6, 2026
- cykedev/vereinsheimtheir own version, first seen Nov 3, 2026
Used with
Projects with it also use incident, sdd and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
JkudjoSkillincident
Production incident response — structured triage, hypothesis tree, safe remediation, incident record
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liatrio-labsSkillsdd
Execute the Liatrio Spec-Driven Development (SDD) workflow when explicitly invoked by the user. NOTE: this skill is NOT intended to be dynamically loaded or automatically triggered; it should only ever be explicitly called by the user.
Also in 4 projects that use this
BerryKuipersSkillscaffold
Detect project stack, apply architecture patterns, wire quality gates, and scaffold features. Use when bootstrapping a project, adding a vertical slice, wiring CI/CD, adding Docker compose, or setting up quality gates.
Also in 4 projects that use this
MicrosoftSkillinit
Also in 8 projects that use this
agenticnotetakingSkillupgrade
Apply plugin knowledge base updates to an existing generated system. Consults the Ars Contexta research graph for methodology improvements, proposes skill upgrades with research justification. Never auto-implements. Triggers on "/upgrade", "upgrade skills", "check for improvements", "update methodology".
Also in 3 projects that use this
genomewalkerSkillcheckpoint
Save a checkpoint of task status, decisions, active files, and next steps
Also in 5 projects that use this
Other versions63 projects use a version of this.
Word for word · 1
- tuist/tuist★ 5.9k100% same
Edited · 0
None found.
Wrote their own version · 62
- garrytan/gbrain★ 32ksame name
- parcadei/Continuous-Claude★ 3.9ksame name
- parcadei/Continuous-Claude-v2★ 3.9ksame name
- parcadei/Continuous-Claude-v3★ 3.9ksame name
- codewithmukesh/dotnet-claude-kit★ 808same name
- dsifry/metaswarm★ 426same name
- pipecat-ai/gradient-bang★ 420same name
- govctl-org/govctl★ 276same name
- AsiaOstrich/universal-dev-standards★ 84same name
- jackmusick/bifrost★ 75same name
52 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository11 other files it gives its agents.
- analyze-selective-testingSkill
- compare-buildsSkill
- compare-bundlesSkill
- compare-cache-runsSkill
- compare-generationsSkill
- compare-gradle-buildsSkill
- compare-test-caseSkill
- compare-test-runsSkill
- debug-generated-projectSkill
- fix-flaky-testsSkill
- generated-projectsSkill
The file
We split this skill into the rules it gives an agent
11 rules. 0 are common, 5 are distinctive, and 6 are very specific to this project.
0
Common
Most of the 49 edited versions we read keep these.
5
Distinctive
This author's own choices. Worth a look.
6
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 12
Create Tuist.swift, Project.swift, and Tuist/Package.swift.
- Distinctive: line 40
Start by proving the current project builds and runs.
- Distinctive: line 57
Create the manifests and keep them minimal and close to the existing project.
- Very specific: line 63
Use .external for third-party dependencies to keep the graph consistent.
- Very specific: line 71
Use .folderReference for bundles like Settings.bundle.
- Very specific: line 72
If a resource bundle is missing, ensure the package target declares .process("Resources").
- Very specific: line 91
Missing SDK frameworks: add .sdk(name: ..., type: .framework).
- Very specific: line 92
SPM resource bundles: verify .process("Resources") and Bundle.module usage.
- Distinctive: line 93
File-system-synchronized groups: avoid over-excluding directories.
- Distinctive: line 95
Generated sources: ensure codegen outputs (SwiftGen/Sourcery) are part of the build.
- Distinctive: line 127
All targets and extensions build
“Common” is measured: kept by at least 6 in 10 of the 49 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Migrating to Tuist Generated Projects
Quick Start
- Baseline build and run the app with xcodebuild.
- Inventory targets, build settings, and external dependencies.
- Create
Tuist.swift,Project.swift, andTuist/Package.swift. - Extract settings into
.xcconfigfiles and wire them inProject.swift. - Generate and build:
tuist generate --no-openthenxcodebuild build. - Fix build issues, regenerate, and validate runtime on a simulator.
Preflight Checklist
- Primary app scheme and any extension/test schemes
- Targets list (app, extensions, tests, helper tools)
- Deployment targets and bundle identifiers
- Info.plist locations and entitlements
- Custom build settings (per target and per configuration)
- External dependencies (SPM, XCFrameworks, local packages)
- Build scripts (SwiftGen, Sourcery, codegen)
- Runtime validation plan (simulator destination and launch command)
Outputs
Project.swiftandTuist.swiftTuist/Package.swiftfor external dependencies.xcconfigfiles (optional but recommended)- Build and runtime validation notes
- A short migration log of decisions and fixes
Migration Workflow
1. Baseline the project
Start by proving the current project builds and runs. Capture the command you use so the generated workspace can be validated the same way.
xcodebuild build \
-project App.xcodeproj \
-scheme App \
-configuration Debug \
-destination "generic/platform=iOS Simulator" \
-derivedDataPath DerivedDataBaseline2. Map targets and settings
List every target and its role. Extract build settings into .xcconfig files when they are large or shared across targets. Keep deployment targets and bundle identifiers identical to the original project to avoid runtime surprises.
3. Add Tuist manifests
Create the manifests and keep them minimal and close to the existing project.
Tuist.swift: enable generation options you need and keep them explicit.Project.swift: define targets, sources, resources, scripts, and dependencies.Tuist/Package.swift: list external dependencies and map product types.
Use .external for third-party dependencies to keep the graph consistent.
4. Handle sources and resources carefully
Be precise here. Small mistakes often cause large failures later.
.intentdefinitionfiles belong insources, notresources..xcstringsshould remain the primary localization source. Avoid double-including.stringsor.stringsdictfrom overlapping globs.- Use
.folderReferencefor bundles likeSettings.bundle. - If a resource bundle is missing, ensure the package target declares
.process("Resources").
5. Generate and build
tuist install
tuist generate --no-open
xcodebuild build \
-workspace App.xcworkspace \
-scheme App \
-configuration Debug \
-destination "generic/platform=iOS Simulator" \
-derivedDataPath DerivedDataTuist6. Resolve build issues iteratively
Common fixes you will likely need:
- Missing SDK frameworks: add
.sdk(name: ..., type: .framework). - SPM resource bundles: verify
.process("Resources")andBundle.moduleusage. - File-system-synchronized groups: avoid over-excluding directories; compare with the pbx if a type vanishes.
- Invalid bundle identifiers: override with
PackageSettingsor vendor a local package. - Generated sources: ensure codegen outputs (SwiftGen/Sourcery) are part of the build.
7. Validate runtime
A build is not enough; launch the app on a simulator.
xcrun simctl boot "iPhone 17 Pro"
xcrun simctl install booted DerivedDataTuist/Build/Products/Debug-iphonesimulator/App.app
xcrun simctl launch booted com.example.appCommon Failure Patterns
- Type not found: a source file or entire directory was excluded accidentally.
- Copy Bundle Resources errors: Swift files are being treated as resources; fix the resource globs.
- Localization conflicts:
.xcstringscolliding with.stringsglobs. - Undefined symbols: missing SDK frameworks or dependency products.
- Unrecognized selector at launch: ObjC categories in static frameworks were stripped. Add
-ObjCtoOTHER_LDFLAGSor-force_loadfor the library that defines the category. - Runtime crash on launch: mismatched bundle id, missing entitlements, or miswired resources.
Migration Notes to Capture
- What changed in
Project.swiftand why - Any exclusions or overrides (and the reason)
- Dependency patches or local vendoring
- The exact build and run commands used for validation
Done Checklist
- Generated workspace builds cleanly
- App launches on simulator without immediate crash
- All targets and extensions build
- Dependencies are wired through
.external - Settings match the original Xcode project
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Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

