generic-react-ux-designer
travisjneuman/.claude/skills/generic-react-ux-designer/SKILL.md
Professional UI/UX design expertise for React applications. Covers design thinking, user psychology (Hick's/Fitts's/Jakob's Law), visual hierarchy, interaction patterns, accessibility, performance-driven design, and design critique. Use when designing features, improving UX, solving user problems, or conducting design reviews.
Skill99 starsChanged 7 months ago
What's in it
- React UX Designer
- React Interaction Patterns
- Micro-interactions with Framer Motion
- Loading States
- Optimistic UI Pattern
- React Accessibility Patterns
- Focus Management
- Keyboard Navigation
- Motion Accessibility
- Form UX Patterns
- React Hook Form Integration
- Inline Validation
- Modal/Dialog Patterns
- Confirmation Dialog
- Command Palette (⌘K Pattern)
- Empty & Error States
- React UX Checklist
- See Also
---
name: generic-react-ux-designer
description: Professional UI/UX design expertise for React applications. Covers design thinking, user psychology (Hick's/Fitts's/Jakob's Law), visual hierarchy, interaction patterns, accessibility, performance-driven design, and design critique. Use when designing features, improving UX, solving user problems, or conducting design reviews.
---
# React UX Designer
Professional UX expertise for React/TypeScript applications.
**Extends:** [Generic UX Designer](../generic-ux-designer/SKILL.md) - Read base skill for design thinking process, user psychology, heuristic evaluation, and research methods.
## React Interaction Patterns
### Micro-interactions with Framer Motion
```tsx
// Checkbox animation
<motion.div
animate={{ scale: checked ? 1 : 0 }}
transition={{ type: "spring", stiffness: 500 }}
>
<Check className="w-4 h-4" />
</motion.div>
// Button press feedback
<motion.button
whileTap={{ scale: 0.98 }}
whileHover={{ scale: 1.02 }}
transition={{ type: "spring", stiffness: 400 }}
>
Click me
</motion.button>
// Toast notification
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
>
<Toast message={message} />
</motion.div>
```
### Loading States
```tsx
// Skeleton (preferred over spinners)
<div className="animate-pulse space-y-4">
<div className="h-8 bg-slate-200 rounded w-3/4" />
<div className="h-4 bg-slate-200 rounded" />
</div>
// Progress indicator for long operations
<div className="relative w-full h-2 bg-slate-200 rounded">
<motion.div
className="absolute h-full bg-primary rounded"
initial={{ width: 0 }}
animate={{ width: `${progress}%` }}
/>
</div>
```
### Optimistic UI Pattern
```tsx
const handleLike = async () => {
// Update UI immediately
setLiked(true);
setCount((c) => c + 1);
try {
await api.like(id);
} catch {
// Rollback on error
setLiked(false);
setCount((c) => c - 1);
toast.error("Failed to save");
}
};
```
## React Accessibility Patterns
### Focus Management
```tsx
// Modal focus trap
function Modal({ isOpen, onClose, children }: ModalProps) {
const modalRef = useRef<HTMLDivElement>(null);
useEffect(() => {
if (isOpen) {
const firstFocusable = modalRef.current?.querySelector(
"button, [href], input, select, textarea",
) as HTMLElement;
firstFocusable?.focus();
}
}, [isOpen]);
// Trap focus within modal
const handleKeyDown = (e: KeyboardEvent) => {
if (e.key === "Tab") {
const focusables = modalRef.current?.querySelectorAll(
"button, [href], input, select, textarea",
);
// Handle tab cycling...
}
if (e.key === "Escape") onClose();
};
return (
<div
ref={modalRef}
role="dialog"
aria-modal="true"
onKeyDown={handleKeyDown}
>
{children}
</div>
);
}
```
### Keyboard Navigation
```tsx
// Custom keyboard shortcut
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
if ((e.metaKey || e.ctrlKey) && e.key === "k") {
e.preventDefault();
openCommandPalette();
}
};
window.addEventListener("keydown", handleKeyDown);
return () => window.removeEventListener("keydown", handleKeyDown);
}, []);
// Arrow key navigation in list
const handleKeyDown = (e: KeyboardEvent, index: number) => {
switch (e.key) {
case "ArrowDown":
e.preventDefault();
focusItem(index + 1);
break;
case "ArrowUp":
e.preventDefault();
focusItem(index - 1);
break;
}
};
```
### Motion Accessibility
```tsx
// Respect prefers-reduced-motion
const prefersReducedMotion = window.matchMedia(
"(prefers-reduced-motion: reduce)",
).matches;
<motion.div
initial={{ opacity: 0, y: prefersReducedMotion ? 0 : 20 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: prefersReducedMotion ? 0 : 0.3 }}
/>;
```
## Form UX Patterns
### React Hook Form Integration
```tsx
function ContactForm() {
const {
register,
handleSubmit,
formState: { errors },
} = useForm();
return (
<form onSubmit={handleSubmit(onSubmit)}>
<div className="space-y-1">
<label htmlFor="email" className="text-sm font-medium">
Email
</label>
<input
id="email"
{...register("email", { required: "Email is required" })}
aria-invalid={errors.email ? "true" : "false"}
aria-describedby={errors.email ? "email-error" : undefined}
className={cn("input", errors.email && "border-red-500")}
/>
{errors.email && (
<p id="email-error" className="text-sm text-red-500">
{errors.email.message}
</p>
)}
</div>
</form>
);
}
```
### Inline Validation
```tsx
// Validate on blur, show on focus
const [touched, setTouched] = useState(false);
const [error, setError] = useState("");
<input
onBlur={() => {
setTouched(true);
setError(validate(value));
}}
onFocus={() => setError("")} // Clear while editing
className={touched && error ? "border-red-500" : ""}
/>;
```
## Modal/Dialog Patterns
### Confirmation Dialog
```tsx
function ConfirmDialog({ isOpen, onConfirm, onCancel, title, message }: Props) {
return (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
className="fixed inset-0 z-50 flex items-center justify-center bg-black/50"
>
<motion.div
initial={{ scale: 0.95 }}
animate={{ scale: 1 }}
role="alertdialog"
aria-modal="true"
aria-labelledby="dialog-title"
aria-describedby="dialog-desc"
className="bg-white rounded-xl p-6 max-w-md"
>
<h2 id="dialog-title" className="text-lg font-semibold">
{title}
</h2>
<p id="dialog-desc" className="mt-2 text-muted">
{message}
</p>
<div className="mt-4 flex gap-3 justify-end">
<button onClick={onCancel} className="btn-secondary">
Cancel
</button>
<button onClick={onConfirm} className="btn-primary">
Confirm
</button>
</div>
</motion.div>
</motion.div>
);
}
```
### Command Palette (⌘K Pattern)
```tsx
function CommandPalette({ isOpen, onClose }: Props) {
const [query, setQuery] = useState("");
const inputRef = useRef<HTMLInputElement>(null);
useEffect(() => {
if (isOpen) inputRef.current?.focus();
}, [isOpen]);
const filtered = useMemo(
() =>
commands.filter((c) =>
c.label.toLowerCase().includes(query.toLowerCase()),
),
[query],
);
return (
<div role="dialog" aria-label="Command palette">
<input
ref={inputRef}
value={query}
onChange={(e) => setQuery(e.target.value)}
placeholder="Type a command..."
aria-autocomplete="list"
/>
<ul role="listbox">
{filtered.map((cmd) => (
<li key={cmd.id} role="option">
{cmd.label}
</li>
))}
</ul>
</div>
);
}
```
## Empty & Error States
```tsx
// Empty state with action
function EmptyState({ title, description, action }: Props) {
return (
<div className="text-center py-12">
<Icon className="mx-auto h-12 w-12 text-muted" />
<h3 className="mt-4 text-lg font-medium">{title}</h3>
<p className="mt-2 text-muted">{description}</p>
<button onClick={action.onClick} className="mt-4 btn-primary">
{action.label}
</button>
</div>
);
}
// Error state with retry
function ErrorState({ error, onRetry }: Props) {
return (
<div className="text-center py-12" role="alert">
<AlertCircle className="mx-auto h-12 w-12 text-red-500" />
<h3 className="mt-4 text-lg font-medium">Something went wrong</h3>
<p className="mt-2 text-muted">{error.message}</p>
<button onClick={onRetry} className="mt-4 btn-primary">
Try again
</button>
</div>
);
}
```
## React UX Checklist
**Interaction Quality:**
- [ ] Immediate feedback on user actions
- [ ] Loading states for async operations
- [ ] Optimistic updates where appropriate
- [ ] Smooth animations (60fps)
**Accessibility:**
- [ ] Keyboard navigation complete
- [ ] Focus management in modals
- [ ] Motion respects prefers-reduced-motion
- [ ] ARIA labels on interactive elements
**Forms:**
- [ ] Inline validation
- [ ] Clear error messages
- [ ] Smart defaults
- [ ] Progress indication for multi-step
## See Also
- [Generic UX Designer](../generic-ux-designer/SKILL.md) - Design thinking, psychology
- [UX Principles](../_shared/UX_PRINCIPLES.md) - Research methods, heuristics
- [Design Patterns](../_shared/DESIGN_PATTERNS.md) - Visual patterns
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