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thienqothienqo/flutter-skills/skills/flutter-state-management/SKILL.md

flutter-state-management

Skill16 starsChanged 2 months agoBSD-3-ClauseView on GitHub

Design or review Flutter state ownership, update flow, and package integration. Use for setState, Listenable, Provider, Riverpod, Bloc, Redux, or custom state problems; preserve the project's established approach unless migration is requested.

3 other projects use a version of this.

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The file

We split this skill into the rules it gives an agent

7 rules. About 0 are common, 6 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈6

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Start with ownership and lifetime, then choose mechanics.

    line 8
  2. Distinctive:

    Keep state as local as its consumers allow.

    line 16
  3. Distinctive:

    Avoid broad subscriptions that rebuild unrelated subtrees.

    line 23
  4. Very specific:

    Use the package's watch-style accessor (ref.watch, context.watch<T>(), BlocBuilder) only inside build or another watch-safe method, and its …

    line 24
  5. Distinctive:

    Do not introduce global service locators or package-level singletons as a shortcut for unclear ownership.

    line 26
  6. Distinctive:

    Test meaningful transitions, failure recovery, disposal, and repeated events.

    line 30
  7. Distinctive:

    When disposal behavior or lifecycle leaks are in scope, follow the lifecycle and disposal reference.

    line 36

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Flutter State Management

Start with ownership and lifetime, then choose mechanics.

Inspect

Identify which state is ephemeral UI state, feature state, shared application state, cached server data, or persisted data. Determine who creates, mutates, observes, and disposes it.

Rules

  • Keep state as local as its consumers allow.
  • Maintain a single source of truth and derive secondary values instead of synchronizing copies.
  • Make state transitions explicit and keep side effects outside widget build methods.
  • Preserve an established package and its conventions when they are functioning.
  • For a new project, choose based on complexity, team familiarity, testability, code generation tolerance, and lifecycle needs—not popularity alone.
  • Expose immutable state or read-only views of mutable collections.
  • Model loading, empty, success, and failure states deliberately where the UI distinguishes them.
  • Avoid broad subscriptions that rebuild unrelated subtrees.
  • Use the package's watch-style accessor (ref.watch, context.watch<T>(), BlocBuilder) only inside build or another watch-safe method, and its one-off accessor (ref.read, context.read<T>(), a Bloc's add) inside callbacks and event handlers. Calling the watch-style accessor from a callback throws or misbehaves in most packages.

Do not introduce global service locators or package-level singletons as a shortcut for unclear ownership.

Verification

Test meaningful transitions, failure recovery, disposal, and repeated events. Inspect rebuild scope for hot paths and run widget tests for state-to-UI behavior.

Boundaries

Architecture-wide dependency direction belongs to flutter-architecture; persistence and remote caching belong to their data specialists.

When disposal behavior or lifecycle leaks are in scope, follow the lifecycle and disposal reference. For async state modeling and error recovery, follow the async state patterns reference.

Sources

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