ios-debugger-agent
Skill1 starsChanged 36 days agoMITView on GitHub
Build, run, and debug iOS apps on Simulator with XcodeBuildMCP. Use when launching an app, inspecting simulator UI or logs, or diagnosing runtime behavior.
13 other projects use a version of this, 8 of them edited.
Adopted by
Most recently taken up by
- MMACABRE/SKILLSedited, first seen Nov 8, 2026
- spokvulcan/claude-code-build-ios-appsedited, first seen Oct 17, 2026
- openai/pluginsword for word, first seen Oct 13, 2026
- Vvlladd/iOSskillsCollectionedited, first seen Oct 13, 2026
- Samueladewole/claude-skillsedited, first seen Oct 13, 2026
- omarshahine/HomeClawedited, first seen Sep 29, 2026
Used with
Projects with it also use test-t3-app, test-t3-mobile and 2 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
btsouthSkilltest-t3-app
Launch, retain, and test the T3 Code web app in isolated development environments, including first-try browser authentication with one-time pairing URLs, pairing-token recovery, worktree-safe state directories, cross-turn dev server lifecycle, and direct SQLite inspection or fixture seeding. Use when an agent needs to run T3 locally, iteratively test UI behavior with a human, recover from an expired or consumed pairing token, isolate dev state, or prepare test data in state.sqlite.
Also in 3 projects that use this
btsouthSkilltest-t3-mobile
Launch and test T3 Code Mobile on an iOS Simulator or Android Emulator against disposable local T3 environments, including Metro and dev-client reuse, native rebuild decisions, per-client pairing, seeded projects, semantic UI control, screenshots, and iOS serve-sim streaming. Use after mobile UI or native changes, when reproducing phone or tablet behavior, pairing an emulator to isolated state, or verifying mobile behavior on macOS, Linux, or Windows.
Also in 3 projects that use this
eugenepyvovarovSkillswift-concurrency-expert
Swift Concurrency review and remediation for Swift 6.2+. Use when asked to review Swift Concurrency usage, improve concurrency compliance, or fix Swift concurrency compiler errors in a feature or file.
Also in 3 projects that use this
patrickserranoSkillapp-store-changelog
Create user-facing App Store release notes from git history. Use when asked to generate release changelog, App Store "What's New" text, or release notes based on git tags.
Also in 3 projects that use this
Other versions13 projects use a version of this.
Word for word · 2
- openai/plugins★ 7.8k100% same
- robinebers/skills★ 48100% same
Edited · 8
- Dimillian/Skills★ 4k88% same
- omarshahine/HomeClaw★ 19188% same
- Adhamxon/claude-code-skills★ 288% same
- ParkerRex/Skills★ 286% same
- spokvulcan/claude-code-build-ios-apps★ 288% same
- MMACABRE/SKILLS★ 1100% same
- Vvlladd/iOSskillsCollection★ 176% same
- Samueladewole/claude-skills★ 086% same
Wrote their own version · 3
- btsouth/toolport-studio★ 4same name
- NateBJones-Projects/unlock-ai-workbench★ 4same name
- tsouth89/toolport-studio★ 4same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository15 other files it gives its agents.
- app-store-listingSkill
- ios-app-intentsSkill
- ios-crash-monitoring-sentrySkill
- ios-ettrace-performanceSkill
- ios-lifecycleSkill
- ios-memgraph-leaksSkill
- ios-monetizationSkill
- ios-post-launchSkill
- ios-project-setupSkill
- ios-releaseSkill
- ios-testingSkill
- swiftui-liquid-glassSkill
- swiftui-performance-auditSkill
- swiftui-ui-patternsSkill
- swiftui-view-refactorSkill
The file
We split this skill into the rules it gives an agent
12 rules. 6 are common, 0 are distinctive, and 6 are very specific to this project.
6
Common
Most of the 11 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
6
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 9
Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs.
- Common: line 12
Follow this sequence unless the user asks for a narrower action.
- Very specific: line 15
Call mcp__XcodeBuildMCP__list_sims and select the simulator with state Booted.
- Common: line 16
If none are booted, ask the user to boot one (do not boot automatically unless asked).
- Very specific: line 29
If the app is already built and only launch is requested, use mcp__XcodeBuildMCP__launch_app_sim.
- Common: line 30
If bundle id is unknown:
- Common: line 35
Use these when asked to inspect or interact with the running app.
- Very specific: line 44
Start logs: mcp__XcodeBuildMCP__start_sim_log_cap with the app bundle id.
- Very specific: line 45
Stop logs: mcp__XcodeBuildMCP__stop_sim_log_cap and summarize important lines.
- Very specific: line 49
If build fails, ask whether to retry with preferXcodebuild: true.
- Common: line 50
If the wrong app launches, confirm the scheme and bundle id.
- Very specific: line 51
If UI elements are not hittable, re-run describe_ui after layout changes.
“Common” is measured: kept by at least 6 in 10 of the 11 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
iOS Debugger Agent
Overview
Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs. Prefer the MCP tools for simulator control, logs, and view inspection.
Core Workflow
Follow this sequence unless the user asks for a narrower action.
1) Discover the booted simulator
- Call
mcp__XcodeBuildMCP__list_simsand select the simulator with stateBooted. - If none are booted, ask the user to boot one (do not boot automatically unless asked).
2) Set session defaults
- Call
mcp__XcodeBuildMCP__session-set-defaultswith:projectPathorworkspacePath(whichever the repo uses)schemefor the current appsimulatorIdfrom the booted device- Optional:
configuration: "Debug",useLatestOS: true
3) Build + run (when requested)
- Call
mcp__XcodeBuildMCP__build_run_sim. - If the build fails, check the error output and retry (optionally with
preferXcodebuild: true) or escalate to the user before attempting any UI interaction. - After a successful build, verify the app launched by calling
mcp__XcodeBuildMCP__describe_uiormcp__XcodeBuildMCP__screenshotbefore proceeding to UI interaction. - If the app is already built and only launch is requested, use
mcp__XcodeBuildMCP__launch_app_sim. - If bundle id is unknown:
mcp__XcodeBuildMCP__get_sim_app_pathmcp__XcodeBuildMCP__get_app_bundle_id
UI Interaction & Debugging
Use these when asked to inspect or interact with the running app.
- Describe UI:
mcp__XcodeBuildMCP__describe_uibefore tapping or swiping. - Tap:
mcp__XcodeBuildMCP__tap(preferidorlabel; use coordinates only if needed). - Type:
mcp__XcodeBuildMCP__type_textafter focusing a field. - Gestures:
mcp__XcodeBuildMCP__gesturefor common scrolls and edge swipes. - Screenshot:
mcp__XcodeBuildMCP__screenshotfor visual confirmation.
Logs & Console Output
- Start logs:
mcp__XcodeBuildMCP__start_sim_log_capwith the app bundle id. - Stop logs:
mcp__XcodeBuildMCP__stop_sim_log_capand summarize important lines. - For console output, set
captureConsole: trueand relaunch if required.
Troubleshooting
- If build fails, ask whether to retry with
preferXcodebuild: true. - If the wrong app launches, confirm the scheme and bundle id.
- If UI elements are not hittable, re-run
describe_uiafter layout changes.
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