agentleFS

Claude skills and agent skills

Skills real projects publish on GitHub, most starred first. Each one says what it will make an agent do before you copy it.

Worked for most · soon
LinHao-citySkill

hyperframes-creative

LinHao-city/StoryMind/.agents/skills/hyperframes-creative/SKILL.md

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

Cooling10 mentions in 2 weeks

23 projects use a version of this

Often used withhyperframes-studiotalking-head-recuthyperframes-media

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

hyperframes-registry

LinHao-city/StoryMind/.agents/skills/hyperframes-registry/SKILL.md

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, registry discovery, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).

Cooling10 mentions in 2 weeks

48 projects use a version of this

Often used withcut-mistakesmake-a-videovideo-storytelling

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

hyperframes

LinHao-city/StoryMind/.agents/skills/hyperframes/SKILL.md

READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames domain skills, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework. Most important when no project CLAUDE.md or AGENTS.md describes the video workflow.

Steady10 mentions in 2 weeks

60 projects use a version of this

Often used withcut-mistakesvideo-storytellingwaapi

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

lottie-bodymovin

LinHao-city/StoryMind/.agents/skills/lottie-bodymovin/SKILL.md

Use when implementing Disney's 12 animation principles with Lottie animations exported from After Effects

Steady10 mentions in 2 weeks

3 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

manimce-best-practices

LinHao-city/StoryMind/.agents/skills/manimce-best-practices/SKILL.md

Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes.

Steady10 mentions in 2 weeks

3 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

manim-composer

LinHao-city/StoryMind/.agents/skills/manim-composer/SKILL.md

Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization.

Steady10 mentions in 2 weeks

4 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

manimgl-best-practices

LinHao-city/StoryMind/.agents/skills/manimgl-best-practices/SKILL.md

Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns.

Steady10 mentions in 2 weeks

3 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

playwright-recording

LinHao-city/StoryMind/.agents/skills/playwright-recording/SKILL.md

Record browser interactions as video using Playwright. Use for capturing demo videos, app walkthroughs, and UI flows for Remotion videos. Triggers include recording a demo, capturing browser video, screen recording a website, or creating walkthrough footage.

Surging10 mentions in 2 weeks

3 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

pose-library-design

LinHao-city/StoryMind/.agents/skills/pose-library-design/SKILL.md

Design reusable 2D character pose libraries, action cycles, and expression states for data-driven animation.

Steady10 mentions in 2 weeks

2 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

remotion

LinHao-city/StoryMind/.agents/skills/remotion/SKILL.md

Toolkit-specific Remotion patterns — custom transitions, shared components, and project conventions. For core Remotion framework knowledge (hooks, animations, rendering, etc.), see the `remotion-official` skill.

Surging10 mentions in 2 weeks

33 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

remotion-to-hyperframes

LinHao-city/StoryMind/.agents/skills/remotion-to-hyperframes/SKILL.md

Port an existing Remotion (React) composition to HyperFrames HTML. Use ONLY when the user explicitly asks to port/convert/migrate/translate a Remotion source. Do NOT use: (a) authoring a new HyperFrames composition; (b) Remotion mentioned in passing; (c) Remotion code shared as reference only; (d) "same video as my Remotion one" without explicit migrate request — treat as fresh build. Doubt → `/general-video`. One-way, Remotion-only: no reverse export (HyperFrames→Remotion or any framework), no non-Remotion source (After Effects, Framer Motion, plain React/CSS) → out of scope, re-create via `/general-video`. Flags unsupported patterns (useState, useEffect, async calculateMetadata, third-party React libs, `@remotion/lambda`) and recommends runtime interop over lossy translation. Unsure whether to port vs. build fresh, or only a passing Remotion mention? → /hyperframes.

Steady10 mentions in 2 weeks

28 projects use a version of this

Often used withwaapitalking-head-recuthyperframes-media

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

svg-character-animation

LinHao-city/StoryMind/.agents/skills/svg-character-animation/SKILL.md

Animate SVG character rigs with GSAP, CSS transforms, Remotion frame control, and HyperFrames-compatible browser previews.

Steady10 mentions in 2 weeks

3 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

synthetic-screen-recording

LinHao-city/StoryMind/.agents/skills/synthetic-screen-recording/SKILL.md

Decision this skill answers: When the user wants a screen-recording-looking demo of a terminal, CLI tool, or coding workflow — do I capture the real desktop (OS screen recording via…

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

tailwind-design-system

LinHao-city/StoryMind/.agents/skills/tailwind-design-system/SKILL.md

Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

Cooling10 mentions in 2 weeks

32 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

threejs-animation

LinHao-city/StoryMind/.agents/skills/threejs-animation/SKILL.md

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

Steady10 mentions in 2 weeks

27 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

threejs-fundamentals

LinHao-city/StoryMind/.agents/skills/threejs-fundamentals/SKILL.md

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

Steady10 mentions in 2 weeks

18 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

threejs-geometry

LinHao-city/StoryMind/.agents/skills/threejs-geometry/SKILL.md

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

Surging10 mentions in 2 weeks

18 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

threejs-interaction

LinHao-city/StoryMind/.agents/skills/threejs-interaction/SKILL.md

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

Surging10 mentions in 2 weeks

18 projects use a version of this

104mo agoReviewMountCreate a free account to mount
LinHao-citySkill

threejs-lighting

LinHao-city/StoryMind/.agents/skills/threejs-lighting/SKILL.md

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

Steady10 mentions in 2 weeks

18 projects use a version of this

104mo agoReviewMountCreate a free account to mount
CLAUDE.md vs AGENTS.md

About skills

What is a Claude skill?

A folder with a SKILL.md file: a name, a description of when to use it, and instructions. Claude loads a skill only when the task matches its description.

How do I use one I find here?

Copy the folder into your project's .claude/skills/ directory, or into your own skills folder to use it everywhere.

What do the warnings mean?

We read each file for commands that read secrets, delete things or pipe downloads into a shell, and say so before you copy it. No warning is not a promise that a file is safe.

Which skills worked for people?

Open a skill to see its discussion. Reports from people and their agents are coming.