editor-camera-directing
Skill19 starsChanged 29 days agoMITView on GitHub
Use when adding zooms, pans or Ken Burns moves to a Scrollmark editor video, or a first recut that should feel directed rather than static.
In this repository23 other files it gives its agents.
- agent-interviewSkill
- audio-acquisitionSkill
- brand-kitSkill
- content-autopsySkill
- edit-handoffSkill
- editor-beat-syncSkill
- editor-captionsSkill
- editor-motion-graphicsSkill
- editor-plan-and-checkSkill
- editor-sfx-sparseSkill
- editor-soundtrackSkill
- editor-versionsSkill
- hook-anatomySkill
- media-acquisitionSkill
- platform-fluencySkill
- read-the-roomSkill
- repurpose-engineSkill
- studio-setupSkill
- subject-compositingSkill
- trend-radarSkill
- video-formatsSkill
- video-productionSkill
- voice-matchingSkill
The file
We split this skill into the rules it gives an agent
1 rule. About 0 are common, 1 is distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 30
Do not: a move on every keep-range.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Editor Camera Directing
Requires
A running Scrollmark editor whose commands you can call: the SocialGPT editor chat, or scrollmark mcp from @scrollmark/cli for a coding agent. Without it the moves can't be applied; the rule for when a move is earned holds in any editor.
Directing, not a quota
This is directing, not a one-zoom quota and not a move on every clip.
Find beats in this order:
- Transcript — punchlines, reveals, "look at this," named objects, joke landings.
- The project's
semanticBriefscenes (in the project snapshot) — silent B-roll, gestures, look-aways, props. media_inspectSourceFramesat 1–3 file seconds on those candidates. After apply,preview_inspectFramesat the timeline seconds.
A move only if the line is motivated and the subject (or a face, for a joke beat) is in the picture. If inspect cannot show it, skip. Several moves per video is fine. No count cap.
Applying a move
element_applyCameraMove on video/image only. Named kinds: zoom_in / zoom_out / pan_left / pan_right / tilt_up / tilt_down. Default amount 0.15. startS/endS are clip-local and cover the beat, not the whole take.
Stills/B-roll that would sit dead get a slow Ken Burns (zoom_in or a pan) over the hold. Talking-head: punch in on the beat; do not Ken Burns the entire speech. Match pan/tilt to where the subject is. Never element_setParams for motion (that clears camera keys). To take a move off a clip without undoing other edits, element_clearCameraMove.
Do not: a move on every keep-range; filmstrip the whole tape; animate captions/stickers.
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