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raphaelDkhnraphaelDkhn/worldbuilder/demo/SKILL.md

demo

Skill3 starsChanged 7 months agoNo licenceView on GitHub

Plan bottom-up artifacts that test the core hypothesis — landing pages, painted-door tests, click-through prototypes, product screenshots, spec docs, copy. Not production code. Refuses to proceed without a live hypothesis.md. Defines the engagement metric that would confirm or refute the hypothesis. Separates coding from validation signal. Use when asked to "build a demo", "landing page", "prototype this", "painted door test", "MVP spec", "demo my idea", "how do I test this". Proactively invoke this skill (do NOT answer directly) when the user has a hypothesis and wants to run a bottom-up test. Use after /hypothesis. For actual production code, redirect to gstack. (worldbuilder)

26 other projects use a version of this.

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Projects with it also use spec, implement and 3 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • SentrySkill

    spec

    Produce a verified spec — problem, desired outcome, and acceptance criteria — before building. Use when given a GitHub/Linear issue link, when starting from a fuzzy in-conversation idea, or asked to "figure out what to do" / "scope this" / "what should I build" — whenever the *what* isn't yet pinned down. Grills the ambiguities, checks the premise against the code, and produces acceptance criteria you sign off on — then hands to design-first.

    Also in 4 projects that use this

  • Hugging FaceSkill

    implement

    Make tests pass. Invoke after /write-tests produces failing tests.

    Also in 4 projects that use this

  • SentrySkill

    review

    Fixture review skill.

    Also in 4 projects that use this

  • AWSSkill

    ship

    Finalize dev work on an issue branch — update docs, push, and open a PR.

    Also in 3 projects that use this

  • NVIDIASkill

    research

    Before designing a feature, research how comparable libraries solve the problem, check best practices, known pitfalls, and upstream changes. Use when starting a new feature, investigating an unfamiliar area, or the user asks to research something.

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

9 rules. 0 are common, 5 are distinctive, and 4 are very specific to this project.

  • 0

    Common

    Most of the 24 edited versions we read keep these.

  • 5

    Distinctive

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.

“Common” is measured: kept by at least 6 in 10 of the 24 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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