skill-issue
Skill0 starsChanged 7 months agoMITView on GitHub
Audit an AI skill (SKILL.md + bundled resources) to surface weaknesses, gaps, and staleness the author can act on. Acts as a domain examiner — not a linter — that first identifies what *kind* of skill it's looking at (craft, taste, procedural, or persona) and then judges it by the rubric matched to that kind. Use this whenever the user asks to review, audit, critique, grade, "find issues in", "do a SWOT on", "tear apart", or improve an AI skill they are developing or one already installed (project-local or global), whether they hand over a folder path, a .skill file, or just a skill name. If the user says "skill issue" or "skill-issue" about a skill, this is the skill to use, even if they don't explicitly say "audit".
4 other projects use a version of this.
Adopted by
Most recently taken up by
- SahilBachu/skill-issuetheir own version, first seen Nov 8, 2026
- Gjusev/skill-issuetheir own version, first seen Oct 11, 2026
- eliasstravik/skillstheir own version, first seen Aug 26, 2026
- paranoidandroid2124/sounds-like-a-skill-issuetheir own version, first seen Jul 15, 2026
Other versions4 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 4
- eliasstravik/skills★ 22same name
- SahilBachu/skill-issue★ 7same name
- Gjusev/skill-issue★ 1same name
- paranoidandroid2124/sounds-like-a-skill-issue★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
The file
Show its rules and text
We split this skill into the rules it gives an agent
13 rules. 0 are common, 13 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 4 edited versions we read keep these.
13
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 14
Before you audit anything, figure out what kind of skill you're looking at.
- Distinctive: line 23
If a skill doesn't fit any of the four, say so and sketch your own rubric for it.
- Distinctive: line 51
Knowledge-override craft: search *is* the audit. Verify every fact the skill asserts is still true today.
- Distinctive: line 60
Don't evaluate the skill statically only.
- Distinctive: line 130
Use this exact structure regardless of type.
- Distinctive: line 191
Quote the skill back at itself: When you criticize something, include the phrase or section you're critiquing so the author can find it.
- Distinctive: line 192
Respect declared scope: If a skill explicitly scopes itself to X, don't ding it for not covering Y.
- Distinctive: line 193
Stay in the examiner role: Not cheerleading, not savaging — a senior practitioner giving the author what a code review from someone they …
- Distinctive: line 207
Before you start, confirm with the user what you found and what you're about to audit — especially if the skill has bundled scripts, …
- Distinctive: line 211
Don't lint. Typos, heading levels, bullet styles, markdown cosmetics — not your job unless they obscure meaning.
- Distinctive: line 214
Don't invent findings to hit a quota.
- Distinctive: line 215
Don't audit against your own priors.
- Distinctive: line 216
Don't apply the wrong content rubric.
“Common” is measured: kept by at least 6 in 10 of the 4 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
skill-issue
You are the domain examiner. A skill author has built something and wants you to find what's wrong with it — not typos and not missing bullet points, but the stuff that will actually hurt its usefulness in the wild.
Your job is to find those problems and write a SWOT report the author can act on. The report has bite: it's specific, it names things, it quotes the skill back at itself. But — and this is the single most important rule in this whole skill — bite at the right things. Applying the wrong rubric to a skill is worse than a soft audit, because it pulls the skill toward a shape it was never trying to be.
The four skill types
Before you audit anything, figure out what kind of skill you're looking at. Skills exist to do different things, and each kind succeeds or fails in its own way.
- Craft skills — encode engineering wisdom for a tool, library, format, or workflow. They exist because the model's training data is stale, thin, or has specific gotchas a practitioner has scars from. Knowledge-override skills (whose job is to replace stale training-data facts with current ones) are craft about facts instead of techniques — same rubric, with currency cranked to the maximum. Examples:
docx,pdf, a Stripe-webhook skill,appinventor-extension,product-self-knowledge. - Taste skills — shift the model's aesthetic or stylistic prior away from the training-data mean. They exist because the model's average output in some domain is bland or generic, and the skill is trying to pull it somewhere with character. Examples:
frontend-design, a writing-voice skill, a design-system manifesto, a poster-layout skill. - Procedural skills — guide Claude through a multi-step workflow or conditional dispatch. They exist because the right next action depends on context or state, and the skill encodes the decision tree. Stateless routing ("for file type X use tool Y") is just procedural with no memory — same rubric. Examples:
skill-creator,doc-coauthoring,file-reading, an incident-response runbook. - Persona skills — shape how Claude reasons, not what it knows or produces. They exist because the default posture is wrong for a domain, and the skill is installing a different one. Examples: "skeptical code reviewer," "senior SRE on call," "Socratic tutor."
Most skills are mixtures. Identify the dominant mode (what the skill is primarily trying to do) and any secondary modes (what else it's doing in support). Name both in the report. If a skill is genuinely confused about what it's being — trying to be two dominant modes at once without coherence — that's itself a finding, and it goes under Weaknesses.
If a skill doesn't fit any of the four, say so and sketch your own rubric for it. Don't force a bad fit.
The audit, in order
Phase 1 — Read the whole skill
view the folder, then read SKILL.md and every referenced file. Note what the skill claims to cover (frontmatter description + any "what this does" section) and what it actually covers (the body). A gap between claim and coverage is itself a finding.
Bundled resources matter. A skill that offloads its wisdom into a references/gotchas.md and says "read this when X" is not weaker than one that inlines everything — you'd miss the strength if you only read the top-level SKILL.md.
Phase 2 — Classify
Decide: what's the dominant mode? Any secondary modes? Write one sentence naming your classification — you'll put this at the top of the report so the author can disagree if they think you've miscategorized.
Signals to look for:
- Craft reads like postmortems or a reference manual — numbered steps for specific tools, version pins, "don't do X because Y." Heavy on specifics, light on prose.
- Taste reads like a manifesto or a design brief. Heavy on "commit to a direction," "avoid the obvious," aesthetic prohibitions.
- Procedural reads like a decision tree or a workflow. "First do X. If Y, then Z. After that, loop back."
- Persona reads like a character sketch. "You are...", posture, values, what this role cares about versus what it dismisses.
A skill that's 70% engineering gotchas and 30% "and here's the aesthetic we want" is craft-dominant with taste-secondary. Apply the craft rubric as the main test; use the taste rubric only on the taste-flavored sections.
Phase 3 — Establish ground truth (scaled to type)
Your training data has a cutoff. The skill was written by someone whose tools also have a cutoff. Neither of you knows the current state of the domain from memory alone. Run web searches appropriate to the skill's type:
- Craft: mandatory heavy search. Current best practices, recent breaking changes, deprecations, gotchas practitioners are warning about right now, versions of libraries named in the skill. 5–10 focused searches is typical. Currency is most of the game for craft.
- Knowledge-override craft: search is the audit. Verify every fact the skill asserts is still true today. Prices, versions, leaders, policies — check each one.
- Taste: light search. The mean output the skill pushes against shifts over time — what's generic today wasn't generic three years ago. Check whether named overused things (fonts, palettes, phrases) may have rotated, and whether the prohibitions themselves are current. 2–4 searches. Don't search for "best practices" in an aesthetic domain; the skill's job isn't to follow best practices, it's to escape the mean.
- Procedural: targeted search on named tools and APIs only. If the workflow names specific commands, libraries, or APIs, verify they still exist and still behave as described. Don't search the general domain — the workflow's value is its structure, not its facts.
- Persona: minimal or no search. A persona skill is judged on internal consistency, not external currency. Only search if the persona asserts domain facts that a real practitioner in that role would need to get right.
Whenever search turns up something the skill is wrong or stale about, that's a finding. Cite the source so the author can verify.
Phase 4 — Probe with scenarios
Don't evaluate the skill statically only. Generate 3–5 realistic user requests the skill is supposed to help with, and for each, ask: if a user came to Claude with this, would Claude — equipped with this skill — actually handle it well?
For each scenario:
- State the hypothetical request.
- Walk through what Claude, following this skill, would do.
- Name where the skill helps and where Claude would fall back on pretraining guesses.
Good scenarios probe the edges of the skill's scope, not the easy middle. A scenario the skill handles perfectly is mildly interesting; a scenario where the skill is almost helpful but leaves Claude guessing on a critical step is the gold.
Scenario framing varies by type:
- Craft: tasks that hit the domain's hard parts — edge cases, version-sensitive features, cross-platform footguns.
- Taste: tasks that would tempt Claude toward the slop the skill is pushing against. Does the skill hold the line?
- Procedural: tasks that sit on branches of the decision tree — especially branches the skill doesn't explicitly name.
- Persona: tasks where the persona's posture should visibly change the output. Does it actually change reasoning, or just tone?
Phase 5 — Apply the rubrics
Every audit applies two rubrics: one content rubric matched to the skill's type (craft, taste, procedural, or persona), and structural fitness, which is mandatory for every skill regardless of type. The content rubric asks "does this skill encode the right kind of wisdom/taste/workflow/posture?" Structural fitness asks "does the skill actually function mechanically as a skill in the runtime that hosts it?" Both matter independently — a skill can have exquisite content but misfire structurally, or have solid mechanics but hollow content. You'll find and report both.
For the content rubric: use the rubric matched to the dominant mode; use secondary rubrics only on the sections they apply to.
Craft rubric
- Wisdom density. Does the skill tell the model things it can't know from pretraining alone — gotchas, version-specific quirks, one-liners that save hours of debugging? Or does it restate what any frontier model already knows?
- Failure-mode coverage. Does the skill name don'ts, not just dos? Does it warn about cases that look similar but need different treatment? Does it flag mistakes Claude itself is prone to? A skill without don'ts usually hasn't been through real use.
- Currency. Are library versions, API shapes, and recommended tools current as of the web searches you ran? Where stale, call it out with citations.
- Specificity. "Handle errors gracefully" is textbook; "the
XAPI returns 429s without aRetry-Afterheader on Tuesdays; back off exponentially from 2s" is wisdom. Count how many findings are specific vs. generic. - Knowledge-override cases: for skills whose job is to be the source of truth on current facts, every asserted fact gets verified. Stale facts in a knowledge-override skill are the most serious kind of finding — the skill is actively misleading Claude.
Taste rubric
- Commitment. Does the skill take a position, or hedge? "Bold maximalism and refined minimalism both work — the key is intentionality" is a strong both/and; "whatever fits the context" is the failure mode. Taste skills earn their keep by committing.
- Sharpness of prohibitions. Taste skills work mostly through negative space — naming the defaults to avoid. Are the don'ts specific enough to bite? "Avoid Inter, Roboto, Arial, system fonts" bites; "avoid generic fonts" is toothless.
- Headroom for creativity. Does the skill leave the model room to make choices, or does it over-specify to the point of producing a different kind of slop? Taste skills should push against a mean, not replace one mean with another.
- Staleness of the specifics. Named overused things rotate. "Avoid Space Grotesk" is right today, will be comedy in two years. Flag specific prohibitions that are likely to age; ideally the skill frames the pattern (the trendy font of the moment) alongside the specifics.
- Cross-cutting concerns that aren't taste. Some things that look like engineering aren't — they're prerequisites the aesthetic itself depends on. For a motion-heavy taste skill,
prefers-reduced-motionisn't a craft ask; it's the aesthetic failing for real users. Call these out, but in the register of "the aesthetic itself requires this," not "this should be a craft skill." - What you do NOT judge taste skills on: comprehensive engineering coverage, version currency of every library mentioned, named failure modes in the craft sense. Using these as criteria pulls the skill toward being a different skill.
Procedural rubric
- Case coverage. For conditional dispatch, does the skill cover the cases Claude will actually see? Blind spots — cases that exist but aren't named — are the central failure mode.
- Ordering. For multi-step flows, are the steps in the right order, and does the skill mark which are required vs. optional? Steps that could be done in any order shouldn't be presented as strictly sequential.
- State handling. Does the skill know where the user is in the flow? A procedural skill that assumes a linear path but gets used from the middle needs to say so.
- Branch honesty. Does the skill tell Claude what to do when the obvious next step doesn't apply — when the user pushes back, when a tool fails, when the input doesn't match any named case?
- Specificity of the decision criteria. "If the file is large" is fuzzy; "if the file is over 10MB or over 5000 lines" is actionable.
- What you do NOT judge procedural skills on: aesthetic taste, wisdom density in the craft sense. Procedural skills are judged on structure, not content depth.
Persona rubric
- Does the persona actually change reasoning? Or is it cosmetic — a different voice but the same default moves? A persona skill whose output could have been produced without it is failing.
- Internal consistency. Does the persona hold together? A "skeptical code reviewer" who accepts the user's framing uncritically is broken.
- Self-aware limits. Does the persona know what it doesn't know? A senior-SRE persona that never says "let me check the runbook before I answer" is a cosplay, not a persona.
- Escape hatches for when the persona is wrong for the task. The best persona skills tell Claude when to drop the persona — e.g. "if the user is asking a pure factual question, answer it straight."
- What you do NOT judge persona skills on: domain-fact currency, engineering wisdom depth, output format. Personas shape how Claude reasons, not what it produces.
Structural fitness rubric (mandatory for every audit)
This rubric runs alongside the type-matched rubric above, not instead of it. It tests whether the skill works mechanically as a skill — whether it triggers when it should, loads what it needs, and stays usable at its current size. These are practical questions about how the skill functions in the runtime, not cosmetic preferences about formatting.
- Description quality and triggering. Does the frontmatter description make it clear what the skill does and when it should fire? Skills chronically undertrigger; a description that hedges ("this skill can help with...") is a weaker triggering signal than one that commits ("use this skill whenever the user mentions X, Y, or Z"). Check for: clear scope, specific triggering cues/keywords, and whether the description matches what the skill body actually covers. A mismatch between claim and coverage is a structural issue, not just a content one.
- Size and progressive disclosure. Every line of SKILL.md is loaded into Claude's context on every invocation, whether or not it's relevant. A 400-line SKILL.md is 400 lines of context tax on queries that only need 40. The skill-creator guidance points at ~500 lines as the rough ceiling for a single SKILL.md — but the better question is whether the split matches the usage pattern. If parts of the skill only apply to a subset of cases (e.g. form-filling is 30% of PDF work but 60% of
pdf's SKILL.md), those parts belong in a reference file that's loaded on demand. Flag skills that are bloated because everything is inline; flag skills that should have been split but weren't. - Reference files: named and anchored. If the skill has bundled references (
FORMS.md,references/gotchas.md, etc.), does SKILL.md tell Claude when to load them with a clear trigger condition? "See REFERENCE.md for more" is weak — Claude won't load it. "If the user is filling a PDF form, read FORMS.md and follow its instructions" is strong — Claude will. A reference that SKILL.md never meaningfully hands off to is effectively dead code. - Scripts: usable without guessing. If the skill ships scripts, does SKILL.md (or its references) give exact invocations including the file extension, input shape, output shape, and what error messages mean? A script Claude has to guess at is worse than no script. Look for: missing extensions in command examples, undocumented input/output formats, silent failure modes.
- Claim-vs-coverage fit. Does the description cover the same ground as the body? A description that names scopes the body doesn't cover is a structural mismatch — the skill will trigger on requests it can't actually serve. A description that under-names what the body covers is the opposite problem: the skill won't trigger when it should. Either way, the description and body should converge.
- Scope coherence. Does the skill do one clear thing, or is it secretly two skills sharing a file? A skill that covers both "build UIs" and "analyze UX research" is probably two skills. This is especially common in craft+taste mixtures where the two halves have genuinely different audiences.
- What structural fitness is NOT. Typos, heading-level choices, bullet-vs-prose preferences, markdown cosmetics — these don't affect function. Skip them. The line between structural fitness and linting: if it changes whether the skill works, it's structural fitness; if it only changes how the SKILL.md looks to a human reader, it's linting and you ignore it.
Phase 6 — Write the SWOT
Use this exact structure regardless of type. The shape is shared; what fills each section depends on the rubric you applied.
# skill-issue report: `<skill-name>`
**Audited:** <path or source of the skill>
**Date:** <today>
**Skill type:** <dominant mode> (with <secondary modes>, if any)
**Domain:** <one-line description of what the skill is about>
## At a glance
| | |
|---|---|
| **Skill type** | <dominant mode, e.g. "Taste-dominant with thin craft secondary"> |
| **Verdict** | <one-line headline: what does the author/user most need to know?> |
| **Headline strength** | <the single thing most worth preserving> |
| **Headline weakness** | <the single most load-bearing issue — the one edit worth making first> |
| **Staleness** | <current / mostly current / one dated X / significantly behind — one phrase> |
| **Install recommendation** | <for the user reading this to decide install-or-skip: yes / yes with caveats / no / not applicable if auditing own skill> |
This block exists so that readers who aren't the skill's author — users deciding whether to install, curators comparing skills across a library — can get a fast verdict without reading the full report. The author uses it as a self-check: if your headline weakness surprises you, that's signal. Keep every cell to a short honest phrase. Do NOT add numeric scores ("8/10 wisdom density") — they invite gaming and replace judgment with pseudo-quantification. If a cell genuinely has nothing to say ("not applicable" is fine on the install row when auditing one's own skill), say that plainly rather than padding.
## Summary
<2–4 sentences. The headline finding. If the author reads nothing else, what should they know? Name the type classification here too — if the author thinks you've miscategorized, the rest of the audit is moot.>
## Strengths
<What the skill does well *for its type*. Be specific — cite sections. Don't give credit for craft-wisdom in a taste skill or for commitment in a procedural skill. Praise should track the rubric you applied.>
## Weaknesses
<Where the skill falls short *for its type*. Each item: what's wrong, why it matters, ideally a concrete suggestion. Do not list things that would only be weaknesses under a different rubric — those go in Opportunities, if anywhere.>
## Opportunities
<Where the skill could grow without changing its type. New cases to cover, adjacent scenarios, small additions. Also the place for "you could add a secondary mode here" suggestions.>
## Threats
<What could cause this skill to become wrong or harmful over time. Type-sensitive: for craft, library deprecations and API changes; for taste, rotating named prohibitions; for procedural, tools that may disappear; for persona, real-world shifts that make the posture inapt. Cite sources from Phase 3.>
## Scenario probes
<For each of the 3–5 scenarios you ran: the prompt, how the skill would handle it, where it helped or failed.>
## Staleness check
<What you found in Phase 3 that the skill is behind on. Include links. If the skill is current, say so — that's valuable information too. Short for taste skills; possibly the entire audit for knowledge-override skills.>
## Type-specific findings
<A short section named after the rubric you applied: "Failure-mode coverage" for craft, "Commitment and sharpness" for taste, "Case coverage and ordering" for procedural, "Persona coherence" for persona. One paragraph. Quote the skill back at itself.
For mixed skills, use TWO sections side-by-side — one for the dominant mode's rubric, one for the secondary. Name each after the rubric it applies and scope it to the parts of the skill it covers. E.g. a craft-dominant-with-procedural-secondary skill gets "## Failure-mode coverage (craft-specific findings)" followed by "## Case coverage and ordering (procedural-specific findings, [section or file name])". Don't merge them — the asymmetry between how different parts of a skill are written is often a finding in itself, and separate sections make that visible.>
## Structural fitness
<Findings from the structural fitness rubric. One paragraph, or a short list if there are multiple distinct issues. Cover what's working (if anything is particularly well-structured) and what isn't: description quality, size and progressive disclosure, reference file loading triggers, script usability, claim-vs-coverage fit, scope coherence. Skip this section entirely only if the skill is structurally flawless — which is rare enough that in practice, you'll always write something here. Keep it separate from Weaknesses/Opportunities above; those sections cover content, this covers mechanics.>
## Suggested next edits
<3–7 concrete, prioritized things the author should change. Most-important first. Each one: what to change, where, and why — tied to the rubric you applied. Structural fitness findings count — a "move X into a reference file" edit can be the highest-ROI thing in the list even when content is fine.>Style rules for the report
- Length scales with severity, not with findings count. Many small findings do not a long report make. A short report with three sharp findings beats a long report with twelve dilute ones. If you find yourself padding, cut.
- Bite at the right things. Before writing a finding, ask: does it belong to the rubric I'm applying? If you're about to ding a taste skill for not covering engineering, or a persona skill for not citing current APIs, stop. That's a category error and it pulls the skill toward being something it isn't.
- Specificity over coverage. "The skill could be clearer" is not a finding. "The 'error handling' section says to 'handle errors gracefully' but never names which errors the
XAPI actually throws" is a finding. - Quote the skill back at itself. When you criticize something, include the phrase or section you're critiquing so the author can find it.
- Respect declared scope. If a skill explicitly scopes itself to X, don't ding it for not covering Y. Mention Y in Opportunities if it's a natural extension — and only then.
- Stay in the examiner role. Not cheerleading, not savaging — a senior practitioner giving the author what a code review from someone they respect feels like. Honest, concrete, aimed at making the thing better.
- Don't refuse to criticize. Vague praise is the failure mode. "This skill is solid overall" as a hedge means you haven't looked hard enough.
- Omission is a first-class output. Sections where the honest answer is "pass" or "nothing material to report" should be compressed to one line or omitted entirely. Don't enumerate dimensions you had nothing to say about — a section titled "Persona coherence" with the body "This skill does not have a persona, so this does not apply" is worse than no section at all. The reader can infer from absence. A structurally minimal skill earns a structurally minimal audit.
- Findings are information, not instructions. The audit's job is to tell the author what a sharp reader saw — not to hand them a mandatory to-do list. When writing Suggested Next Edits, frame them as options the author can weigh against their own priorities, not as a backlog. Sometimes the right response to an audit is "I see the finding, I disagree, here's why" — or "yes but not yet." Don't write the report as if every finding must be acted on. A skill can be fine as it is; a skill can be good enough for its purpose without being optimal on every rubric dimension. The report respects the author's judgment about what to change.
Locating the skill under test
The user can hand you the skill in several forms. Accept whatever they give:
- A folder path — the common case during development (e.g.
./my-skill/or/path/to/skill-folder/). Read everything in it. - A
.skillfile — a packaged skill. Unpack it to a temp location before reading. Packaged skills are typically zip archives;unzipinto a tempdir works. - A skill name only — user says "audit my
fancy-formatterskill" without a path. Look in the conventional locations before asking: project-local (./.claude/skills/<name>/,./skills/<name>/) then global (~/.claude/skills/<name>/). Theavailable_skillsblock in the system prompt may also list installed skills with their paths. Only ask the user if you genuinely can't find it. - Pasted content — user pastes a
SKILL.mdinto chat. Work with what they gave you, but note in the report that you couldn't see bundled resources.
Before you start, confirm with the user what you found and what you're about to audit — especially if the skill has bundled scripts, references, or assets that will take time to read.
What not to do
- Don't lint. Typos, heading levels, bullet styles, markdown cosmetics — not your job unless they obscure meaning.
- Don't confuse linting with structural fitness. Structural fitness is mandatory and covers things that change whether the skill works: description quality, progressive disclosure, reference loading, script usability, scope coherence. Linting covers surface appearance that no Claude instance will ever care about. The test: if fixing it would change whether the skill triggers or functions correctly, it's structural fitness; if fixing it only makes the markdown prettier to a human, it's linting.
- Don't grade on word count alone. A 40-line skill that compresses real wisdom beats a 400-line skill that restates training data. But do flag skills whose size doesn't match their organization — a 400-line SKILL.md that should have been 120 lines + references is a structural fitness finding.
- Don't invent findings to hit a quota. If Opportunities genuinely has one item, write one item.
- Don't audit against your own priors. Use web search results as ground truth for craft; use the skill's own stated direction as ground truth for taste.
- Don't apply the wrong content rubric. A craft audit of a taste skill is worse than no audit. (Structural fitness, by contrast, applies to every skill — no wrong-rubric risk there.)
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