ui-design-iteration
Skill7 starsChanged 9 months agoMITView on GitHub
Iterates on data-intensive UI designs to improve scannability, hierarchy, accessibility, and systematization. Use when improving an existing UI, reviewing a design for UX issues, or transforming a functional-but-flat interface into a polished product.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- bestnite/skillstheir own version, first seen Oct 25, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- bestnite/skills★ 8same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository15 other files it gives its agents.
- CLAUDE.mdCLAUDE.md
- creative-directionSkill
- find-bugsSkill
- five-whysSkill
- idea-to-icpSkill
- nano-banana-image-genSkill
- self-improvementSkill
- simplifySkill
- tpm-roadmap-sliceSkill
- tpm-spec-trace-idsSkill
- tpm-spec-verifySkill
- webdev-combobox-autocompleteSkill
- webdev-filter-query-builderSkill
- webdev-token-inputSkill
- youtube-transcriptSkill
The file
We split this skill into the rules it gives an agent
8 rules. About 0 are common, 8 are distinctive, and 0 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈8
Distinctive · estimate
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 15
Ensure naming consistency across title, nav, tabs, and empty states
- Distinctive: line 25
Use whitespace and dividers to encode structure, not decoration
- Distinctive: line 34
Use accent color for priority and state, not decoration
- Distinctive: line 41
Update page title and nav selection to reflect that job
- Distinctive: line 42
Remove ambiguous or overlapping labels
- Distinctive: line 46
Only one primary button style per screen
- Distinctive: line 47
Place contextual next-step affordance near the data surface
- Distinctive: line 73
When completing an iteration, produce:
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
UI Design Iteration
Transform functional-but-flat interfaces into scannable, actionable, accessible designs.
Core Principles
1. Align labels with user intent
- Page titles and nav labels should reflect the user's job, not internal terminology
- Group navigation by intent (Create, Review, Analyze, Manage)
- Ensure naming consistency across title, nav, tabs, and empty states
2. Make primary actions unmistakable
- One primary CTA per screen with consistent placement
- Provide contextual "next step" affordances near where attention already is
- Secondary actions visible but subordinate; tertiary actions in overflow menus
3. Improve scannability through hierarchy
- Strengthen typographic hierarchy: title → section headers → row primary → metadata
- Consistent row heights, spacing, and alignment
- Use whitespace and dividers to encode structure, not decoration
4. Make state explicit everywhere
- Represent modes with tabs/segmented controls
- Selection needs multiple cues: indicator + weight + background (not color alone)
- Summarize active automation/filters where relevant
5. Systematize the visual design
- Standardize spacing, typography, and color via tokens
- Use accent color for priority and state, not decoration
- Build reusable components rather than one-off styles
Iteration Playbook
A. Reframe the page
Define the job statement: "User comes here to ____."
- Update page title and nav selection to reflect that job
- Remove ambiguous or overlapping labels
B. Establish action hierarchy
Identify primary (most common), secondary (common but not main path), and tertiary (rare, collapse to overflow) actions.
- Only one primary button style per screen
- Place contextual next-step affordance near the data surface
C. Chunk dense controls
Replace walls of toggles/fields with:
- Group headers + short descriptions
- Progressive disclosure for advanced settings
- Aligned labels and descriptions for quick scanning
D. Increase scan speed for data surfaces
- Consistent columns and alignment
- Primary value bold, metadata muted
- Row actions right-aligned with overflow
- Truncation that preserves meaning (with tooltip/detail access)
E. Clarify modes and location
- Top-level modes via tabs/segmented control
- Active filters shown as chips with clear remove affordance
- Context line under headers showing scope when needed
Quick References
Accessibility requirements: See CHECKLIST.md Reusable component patterns: See COMPONENTS.md
Output Format
When completing an iteration, produce:
- Design intent — 1-2 sentences on what job is supported and what changed
- Key UX changes — Bulleted, mapped to the principles above
- Component updates — What was created or standardized
- A11y verification — Contrast, focus, labels, targets, truncation
- Known risks — Only if materially impacting usability
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
Reviews can't be read right now.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

