agentleFS
nimadorostkarnimadorostkar/Claude-Skills-collection/skills/mobile/flutter/SKILL.md

flutter

Skill33 starsChanged 35 days agoMITView on GitHub

Use when building Flutter applications. Covers widget composition, state management, build-method performance, platform channels, and the rendering behavior behind most Flutter jank. Trigger on "my flutter app is janky", "too many rebuilds", "riverpod or bloc", "call native code from flutter". Do not use for store submission, signing, and rollout — see the mobile-release skill.

11 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use firebase and supabase.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • xfstudioSkill

    firebase

    Firebase gives you a complete backend in minutes - auth, database, storage, functions, hosting. But the ease of setup hides real complexity. Security rules are your last line of defense, and they're often wrong. Firestore queries are limited, and you learn this after you've designed your data model. This skill covers Firebase Authentication, Firestore, Realtime Database, Cloud Functions, Cloud Storage, and Firebase Hosting. Key insight: Firebase is optimized for read-heavy, denormalized data. I

    Also in 3 projects that use this

  • OpenAISkill

    supabase

    Use when doing ANY task involving Supabase. Triggers: Supabase products (Database, Auth, Edge Functions, Realtime, Storage, Vectors, Cron, Queues); client libraries and SSR integrations (supabase-js, @supabase/ssr) in Next.js, React, SvelteKit, Astro, Remix; auth issues (login, logout, sessions, JWT, cookies, getSession, getUser, getClaims, RLS); Supabase CLI or MCP server; schema changes, migrations, security audits, Postgres extensions (pg_graphql, pg_cron, pg_vector).

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 6 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Never build a widget inside a build method as a function call (Widget _buildHeader()).

    line 54

“Common” is measured: kept by at least 6 in 10 of the 6 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Flutter

Purpose

Build Flutter applications whose widget tree rebuilds only where it must. Flutter's performance model is simple and unforgiving: a setState at the top of the tree rebuilds everything below it.

When to Use

  • Building or reviewing a Flutter application.
  • Choosing and applying a state-management approach.
  • Diagnosing jank or excessive rebuilds.
  • Integrating with platform-native code.

Capabilities

  • Widget composition and the StatelessWidget/StatefulWidget boundary.
  • State management with Riverpod, Bloc, or Provider — and when plain state suffices.
  • Build-method optimization: const constructors, selective rebuilds, keys.
  • Async: Future, Stream, FutureBuilder, and their failure states.
  • Platform channels for native functionality.

Inputs

  • The feature set and target platforms.
  • The current state-management approach, if any.
  • The jank or rebuild symptom, if debugging.

Outputs

  • A widget tree where rebuilds are scoped to what changed.
  • State that is testable without a widget tree.
  • Async UI that handles loading, error, and empty explicitly.

Workflow

  1. Compose small widgets — A 300-line build method rebuilds as one unit. Extracting subtrees into widgets is the primary performance tool in Flutter, not a style preference.
  2. Mark everything possible const — A const widget is never rebuilt. This is the cheapest optimization available and most codebases leave it on the table.
  3. Scope the rebuild — Consumer, Selector, or a Riverpod provider that watches one field. setState in a parent rebuilds every child that is not const.
  4. Handle all three async states — Loading, error, and data. FutureBuilder without an error branch shows a spinner forever when the request fails.
  5. Profile in profile mode — Debug mode is meaningfully slower and will mislead you in both directions. Use the DevTools timeline on a real device.

Best Practices

  • const constructors are the highest-leverage change in most Flutter codebases. Enable prefer_const_constructors in the linter and fix every warning.
  • Never build a widget inside a build method as a function call (Widget _buildHeader()). It defeats the element-tree diffing entirely. Extract a real widget class.
  • Keys matter when reordering or removing items from a list of stateful widgets. Without them, state attaches to the wrong item.
  • Business logic does not belong in a widget. If it cannot be tested without pumping a widget tree, it is in the wrong place.
  • ListView.builder, not ListView(children: [...]), for anything that could be long. The latter builds every child immediately.
  • An AnimationController without a dispose is a leak that ticks forever.

Examples

Scoped rebuild versus a rebuild of everything:

// Costly: setState here rebuilds the whole screen, including the static header
// and the entire list, on every counter tick.
class _DashboardState extends State<Dashboard> {
  int _count = 0;

  @override
  Widget build(BuildContext context) => Column(
    children: [
      const DashboardHeader(),         // const: spared, correctly
      OrderList(orders: widget.orders), // not const: rebuilt every tick
      Text('$_count'),
      ElevatedButton(onPressed: () => setState(() => _count++), child: const Text('+')),
    ],
  );
}

// Better: only the Text listening to the counter rebuilds.
class Dashboard extends ConsumerWidget {
  const Dashboard({super.key});

  @override
  Widget build(BuildContext context, WidgetRef ref) => Column(
    children: [
      const DashboardHeader(),
      const OrderList(),
      Consumer(builder: (_, ref, __) => Text('${ref.watch(counterProvider)}')),
      ElevatedButton(
        onPressed: () => ref.read(counterProvider.notifier).increment(),
        child: const Text('+'),
      ),
    ],
  );
}

Async with every state handled:

switch (ref.watch(ordersProvider)) {
  AsyncData(:final value) when value.isEmpty => const EmptyState(),
  AsyncData(:final value) => OrderList(orders: value),
  AsyncError(:final error) => ErrorState(error: error, onRetry: _retry),
  _ => const LoadingSkeleton(),
}

Notes

  • Extracting a subtree into a const widget removes it from the rebuild path entirely — the framework short-circuits on identity. This is why "just extract widgets" is genuine performance advice in Flutter and not merely tidiness.
  • RepaintBoundary isolates a subtree's painting. It helps when a small animated element sits inside an expensive static one, and hurts if applied indiscriminately.
  • Impeller replaced Skia as the default renderer on iOS (and now Android), which eliminates the shader-compilation jank that used to affect first-run animations.

Download now (ZIP)

Does it work?

Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.

No reviews yet

People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.

  • It worked
  • Partly
  • It didn't
What did you use it for? e.g. Reviewing pull requests in a Rails app

Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.

Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.