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linuxdevellinuxdevel/Avalonia-skills/skills/avalonia/avalonia-versions/SKILL.md

avalonia-versions

Skill50 starsChanged 9 days agoMITView on GitHub

Use FIRST when the Avalonia version matters — detecting which Avalonia version a project uses, checking whether a feature/API exists in 11.3, 12.0 or 12.1, migrating 11.x → 12.x, or upgrading 12.0 → 12.1. Contains the version/feature matrix, renamed/removed API tables, and the version-label conventions used by all other Avalonia skills.

The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 1 is distinctive, and 2 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Before writing code, find the version.

    line 19
  2. Very specific:

    No project yet → use 12.1.x (latest patch), net10.0.

    line 30
  3. Very specific:

    When a skill shows a 12.x API and an (11.x) alternative side by side, pick the one that matches the project's version.

    line 43

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Avalonia Versions & Feature Matrix

Supported Versions

LineLatest patchReleased.NETStatus
12.112.1.412.1.0: Jul 2026net8.0+ (net10.0 recommended; required for Android/iOS)Current stable — default for new projects
12.012.0.512.0.0: Apr 2026same as 12.1Supported — drop-in upgrade to 12.1
11.311.3.22—netstandard2.0 / net6.0+ / .NET FrameworkLegacy — maintenance only; plan migration

Versions older than 11.3 are out of scope; treat them like 11.3 but expect missing APIs.

Step 1 — Detect the Project's Version

Before writing code, find the version. Search in this order:

  1. Directory.Packages.props → <PackageVersion Include="Avalonia" Version="..."/>
  2. *.csproj → <PackageReference Include="Avalonia" Version="..."/>
  3. Directory.Build.props → an AvaloniaVersion property or similar
  4. dotnet list package | grep -i avalonia
grep -rhoE 'Include="Avalonia(\.Desktop)?" Version="[^"]+"' --include='*.csproj' --include='*.props' .
  • No project yet → use 12.1.x (latest patch), net10.0.
  • Mixed versions across Avalonia.* packages → bug. All core Avalonia.* packages must share one version (third-party themes/controls have their own versioning).
  • ReactiveUI.Avalonia, Avalonia.Controls.WebView, Avalonia.Controls.DataGrid, Avalonia.Controls.TreeDataGrid version on their own schedule; check NuGet for the release that matches the core version.

Version Label Convention (used across all skills)

LabelMeaning
(12.0+)Exists from 12.0.0 onward. Not in 11.x
(12.1+)Exists from 12.1.0 onward. Not in 12.0 or 11.x
(11.x)11.x API — removed/obsolete in 12. Only use in 11.x projects
no labelWorks in 11.3, 12.0 and 12.1

When a skill shows a 12.x API and an (11.x) alternative side by side, pick the one that matches the project's version. Never mix — e.g. don't use DataObject in a 12.x project.

Feature Matrix

✅ available · ❌ not available · ⚠️ obsolete (works, warns) · 🧪 experimental

Platform & runtime

Feature11.312.012.1
.NET Framework / netstandard2.0 targets✅❌❌
net8.0 minimum, net10.0 recommended—✅✅
Android/iOS on net10.0 (required)❌✅✅
Mac Catalyst (via Avalonia.iOS)❌✅✅
iOS scene delegate❌✅✅
Rebuilt Android backend, multiple activities, IActivityApplicationLifetime❌✅✅
Android system-theme change detection❌❌✅
Linux AT-SPI2 accessibility❌✅✅
Native Wayland backend (Avalonia.Wayland + .UseWayland())❌❌🧪 (not picked by UsePlatformDetect())
X11 drag-and-drop between processes (XDND)❌❌✅
X11/Windows render at monitor refresh rate (>60 FPS)❌❌✅
Embed Avalonia in WinUI 3 (Avalonia.WinUI)❌❌✅
Windows 11 window corner rounding control❌❌✅
Avalonia.Direct2D1 backend✅❌ (use Skia)❌
Avalonia.Browser.Blazor, Avalonia.Tizen✅❌❌
SBOM shipped with packages❌❌✅

Controls

Control / feature11.312.012.1
GroupBox❌✅✅
PipsPager❌✅✅
Page-based navigation (Page, ContentPage, NavigationPage, TabbedPage, DrawerPage, CarouselPage, CommandBar)❌✅✅
TableView (read-only tabular, virtualized)❌❌✅
NativeWebView / NativeWebDialog open source (Avalonia.Controls.WebView) — Windows, macOS, Linux, iOS; Android experimental; not browser/WASM❌ (commercial)✅✅
DataGrid (Avalonia.Controls.DataGrid)✅✅✅ maintenance mode — prefer TableView/TreeDataGrid for new read-only grids
TreeDataGrid (Avalonia.Controls.TreeDataGrid) — needs Avalonia Accelerate licence since 11.2.0; 12.x packages need Avalonia ≥ 12.0.1✅ (11.x pkg)✅✅
TextBox.PlaceholderText / UseFloatingPlaceholder❌✅✅
TextBox.Watermark / UseFloatingWatermark✅⚠️⚠️
PlaceholderForeground (TextBox, AutoCompleteBox, CalendarDatePicker, NumericUpDown)❌✅✅
TabItem.IconTemplate❌✅✅
FlyoutBase.IsOpen styled property❌✅✅
Carousel gestures + WrapSelection❌✅✅
DrawingImage.Viewbox❌✅✅
NativeDock.Menu (macOS dock menu)❌✅✅
WindowDrawnDecorations (themeable client-side decorations)❌✅✅
Window.WindowDecorations❌✅✅
Window.SystemDecorations / ExtendClientAreaChromeHints✅⚠️ / ❌⚠️ / ❌

Bindings, text, input, threading

Feature11.312.012.1
Compiled bindings on by default (AvaloniaUseCompiledBindingsByDefault defaults true)❌ (opt-in)✅✅
CompiledBinding.Create(...) from LINQ expressions❌✅✅
Binding plugins (BindingPlugins) configurable✅❌ removed❌
Data-annotations validation on by default✅❌ (opt-in)❌
TextOptions (TextRenderingMode etc.)❌✅✅
TextElement.LetterSpacing (inherited)❌ (TextBlock.LetterSpacing)✅✅
UseHarfBuzz() required with explicit UseSkia()❌✅✅
Access keys match printed symbol (accents, digits)❌✅✅
Focus Traversal API (IFocusManager.FindNextElement/TryMoveFocus), cancellable focus, FocusChangedEventArgs❌✅✅
Gesture events directly on InputElement (no Gestures. prefix)❌✅✅
Touch/pen select on release (not press)❌✅✅
Dispatcher.CurrentDispatcher, Dispatcher.FromThread, AvaloniaObject.Dispatcher, Dispatcher.Yield❌✅✅
Async clipboard/drag-drop (IAsyncDataTransfer, DataTransfer)❌✅✅
PlatformFeedback (haptics/sound, Android/iOS)❌❌✅
Hidden controls stop style animations (PlaybackBehavior="Always" to override)❌✅✅

11.x → 12.0 Migration: Renamed / Replaced APIs

11.x12.x
IDataObject / DataObjectIAsyncDataTransfer / DataTransfer + DataTransferItem
DataFormats.Text etc.DataFormat.Text etc.
DragDrop.DoDragDrop(...)await DragDrop.DoDragDropAsync(...)
DragEventArgs.DataDragEventArgs.DataTransfer
IClipboard.GetTextAsync / SetTextAsyncTryGetTextAsync / SetTextAsync (extension methods, ClipboardExtensions)
IClipboard.SetDataObjectAsync / GetDataAsync / GetFormatsAsyncSetDataAsync / TryGetDataAsync / GetDataFormatsAsync
IBinding / InstancedBindingBindingBase / BindingExpressionBase
new Binding(...) in C#ReflectionBinding or CompiledBinding
GotFocusEventArgsFocusChangedEventArgs
KeyboardNavigationHandler.GetNextIFocusManager.FindNextElement(...) / TryMoveFocus(...)
Gestures.Pinch="..." etc. in XAMLPinch="..."
TopLevel.PlatformSettingsvisual.GetPlatformSettings()
VisualExtensions.GetVisualRootGetPresentationSource() → .RootVisual
(TopLevel)visual.GetVisualRoot()TopLevel.GetTopLevel(visual)
SystemDecorations / ExtendClientAreaChromeHintsWindowDecorations
Chrome.TitleBar, CaptionButtons, ChromeOverlayLayerWindowDrawnDecorations
VisualLayerManager.AdornerLayer / OverlayLayerAdornerLayer.GetAdornerLayer(v) / OverlayLayer.GetOverlayLayer(v)
TextBox.Watermark / UseFloatingWatermarkPlaceholderText / UseFloatingPlaceholder
RenderOptions.TextRenderingModeTextOptions.TextRenderingMode
TextBlock.LetterSpacingTextElement.LetterSpacing
AccessText.AccessKey (char)string?
NativeMenuItemToggleTypeMenuItemToggleType
AvaloniaMainActivity<TApp>AvaloniaMainActivity + [Application] class App : AvaloniaAndroidApplication<TApp>
ISingleViewApplicationLifetime (Android)IActivityApplicationLifetime with MainViewFactory (iOS/Browser still use ISingleViewApplicationLifetime)
Avalonia.Diagnostics + AttachDevTools()AvaloniaUI.DiagnosticsSupport + AttachDeveloperTools()
Avalonia.ReactiveUI package (deprecated on NuGet, last 11.3.8)ReactiveUI.Avalonia package (maintained by ReactiveUI team)
Avalonia.Direct2D1 / UseDirect2D1()UseSkia()
xUnit v2 / NUnit 3 (with Avalonia.Headless.*)xUnit v3 / NUnit 4
FuncMultiValueConverter lambda IEnumerable<TIn>IReadOnlyList<TIn>
ResourcesChangedEventArgs.Empty / new(...)ResourcesChangedEventArgs.Create(...) (now a struct)

Removed in 12 (were obsolete in 11)

OpenFileDialog/SaveFileDialog/OpenFolderDialog/SystemDialog → IStorageProvider · ToggleButton.Checked/Unchecked/Indeterminate events → IsCheckedChanged · Popup.PlacementMode/ContextMenu.PlacementMode → Placement · CubicBezierEasing → SplineEasing · CustomAnimatorBase → InterpolatingAnimator<T> · ItemContainerGenerator.ContainerFromIndex → ItemsControl.ContainerFromIndex · BindingPriority.TemplatedParent → Template · DrawingContext.PushPreTransform/PushPostTransform → PushTransform · RadialGradientBrush.Radius → RadiusX/RadiusY · Screen.PixelDensity → Scaling · Screen.Primary → IsPrimary · IStyleable → StyledElement · IActivatableApplicationLifetime → TryGetFeature<IActivatableLifetime>() · IInsetsManager.DisplayEdgeToEdge → DisplayEdgeToEdgePreference · TopLevel.PointerOverElement (no replacement) · TextInputMethodClient.ShowInputPanel → InputPaneActivationRequested event · Type 1 fonts · BinaryFormatter clipboard on Windows.

Behavior changes in 12 (no compile error — silent!)

  • Compiled bindings on by default: {Binding} without x:DataType now fails to compile. Add x:DataType, or use {ReflectionBinding}, or set <AvaloniaUseCompiledBindingsByDefault>false</...>.
  • Data-annotation validation off by default. Properties registered with enableDataValidation: true report errors automatically.
  • Touch/pen: selection/focus on pointer release. ListBoxItem/TreeViewItem handle selection themselves (no bubbling to ItemsControl).
  • Window.WindowState is a direct property — cannot be set from a style.
  • Style-triggered animations pause on invisible controls — set Animation.PlaybackBehavior="Always" to keep ticking.
  • Dispatcher.InvokeAsync captures ExecutionContext (AsyncLocal, culture flow).
  • DispatcherTimer / AvaloniaSynchronizationContext use the current dispatcher, not always the UI thread — create timers on the UI thread.
  • Explicit UseSkia() without UseHarfBuzz() → InvalidOperationException: No text shaping system configured. (UsePlatformDetect() handles this.)
  • Windows ExtendClientAreaToDecorationsHint fixed — remove old margin workarounds.

12.0 → 12.1 Upgrade

Drop-in: bump all Avalonia.* to 12.1.x. No API breaks. Notes:

  • Multiple dirty-rect clipping now off by default; stencil buffers on by default (more HW-accelerated clipping).
  • Apps now render at monitor refresh rate on X11 (and Windows with non-default render modes) — animations that assumed 60 FPS ticks still work (time-based), but CPU/GPU use may rise.
  • Wayland is opt-in and experimental: AppBuilder.Configure<App>().UseWayland() with Avalonia.Wayland; keep UsePlatformDetect() as default.

Common Mistakes

  • Writing 12.x API (DataTransfer, PlaceholderText, GroupBox) into an 11.x project, or 11.x API into 12.x — check version first.
  • Upgrading Avalonia but not Avalonia.Desktop/Avalonia.Themes.Fluent/Avalonia.Headless.* — all must match.
  • Keeping Avalonia.ReactiveUI / Avalonia.Diagnostics after moving to 12 — they don't exist for 12.
  • Forgetting net10.0 on Android/iOS heads in 12.x.
  • Assuming UsePlatformDetect() picks Wayland in 12.1 — it doesn't.

Sources

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