api-design
Skill9 starsChanged 2 months agoMITView on GitHub
Designs an interface that others will depend on: endpoints, function signatures, events, schemas, and their versioning and error contracts. Use before publishing an API, when adding a public function or endpoint, or when changing something callers already use. Treats every observable behavior as a promise.
191 other projects use a version of this.
Adopted by
Most recently taken up by
- RostislavDugin/postgresustheir own version, first seen Nov 8, 2026
- Markssuave/Markssuave-Agent-skillstheir own version, first seen Nov 8, 2026
- Rojios/everything-claude-codetheir own version, first seen Nov 8, 2026
- ishandutta2007/Awesome-Claude-Skillstheir own version, first seen Nov 8, 2026
- databasus/databasustheir own version, first seen Nov 8, 2026
- lhbsaa/apex-unifiedtheir own version, first seen Nov 8, 2026
Used with
Projects with it also use db-design, everything-claude-code and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
yuexueyuSkilldb-design
数据库工程师技能 - Schema设计、索引优化、并发安全、数据库审计。当你涉及数据库表/字段/索引/SQL/迁移/MCP数据库操作、建表改表、写查询时必须使用此技能。即使用户只是说"加个字段"或"查下数据",也应触发。
Also in 4 projects that use this
InfopibeSkilleverything-claude-code
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mryeastcodeSkilleverything-claude-code-conventions
Development conventions and patterns for everything-claude-code. JavaScript project with conventional commits.
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tpavanipradeepSkillnextjs-turbopack
Next.js 16+ and Turbopack — incremental bundling, FS caching, dev speed, and when to use Turbopack vs webpack.
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Indium-AI-LabsSkilldata-pipeline-design
Design batch or incremental ETL and ELT pipelines and warehouse models: grain, partitioning, idempotent loads, late-arriving data, data quality tests, PII controls, and cost monitoring, before building them. Use when adding or changing a dbt model, warehouse table, scheduled transformation, or ingestion job. Not for transactional schema design (use the database-design skill) or event-sourced stores (use the event-sourcing-architecture skill).
Also in 3 projects that use this
thejordanleopoldSkillthird-party-integration
Use when integrating with external APIs, payment processors (Stripe), webhooks, or third-party services. Use when implementing API clients with authentication and rate limiting, handling webhooks with signature verification and idempotency, writing contract tests for external services, or isolating third-party dependencies behind adapters. Triggers: \"Stripe\", \"payment integration\", \"webhook\", \"third-party API\", \"external service\", \"API client\", \"integrate with\", \"signature verification\", \"idempotency key\".
Also in 3 projects that use this
Other versions191 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 191
- affaan-m/ECC★ 246ksame name
- databasus/databasus★ 9.3ksame name
- RostislavDugin/postgresus★ 9.3ksame name
- authgear/authgear-server★ 2.1ksame name
- xu-xiang/everything-claude-code-zh★ 1.9ksame name
- Aaronontheweb/dotnet-skills★ 1.2ksame name
- epam/ai-dial-chat★ 501same name
- loulanyue/awesome-claude-notes★ 272same name
- KbWen/agentic-os★ 229same name
- DevelopersGlobal/ai-agent-skills★ 216same name
181 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository28 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- .github/copilot-instructions.mdCopilot instructions
- architecture-decisionSkill
- autonomous-relaySkill
- browser-verificationSkill
- code-review-passSkill
- data-analysisSkill
- data-modelingSkill
- data-pipelineSkill
- data-qualitySkill
- documentationSkill
- firmware-buildSkill
- frontend-buildSkill
- incident-responseSkill
- incremental-deliverySkill
- ml-lifecycleSkill
- performance-passSkill
- release-and-rollbackSkill
- requirements-interviewSkill
- security-hardeningSkill
- simplification-passSkill
- spec-writingSkill
- systematic-debuggingSkill
- tdd-loopSkill
- team-escalationSkill
- using-agent-dev-teamSkill
- work-breakdownSkill
The file
We split this skill into the rules it gives an agent
7 rules. 0 are common, 7 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 165 edited versions we read keep these.
7
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 13
Every observable behavior of an interface becomes something a caller depends on, whether you documented it or not.
- Distinctive: line 20
Write the calling code first: Before designing the interface, write the three most common calls as a user would make them.
- Distinctive: line 24
Name the resource or operation in the caller's language,: not your schema's. If the caller has to learn your internal model to use the …
- Distinctive: line 30
Choose the smallest surface that solves the problem: Every method, field, and option is a promise you maintain forever.
- Distinctive: line 81
Do not reuse one generic error for four situations.
- Distinctive: line 87
Every error case is enumerated and distinguishable programmatically.
- Distinctive: line 88
Every unbounded list is paginated.
“Common” is measured: kept by at least 6 in 10 of the 165 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
API and Interface Design
Every observable behavior of an interface becomes something a caller depends on, whether you documented it or not. That includes ordering you did not promise, an error message someone parses, and a field that is always present by accident. Design as if all of it is the contract, because it is.
Design order
- Write the calling code first. Before designing the interface, write the three most common calls as a user would make them. Awkwardness shows up immediately here and is almost invisible when you design from the implementation side.
- Name the resource or operation in the caller's language, not your schema's. If the caller has to learn your internal model to use the interface, the model has leaked.
- Make the common case short and the rare case possible. Required parameters are the ones without a sensible default. Anything with a sensible default is optional.
- Choose the smallest surface that solves the problem. Every method, field, and option is a promise you maintain forever. Adding later is easy; removing is not.
- Design the error contract explicitly. Errors are part of the interface. A caller must be able to distinguish, programmatically: their mistake, your fault, try again later, and this will never work.
- Make illegal states unrepresentable where the type system allows it. A validated type at the boundary beats a check repeated in nine places.
Rules
- Consistency beats local elegance. Match the naming, pagination, error shape, and casing that this codebase already uses, even when you would have chosen differently.
- Explicit over inferred. Magic behavior that guesses the caller's intent is undebuggable when it guesses wrong.
- No boolean parameters that select behavior.
render(true)is unreadable at the call site. Two functions, or an enum. - Return types stay stable. A function that returns a different shape depending on input forces every caller to branch.
- Paginate anything unbounded from the first version. Adding pagination later is a breaking change to every caller.
- Idempotency for anything that mutates over an unreliable channel. An idempotency key costs one field now and saves a duplicate-charge incident later.
Versioning and change
| Change | Breaking? |
| Adding an optional field to a response | No, unless callers validate strictly |
| Adding a required request field | Yes |
| Removing or renaming a field | Yes |
| Narrowing an accepted range | Yes |
| Changing an error code or status | Yes |
| Changing default ordering | Yes in practice, even if undocumented |
| Making a synchronous call asynchronous | Yes |
Deprecation path: announce, ship both, measure who still uses the old one, migrate them, then remove. Removing on a date rather than on measured usage breaks callers you did not know about.
Error contract
- What went wrong, in a stable machine-readable code
- Whether the caller can fix it
- Whether a retry could succeed, and after how long
- A human-readable message that never leaks internals
- A correlation id for supportDo not reuse one generic error for four situations. Callers will parse the message string, and then the message string is the contract.
Verification
- The three most common calls read well without a comment.
- Every error case is enumerated and distinguishable programmatically.
- Every unbounded list is paginated.
- The change is classified as breaking or not, and a breaking change has a deprecation path.
- Naming and error shape match the rest of the codebase.
Red flags
| Thought | Reality |
| "I'll add the option now in case someone needs it" | Every option is permanent. Add it when someone does. |
| "Callers will not depend on that" | Hyrum's law: with enough callers, every observable behavior is depended on. |
| "It is internal, so it can change freely" | Internal today, three teams tomorrow. Design the contract anyway. |
| "A boolean flag is simpler" | At the call site it is unreadable. Use two functions or an enum. |
| "We will paginate when the list gets big" | That is a breaking change to every caller. Paginate now. |
| "The error message explains it" | Then the message is the contract, and you can never change it. Use a code. |
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