forge
Skill0 starsChanged 4 months agoMITView on GitHub
A premise-first ideation and validation engine. Use the Forge when you want to generate, pressure-test, or de-risk an idea, strategy, product concept, positioning angle, or research direction — anything where the failure mode is "well-designed but already saturated" or "nobody actually pays for this." It validates the premise against live evidence before any design work begins, and fans the prompt across genuinely independent model families (not one model running multiple subagents) to surface disagreement rather than echo consensus. Do NOT use for routine builds, simple lookups, or problems one model is already handling cleanly.
78 other projects use a version of this.
Adopted by
Most recently taken up by
- venhdev/skillstheir own version, first seen Nov 8, 2026
- faizanio/FORGEtheir own version, first seen Nov 8, 2026
- jeanchristoph/claude_forgetheir own version, first seen Nov 6, 2026
- pche-broken-artist/forge-of-thoughttheir own version, first seen Nov 6, 2026
- rmkr/skillstheir own version, first seen Nov 5, 2026
- flopperj/dotfiles-coretheir own version, first seen Nov 4, 2026
Used with
Projects with it also use forge-ship, forge-review and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
redteamlifeSkillforge-ship
Use when the user asks to merge, release, promote, reconcile, or close out work in a repo containing `docs/forge/` or governed by FORGE. Not for per-task commits; those complete inside forge-execute-task.
Also in 6 projects that use this
tonmoy007Skillforge-review
Run a multi-dimensional parallel code review over the current change.
Also in 8 projects that use this
weselbenSkillforge-docs
Load before code changes, before writing docs or an ADR, when a user question exposes a missing how-to, and when closing a chunk of work; also loaded by forge after each squash-merge and by deep-research after a report.
Also in 3 projects that use this
DailenGSkillforge-design
Design, UX, and polish discipline for the forge lifecycle. Covers the design tier, the design brief in docs/DESIGN.md, UX requirements and their verification methods, the per-slice design pass, the UX defect register, and the release polish pass. Load whenever work touches a user-facing surface (GUI, terminal, library API, or operated service), whenever a UX observation needs disposing of, and whenever a release is in reach.
Also in 3 projects that use this
DshamirSkillforge-plan
Takes analysis.json + budget cap → derives the full phase sequence, hyperparameters, instance type, cost estimate, and acceptance thresholds. Emits plan.md (the single human gate document) and plan.json (the machine-readable spec that dispatch-v2 consumes). Refuses to plan if estimated cost exceeds budget×1.2.
Also in 4 projects that use this
tonmoy007Skillforge-build
Run Stage 6 of the Forge pipeline — implementation. Use when the user says
Also in 3 projects that use this
Other versions78 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 78
- cwinvestments/memstack★ 425same name
- ansari-project/codev★ 298same name
- cluesmith/codev★ 298same name
- swyxio/skills★ 194same name
- simota/agent-skills★ 96same name
- alp82/forge★ 36same name
- TT-Wang/forge★ 34same name
- emiliosheinz/agent-skills★ 20same name
- MetalLegBob/solana-vibes-kit★ 19same name
- kecoma1/MQL5-SKILLS★ 17same name
68 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository19 other files it gives its agents.
- construct-validity-screen/CLAUDE.mdCLAUDE.md
- role-bleed-probe/CLAUDE.mdCLAUDE.md
- adversarial-hardenSkill
- ai-proofSkill
- construct-validity-screenSkill
- divergent-solveSkill
- gate-canariesSkill
- grill-meSkill
- heavy-task-plannerSkill
- overnightSkill
- parallel-researchSkill
- premise-gateSkill
- prompt-architectSkill
- role-bleed-probeSkill
- scope-firstSkill
- session-handoffSkill
- stakes-gateSkill
- voice-profileSkill
- witnessSkill
The file
We split this skill into the rules it gives an agent
6 rules. 0 are common, 6 are distinctive, and 0 are very specific to this project.
0
Common
Most of the 67 edited versions we read keep these.
6
Distinctive
This author's own choices. Worth a look.
0
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 24
Use it when novelty and validity both matter and a wrong-but-plausible answer is expensive: strategy, positioning, product or premise …
- Distinctive: line 75
Write a prompt instructing each family to generate candidate premises and immediately kill any that fail the gate against live web …
- Distinctive: line 82
No payer means kill.
- Distinctive: line 109
Read the distilled responses.
- Distinctive: line 127
Always show the kills, not just the survivors.
- Distinctive: line 134
Write a prompt with a reality gate built in.
“Common” is measured: kept by at least 6 in 10 of the 67 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Forge
An ideation engine built around two disciplines, both learned by getting them wrong.
The failure mode the Forge is designed to prevent: spending real effort on a design whose founding premise is already saturated, dismissed, or lacks a real buyer. By the time that fact surfaces in a conventional process, the sunk cost has made it hard to see clearly. The Forge front-loads the reality check so the gate runs before the design, not after.
When this earns its cost
Use it when novelty and validity both matter and a wrong-but-plausible answer is expensive: strategy, positioning, product or premise ideation, research direction. For purely technical stuck-problem solving with an objective pass/fail gate, a divergent-solve approach is the closer fit. For routine tasks a single model handles clearly, the dispatch overhead is not worth it.
The two non-negotiable disciplines
1. Validate the premise before designing anything. Ideas are cheap; the gate is the point. Before any design work, every candidate premise is tested against live web evidence: Is this space already saturated or actively dismissed by practitioners? Does a real, currently-existing buyer pay for this outcome? Is it different in a way the market rewards? The falsifiability test always points outward at the world, not inward at the logic of the idea itself. Internally consistent is not the same as externally valid.
2. Use genuinely independent model families, not one model with multiple subagents. Fanning a prompt across subagents spawned from the same model is convergent thinking in costume. Different model families (trained by different labs on different data) get stuck in different places. The divergence between families, not the consensus, is what makes the method useful. Use whatever independent families and CLIs you have available; codex, grok, and gemini are examples of this pattern, not requirements.
Phase 0a -- Gate your own premise before dispatch
The panel will faithfully answer whatever premise you hand it, including a false assumption you built in. Prose intentions aren't enough — a bad premise that reads fine costs a full cross-model cycle you can't get back. So write the premise as one literal sentence and run it through this checklist. If any check fails, fix the framing; do not dispatch.
PREMISE: <one literal sentence: what is being forged, for whom, with what assets, on what substrate>- Preserve the literal ask. Does the premise forge the thing that was literally asked for, or did you widen it into an adjacent generic goal? "Innovative uses of this specific tool" is not "any productivity win"; "this product's edge" is not "growth in general." If you generalized the ask, you've already lost the signal. Keep the literal noun. When unsure, echo the one-line premise back and get a yes before spending the dispatch — one cheap line beats a wasted cycle.
- Verify the substrate, don't assume it. Any tool, machine, account, quota, or install the premise depends on must be confirmed with an actual check (run the command, hit the endpoint, check the quota), never assumed. Feasibility reasoning built on an assumed substrate flips the moment the assumption is wrong — verify the box before deciding what runs on it.
- Strip unearned givens. Does the framing assume credentials, an existing audience, prior relationships, capital, or resources the actual operator does not have? Name only what is genuinely in hand, and state each unearned given as an auto-KILL gate in the prompt — "any path requiring X is a KILL" — not as a soft preference.
Garbage premise in, garbage survivors out. The gate in Phase 0 does not catch a flawed framing; only this step does.
Phase 0 -- Reality gate (almost always run first)
Write a prompt instructing each family to generate candidate premises and immediately kill any that fail the gate against live web evidence, citing real URLs. The gate:
- G1 Saturation -- already common, crowded, or actively dismissed by practitioners? Find who is already doing it. Saturated or dismissed means kill.
- G2 Paid demand -- name a real, currently-existing buyer or contract that pays for this outcome, with a verifiable URL (a live job post, a funded company, a paid contract pattern). No payer means kill.
- G3 Novelty that matters -- different in a way the market rewards? Why has no obvious incumbent already taken it?
- G4 Edge-fit (when ideating around a specific person's advantage) -- does this genuinely require their particular intersection, or could a generalist do it?
Require each family to show its kills alongside its survivors and end with a forced summary line: "GATE RESULT: N survivors / M killed." A run with zero kills means the gate did not bite. Re-run with a harder gate or a more pointed falsifiability rider.
Give each family a distinct facet or source set (a short per-family focus instruction) so they do not all search the same corners of the web.
Phase 1 -- Divergent generation (after a premise survives the gate)
Same fan-out, new prompt. Each family independently designs an answer in a fixed, comparable output format so you can diff the responses. Use per-family focus instructions to push each toward a different angle rather than letting them converge on the same framing.
Phase 2 -- Adversarial cross-verify
Bundle all families' Phase 1 answers into one file and feed it back: each family attacks the others' designs against explicit pass/fail gates, names the single hardest hole in each, and proposes its own synthesis. Cross-family attack, not self-review.
Phase 3 -- Synthesis and verification (orchestrator does this)
Read the distilled responses. Verify the load-bearing claims yourself with web search before trusting them -- precedent cases and "live demand" URLs are the most confabulation-prone outputs. A single fabricated payer can flip a verdict. Down-weight any family whose evidence is vaguer (generic landing pages, no specific post) relative to one citing exact, checkable URLs.
For a large set of claims, fan the verification out: one researcher-tier pass per claim, each told to try to refute it rather than confirm it. Force a verdict schema so results compose cleanly. For a small claim set (roughly eight or fewer), a single batched refute-mode pass is usually sufficient and cheaper than one-agent-per-claim.
Two failure modes to catch explicitly:
- A precedent that is real but irrelevant: it happened, but it required resources the operator does not have, so it does not support the claim it is cited for.
- A stale fact: the company or role was real but has since been acquired or dissolved, so it is no longer the buyer named.
Output discipline
Always show the kills, not just the survivors. The kills are where the gate earns its keep. Each surviving claim should carry its evidence URL; flag any you could not verify. Note provenance: which families ran, which were unavailable, and what you verified versus accepted on the panel's word.
One-paragraph version
Write a prompt with a reality gate built in. Fan it simultaneously to genuinely independent model families -- trained by different labs so they fail differently -- and require each to kill premises that lack real, URL-verifiable demand before designing anything. Collect the survivors, cross-verify load-bearing claims yourself, then synthesize. The goal of the gate is to find kills, not survivors; a clean gate that kills nothing did not bite hard enough.
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